Player Matchup

Ah Puch
Ah Puch
Gold II
CausticMindz
Ah Puch
Gold II
Level 127
God Stats
7W - 2L
1,709 SR
Queue Stats
87W - 78L
1,576 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
Shelby Owens
Aphrodite
Gold IV
Level 102
God Stats
20W - 11L
1,748 SR
Queue Stats
192W - 184L
1,561 MMR
Solo
Loki
Loki
Gold II
UnshapenHawk024
Loki
Gold II
Level 126
God Stats
15W - 9L
1,656 SR
Queue Stats
100W - 87L
1,562 MMR
Party 2
Bellona
Bellona
Gold III
jleek0599
Bellona
Gold III
Level 128
God Stats
7W - 6L
1,826 SR
Queue Stats
258W - 281L
1,582 MMR
Solo
Apollo
Apollo
Gold III
linkis09
Apollo
Gold III
Level 125
God Stats
8W - 3L
1,573 SR
Queue Stats
97W - 101L
1,545 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,702 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,582 SR
1,563 MMR
Ymir
Ymir
Gold V
Flaminglobster
Ymir
Gold V
Level 36
God Stats
1W - 1L
1,729 SR
Queue Stats
29W - 26L
1,568 MMR
Party 1
Janus
Janus
Gold I
HSPC Peps
Janus
Gold I
Level 99
God Stats
7W - 11L
1,515 SR
Queue Stats
228W - 236L
1,583 MMR
Solo
Danzaburou
Danzaburou
Gold I
Husky_Nyu
Danzaburou
Gold I
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
317W - 299L
1,603 MMR
Solo
Achilles
Achilles
Gold III
SirTeemo42
Achilles
Gold III
Level 144
God Stats
24W - 25L
1,536 SR
Queue Stats
88W - 87L
1,517 MMR
Party 1
Arachne
Arachne
Gold IV
eXoTic ViRuS
Arachne
Gold IV
Level 127
God Stats
25W - 11L
1,631 SR
Queue Stats
142W - 128L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CausticMindz
Ah Puch
20
3 / 6 / 8
16,413
529
28,899
18,986
7,530
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Shelby Owens
Aphrodite
20
4 / 6 / 13
15,563
502
14,877
30,951
23,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 2 / 7
22,155
715
28,830
24,220
11,815
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
jleek0599
Bellona
20
6 / 5 / 7
17,307
558
26,421
40,233
48,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
linkis09
Apollo
20
6 / 10 / 3
15,911
513
21,957
39,256
17,089
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Cu ChulainnTsukuyomiSetAthenaScylla

VS

Bans
PersephoneNemesisYemojaCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 10
12,147
392
6,249
31,343
25,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
HSPC Peps
Janus
20
8 / 7 / 4
16,389
529
23,781
20,440
8,426
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Husky_Nyu
Danzaburou
20
6 / 10 / 5
14,486
467
22,871
40,880
16,661
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
SirTeemo42
Achilles
20
0 / 4 / 7
14,817
478
21,299
34,300
39,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
eXoTic ViRuS
Arachne
20
15 / 6 / 5
17,345
560
23,300
31,691
17,579
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
60
33
Kills
29
29
Deaths
33
38
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CausticMindz
Ah Puch
3
6
8
1.17
L
0
6
10
0.83
L
Janus
HSPC Peps
Janus
8
7
4
1.43
L
Danzaburou
Husky_Nyu
Danzaburou
6
10
5
0.85
W
Aphrodite
Shelby Owens
Aphrodite
4
6
13
1.75
L
Achilles
SirTeemo42
Achilles
0
4
7
0.88
W
14
2
7
8.75
L
Arachne
eXoTic ViRuS
Arachne
15
6
5
2.92
W
Bellona
jleek0599
Bellona
6
5
7
1.9
W
Apollo
linkis09
Apollo
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,984
Damage
97,500
153,646
Taken
158,654
108,998
Mitigated
107,748
75,762
Healing
45,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CausticMindz
Ah Puch
28,899
534
0
5,062
18,986
7,530
974
4,827
13,993
137,619
0
L
6,249
1,207
0
8,261
31,343
25,566
29
8,793
22,024
30,300
0
L
Janus
HSPC Peps
Janus
23,781
1,884
164
4,053
20,440
8,426
0
8,447
11,720
125,022
0
L
Danzaburou
Husky_Nyu
Danzaburou
22,871
15,222
0
16,419
40,880
16,661
1,933
14,723
25,793
0
128,467
W
Aphrodite
Shelby Owens
Aphrodite
14,877
873
11,490
20,156
30,951
23,722
1,579
6,469
24,334
39,986
0
L
Achilles
SirTeemo42
Achilles
21,299
5,051
0
9,532
34,300
39,516
0
11,460
22,287
0
112,400
W
28,830
9,005
0
11,673
24,220
11,815
5,127
3,763
20,429
0
199,224
L
Arachne
eXoTic ViRuS
Arachne
23,300
15,783
0
7,520
31,691
17,579
0
7,181
24,020
0
140,376
W
Bellona
jleek0599
Bellona
26,421
8,268
803
9,498
40,233
48,842
1,129
8,071
32,100
27,690
86,734
W
Apollo
linkis09
Apollo
21,957
16,548
0
17,080
39,256
17,089
7,111
9,216
29,928
0
158,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,349
Gold Earned
75,184
844
Minions Killed
802
0
Camps Cleared
0
2,950,000
Distance Traveled
2,703,191
36
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,413
529
173
6
0
574,220
13
L
Ymir
12,147
392
60
2
0
471,413
2
L
Janus
16,389
529
224
7
0
588,852
7
L
Danzaburou
14,486
467
155
5
0
454,296
4
W
Aphrodite
15,563
502
54
2
0
633,054
4
L
Achilles
14,817
478
199
6
0
582,085
1
W
Loki
22,155
715
277
9
0
656,132
7
L
Arachne
17,345
560
164
5
0
606,545
5
W
Bellona
17,307
558
185
6
0
547,406
8
W
Apollo
15,911
513
155
5
0
539,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role