Player Matchup

Arachne
Arachne
DeathsUltimate
Arachne
Level 29
God Stats
6W - 1L
1,847 SR
Queue Stats
19W - 11L
1,643 Elo+
Solo
Cupid
Cupid
Gene_215_
Cupid
Level 29
God Stats
11W - 5L
1,629 SR
Queue Stats
56W - 54L
1,577 Elo+
Solo
Anhur
Anhur
Purpleinvade
Anhur
Level 29
God Stats
11W - 8L
1,526 SR
Queue Stats
138W - 95L
1,684 Elo+
Solo
Ymir
Ymir
bad ubi games
Ymir
Level 13
God Stats
3W - 0L
1,842 SR
Queue Stats
17W - 6L
1,898 Elo+
Party 1
Gilgamesh
Gilgamesh
sxmxixtxe
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,832 Elo+
Party 1
Team Averages
Level 21
1,669 SR
1,727 Elo+

VS

Team Averages
Level 17
1,435 SR
1,640 Elo+
Cu Chulainn
Cu Chulainn
Cam Sadge777
Cu Chulainn
Level 24
God Stats
2W - 2L
1,320 SR
Queue Stats
198W - 118L
1,672 Elo+
Solo
Neith
Neith
Dios soorel
Neith
Level 8
God Stats
1W - 3L
1,472 SR
Queue Stats
7W - 14L
1,654 Elo+
Solo
Ra
Ra
LikelySmackin
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,710 Elo+
Solo
Gilgamesh
Gilgamesh
XyPHrY
Gilgamesh
Level 23
God Stats
9W - 5L
1,630 SR
Queue Stats
97W - 81L
1,648 Elo+
Solo
Ares
Ares
placid-ship6
Ares
Level 25
God Stats
0W - 2L
1,251 SR
Queue Stats
57W - 63L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 9
12,847
612
17,232
20,519
8,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Gene_215_
Cupid
18
6 / 7 / 11
12,927
616
16,888
19,438
6,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 8
10,779
513
6,627
11,284
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 4 / 13
12,038
573
14,703
17,926
10,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sxmxixtxe
Gilgamesh
17
5 / 6 / 13
11,287
537
13,272
18,616
15,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cam Sadge777
Cu Chulainn
17
13 / 5 / 2
11,542
550
22,234
30,523
31,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 8 / 2
8,824
420
1,627
10,767
3,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 7 / 5
11,551
550
12,121
12,668
5,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
XyPHrY
Gilgamesh
16
5 / 8 / 8
10,443
497
12,850
20,659
11,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 4
9,414
448
8,715
20,313
18,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
34
Kills
26
26
Deaths
34
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cam Sadge777
Cu Chulainn
13
5
2
2.8
W
10
5
9
2.9
L
0
8
2
0.13
W
Cupid
Gene_215_
Cupid
6
7
11
1.64
L
6
7
5
1.21
W
5
4
8
2.25
L
Gilgamesh
XyPHrY
Gilgamesh
5
8
8
1.13
W
8
4
13
3.63
L
2
6
4
0.67
W
Gilgamesh
sxmxixtxe
Gilgamesh
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,722
Damage
57,547
87,783
Taken
94,930
45,795
Mitigated
71,552
32,026
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cam Sadge777
Cu Chulainn
22,234
4,567
0
8,755
30,523
31,565
442
4,495
26,028
9,079
70,903
W
17,232
11,714
0
11,119
20,519
8,825
646
3,146
17,373
0
94,178
L
1,627
750
0
1,720
10,767
3,885
2,050
643
10,124
0
46,204
W
Cupid
Gene_215_
Cupid
16,888
10,874
664
8,387
19,438
6,728
3,962
8,709
10,729
0
76,741
L
12,121
876
745
3,628
12,668
5,642
0
597
12,071
75,394
0
W
6,627
4,563
0
2,724
11,284
4,242
1,498
3,190
8,094
0
55,852
L
Gilgamesh
XyPHrY
Gilgamesh
12,850
5,184
0
5,877
20,659
11,709
0
3,931
16,728
0
64,788
W
14,703
3,696
364
3,517
17,926
10,430
641
6,280
11,646
51,500
0
L
8,715
399
0
1,858
20,313
18,751
333
5,336
14,977
44,335
0
W
Gilgamesh
sxmxixtxe
Gilgamesh
13,272
3,089
0
5,251
18,616
15,570
713
4,319
14,297
576
53,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,878
Gold Earned
51,774
527
Minions Killed
539
0
Camps Cleared
0
1,727,430
Distance Traveled
1,744,811
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,542
550
130
6
0
337,865
1
W
Arachne
12,847
612
139
7
0
426,523
0
L
Neith
8,824
420
98
5
0
310,083
1
W
Cupid
12,927
616
119
6
0
313,367
1
L
Ra
11,551
550
148
7
0
403,615
0
W
Anhur
10,779
513
115
5
0
255,080
1
L
Gilgamesh
10,443
497
104
5
0
362,628
1
W
Ymir
12,038
573
68
3
0
322,550
1
L
Ares
9,414
448
59
3
0
330,620
3
W
Gilgamesh
11,287
537
86
4
0
409,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role