Player Matchup

Tyr
Tyr
Mastah_Pain
Tyr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 68L
1,450 Elo+
Party 1
Khepri
Khepri
Selodat_357
Khepri
Level 103
God Stats
1W - 0L
1,701 SR
Queue Stats
7W - 5L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
Two6Warrior
Baron Samedi
Level 152
God Stats
3W - 1L
1,853 SR
Queue Stats
21W - 21L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
ayo_hendrixx
Gilgamesh
Level 124
God Stats
2W - 0L
1,526 SR
Queue Stats
5W - 4L
1,535 Elo+
Party 1
Artemis
Artemis
romerage
Artemis
Level 160
God Stats
1W - 0L
1,453 SR
Queue Stats
8W - 10L
1,532 Elo+
Party 1
Team Averages
Level 139
1,606 SR
1,499 Elo+

VS

Team Averages
Level 104
1,430 SR
1,488 Elo+
Janus
Janus
AlvorWilson
Janus
Level 118
God Stats
90W - 110L
1,503 SR
Queue Stats
90W - 112L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
MildParachute2
Gilgamesh
Level 128
God Stats
5W - 5L
1,351 SR
Queue Stats
132W - 130L
1,474 Elo+
Solo
Fenrir
Fenrir
ROZE_exe
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,469 Elo+
Solo
Neith
Neith
SovietStrudl
Neith
Level 80
God Stats
23W - 21L
1,470 SR
Queue Stats
231W - 284L
1,479 Elo+
Party 2
Yemoja
Yemoja
mkern96
Yemoja
Level 108
God Stats
26W - 42L
1,325 SR
Queue Stats
269W - 319L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 12
8,671
788
9,013
7,544
5,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
13
0 / 1 / 11
7,821
711
4,456
10,528
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Two6Warrior
Baron Samedi
15
5 / 1 / 9
8,930
812
10,307
6,351
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ayo_hendrixx
Gilgamesh
14
5 / 2 / 6
8,458
769
5,247
8,407
7,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
romerage
Artemis
15
4 / 1 / 8
9,134
830
8,268
7,509
3,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
6,932
630
9,012
6,255
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MildParachute2
Gilgamesh
13
2 / 6 / 3
7,774
707
10,539
14,978
9,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ROZE_exe
Fenrir
12
2 / 5 / 0
6,875
625
2,765
9,996
4,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 3
7,524
684
5,072
6,771
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
mkern96
Yemoja
12
0 / 2 / 3
7,120
647
2,675
6,968
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
18
Kills
6
6
Deaths
18
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
4
1
12
10
L
Gilgamesh
MildParachute2
Gilgamesh
2
6
3
0.58
L
Fenrir
ROZE_exe
Fenrir
2
5
0
0.4
W
Khepri
0
1
11
5.5
L
1
1
3
2.5
W
Baron Samedi
Two6Warrior
Baron Samedi
5
1
9
9.5
W
Gilgamesh
ayo_hendrixx
Gilgamesh
5
2
6
4
L
Yemoja
mkern96
Yemoja
0
2
3
0.75
W
Artemis
romerage
Artemis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
30,063
40,339
Taken
44,968
30,027
Mitigated
22,125
14,717
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,012
187
0
237
6,255
2,083
0
1,273
4,765
28,935
0
W
9,013
1,089
0
1,756
7,544
5,986
396
1,688
5,766
0
19,499
L
Gilgamesh
MildParachute2
Gilgamesh
10,539
2,140
0
1,976
14,978
9,294
0
3,833
10,717
0
23,000
L
Fenrir
ROZE_exe
Fenrir
2,765
1,119
0
1,421
9,996
4,100
0
3,986
5,777
0
10,483
W
Khepri
4,456
438
1,009
1,671
10,528
10,653
33
2,148
8,193
17,401
0
L
5,072
2,458
0
3,393
6,771
2,768
1
2,886
3,668
0
31,168
W
Baron Samedi
Two6Warrior
Baron Samedi
10,307
522
2,690
3,580
6,351
2,923
0
2,245
4,012
26,275
0
W
Gilgamesh
ayo_hendrixx
Gilgamesh
5,247
818
207
592
8,407
7,114
368
2,595
5,626
0
15,417
L
Yemoja
mkern96
Yemoja
2,675
573
5,374
3,054
6,968
3,880
1
2,078
4,649
9,659
0
W
Artemis
romerage
Artemis
8,268
2,987
698
2,514
7,509
3,351
789
2,344
4,923
0
36,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,014
Gold Earned
36,225
204
Minions Killed
202
6
Camps Cleared
5
1,024,019
Distance Traveled
942,134
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,932
630
63
6
1
185,868
4
W
Tyr
8,671
788
26
2
3
215,716
3
L
Gilgamesh
7,774
707
26
2
1
198,459
1
L
Fenrir
6,875
625
23
2
2
172,567
1
W
Khepri
7,821
711
14
1
1
207,282
3
L
Neith
7,524
684
74
7
1
193,000
2
W
Baron Samedi
8,930
812
43
4
0
192,282
4
W
Gilgamesh
8,458
769
29
3
0
225,219
2
L
Yemoja
7,120
647
16
1
0
192,240
7
W
Artemis
9,134
830
92
8
2
183,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role