Player Matchup

King Arthur
King Arthur
Ryusakai
King Arthur
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,615 Elo+
Party 1
Izanami
Izanami
ShyüShingan
Izanami
Level 22
God Stats
2W - 1L
1,761 SR
Queue Stats
15W - 19L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
VdooNeodyme
Ah Puch
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,590 Elo+
Party 1
Team Averages
Level 37
1,587 SR
1,589 Elo+

VS

Team Averages
Level 32
1,457 SR
1,329 Elo+
Raijin
Raijin
NAMROUD
Raijin
Level 14
God Stats
0W - 5L
1,400 SR
Queue Stats
2W - 14L
1,143 Elo+
Solo
Susano
Susano
Naranjo04
Susano
Level 13
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Danzaburou
Danzaburou
agedice
Danzaburou
Level 69
God Stats
139W - 207L
1,458 SR
Queue Stats
362W - 635L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ryusakai
King Arthur
13
8 / 4 / 10
10,086
841
8,108
14,627
13,483
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
ShyüShingan
Izanami
12
2 / 4 / 11
8,707
726
6,579
9,111
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
VdooNeodyme
Ah Puch
13
9 / 3 / 6
9,853
821
8,913
6,552
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NAMROUD
Raijin
11
2 / 7 / 5
8,471
706
4,530
9,147
2,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Naranjo04
Susano
12
6 / 8 / 3
9,331
778
9,394
10,882
3,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
agedice
Danzaburou
12
3 / 4 / 5
8,809
734
6,830
8,762
2,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
11
11
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
NAMROUD
Raijin
2
7
5
0.64
L
Susano
Naranjo04
Susano
6
8
3
0.94
W
King Arthur
Ryusakai
King Arthur
8
4
10
3.25
W
Izanami
ShyüShingan
Izanami
2
4
11
1.88
W
Ah Puch
VdooNeodyme
Ah Puch
9
3
6
4
L
Danzaburou
agedice
Danzaburou
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,600
Damage
20,754
30,290
Taken
28,791
18,348
Mitigated
8,846
8,302
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
NAMROUD
Raijin
4,530
825
0
965
9,147
2,425
35
2,729
6,122
16,504
0
L
Susano
Naranjo04
Susano
9,394
2,942
0
741
10,882
3,561
0
3,183
7,467
0
17,261
W
King Arthur
Ryusakai
King Arthur
8,108
1,820
0
3,669
14,627
13,483
29
2,255
12,372
0
19,601
W
Izanami
ShyüShingan
Izanami
6,579
4,380
0
3,208
9,111
3,009
1,890
1,485
7,626
0
43,458
W
Ah Puch
VdooNeodyme
Ah Puch
8,913
1,336
0
1,425
6,552
1,856
387
878
5,674
28,564
0
L
Danzaburou
agedice
Danzaburou
6,830
3,586
0
1,754
8,762
2,860
0
2,343
6,277
0
27,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
26,611
145
Minions Killed
112
0
Camps Cleared
0
580,160
Distance Traveled
569,429
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,471
706
23
2
0
177,822
0
L
Susano
9,331
778
29
2
0
196,482
2
W
King Arthur
10,086
841
16
1
0
222,657
1
W
Izanami
8,707
726
71
6
0
162,333
1
W
Ah Puch
9,853
821
58
5
0
195,170
0
L
Danzaburou
8,809
734
60
5
0
195,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role