Player Matchup

Vulcan
Vulcan
Dyzar45
Vulcan
Level 67
God Stats
3W - 6L
1,421 SR
Queue Stats
15W - 24L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
Múza
Zhong Kui
Level 146
God Stats
0W - 4L
1,146 SR
Queue Stats
347W - 363L
1,571 Elo+
Solo
Izanami
Izanami
TerrySnake97
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,409 Elo+
Party 3
Arachne
Arachne
arkimah
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,383 Elo+
Party 3
Gilgamesh
Gilgamesh
o0LoKyWyVerN0o
Gilgamesh
Level 60
God Stats
1W - 3L
1,606 SR
Queue Stats
11W - 13L
1,354 Elo+
Party 1
Team Averages
Level 73
1,435 SR
1,421 Elo+

VS

Team Averages
Level 70
1,506 SR
1,460 Elo+
Freya
Freya
Cxrpy
Freya
Level 40
God Stats
1W - 0L
1,301 SR
Queue Stats
267W - 231L
1,529 Elo+
Party 4
Merlin
Merlin
ElfieSQ
Merlin
Level 46
God Stats
7W - 3L
1,679 SR
Queue Stats
27W - 32L
1,424 Elo+
Party 2
Hel
Hel
Mordremoth
Hel
Level 27
God Stats
13W - 8L
1,440 SR
Queue Stats
27W - 33L
1,424 Elo+
Party 2
Mercury
Mercury
VenomXile
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
Xtranab
Odin
Level 89
God Stats
7W - 5L
1,612 SR
Queue Stats
22W - 20L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dyzar45
Vulcan
20
6 / 5 / 17
14,840
1,060
25,150
14,162
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Múza
Zhong Kui
19
5 / 13 / 10
13,229
945
16,450
25,854
15,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TerrySnake97
Izanami
20
4 / 5 / 13
13,754
982
15,586
18,103
6,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Arachne
arkimah
Arachne
20
7 / 10 / 11
14,758
1,054
12,695
25,074
11,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
o0LoKyWyVerN0o
Gilgamesh
20
4 / 10 / 15
13,735
981
18,090
29,174
28,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cxrpy
Freya
20
1 / 3 / 28
13,345
953
12,707
16,335
7,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
ElfieSQ
Merlin
20
9 / 6 / 23
15,582
1,113
37,857
17,647
7,467
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 5 / 20
12,904
922
8,813
14,767
6,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
VenomXile
Mercury
20
19 / 7 / 16
16,995
1,214
29,256
22,988
10,978
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
Xtranab
Odin
20
12 / 5 / 22
16,327
1,166
17,926
21,512
14,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
152
26
Kills
43
43
Deaths
26
66
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Freya
Cxrpy
Freya
1
3
28
5
L
Vulcan
Dyzar45
Vulcan
6
5
17
2.9
W
Merlin
ElfieSQ
Merlin
9
6
23
3.42
W
2
5
20
2.4
L
Zhong Kui
Múza
Zhong Kui
5
13
10
0.77
L
Izanami
TerrySnake97
Izanami
4
5
13
2.1
W
Mercury
VenomXile
Mercury
19
7
16
3.86
W
Odin
Xtranab
Odin
12
5
22
4.6
L
Arachne
arkimah
Arachne
7
10
11
1.25
L
Gilgamesh
o0LoKyWyVerN0o
Gilgamesh
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,971
Damage
106,559
112,367
Taken
93,249
67,279
Mitigated
46,658
9,637
Healing
21,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cxrpy
Freya
12,707
3,738
1,351
3,068
16,335
7,106
0
6,970
9,087
33,228
0
L
Vulcan
Dyzar45
Vulcan
25,150
8,084
0
1,239
14,162
5,492
0
7,203
6,547
38,992
0
W
Merlin
ElfieSQ
Merlin
37,857
856
0
0
17,647
7,467
0
9,473
7,798
88,456
0
W
8,813
324
11,593
5,177
14,767
6,379
0
5,661
8,772
30,681
0
L
Zhong Kui
Múza
Zhong Kui
16,450
1,402
0
2,068
25,854
15,009
0
14,103
11,249
23,613
0
L
Izanami
TerrySnake97
Izanami
15,586
8,587
560
1,160
18,103
6,728
0
9,864
7,713
0
60,013
W
Mercury
VenomXile
Mercury
29,256
15,846
0
544
22,988
10,978
0
8,247
14,377
0
52,059
W
Odin
Xtranab
Odin
17,926
5,144
0
0
21,512
14,728
0
9,311
11,615
2,203
36,123
L
Arachne
arkimah
Arachne
12,695
8,421
0
2,955
25,074
11,177
0
13,021
11,605
0
37,148
L
Gilgamesh
o0LoKyWyVerN0o
Gilgamesh
18,090
2,134
204
1,451
29,174
28,873
0
13,707
14,706
0
42,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,316
Gold Earned
75,153
259
Minions Killed
323
8
Camps Cleared
12
1,317,474
Distance Traveled
1,315,260
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,345
953
55
4
2
246,023
0
L
Vulcan
14,840
1,060
37
3
1
296,154
0
W
Merlin
15,582
1,113
135
10
1
244,614
0
W
Hel
12,904
922
45
3
1
232,721
0
L
Zhong Kui
13,229
945
15
1
2
204,968
0
L
Izanami
13,754
982
98
7
0
246,355
0
W
Mercury
16,995
1,214
44
3
3
325,733
1
W
Odin
16,327
1,166
44
3
5
266,169
1
L
Arachne
14,758
1,054
45
3
4
302,506
3
L
Gilgamesh
13,735
981
64
5
1
267,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role