Player Matchup

Athena
Athena
CobraBite1
Athena
Level 17
God Stats
82W - 100L
1,548 SR
Queue Stats
313W - 389L
1,551 Elo+
Party 3
Zeus
Zeus
Immortal_Dxaddy
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,786 Elo+
Party 2
Thor
Thor
ManifestOnly
Thor
Level 10
God Stats
2W - 8L
1,718 SR
Queue Stats
15W - 24L
1,502 Elo+
Solo
Fafnir
Fafnir
NeitoSumisu
Fafnir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 66L
1,571 Elo+
Party 2
Freya
Freya
The_Reaper_V01
Freya
Level 22
God Stats
0W - 4L
1,157 SR
Queue Stats
178W - 198L
1,548 Elo+
Party 3
Team Averages
Level 16
1,485 SR
1,591 Elo+

VS

Team Averages
Level 48
1,582 SR
1,576 Elo+
Janus
Janus
BDGSouless
Janus
Level 87
God Stats
3W - 0L
1,501 SR
Queue Stats
14W - 10L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
CopperheadJoe
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SilliestGoose
Tsukuyomi
Level 8
God Stats
12W - 6L
1,549 SR
Queue Stats
12W - 7L
1,610 Elo+
Party 1
Mulan
Mulan
Smur430
Mulan
Level 28
God Stats
8W - 6L
1,635 SR
Queue Stats
100W - 88L
1,581 Elo+
Solo
Ares
Ares
TylerCake
Ares
Level 6
God Stats
5W - 1L
1,724 SR
Queue Stats
9W - 5L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CobraBite1
Athena
10
0 / 7 / 2
6,582
387
1,517
15,796
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 13 / 0
5,957
350
5,275
13,818
4,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 2
7,234
426
2,828
10,656
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
10
1 / 5 / 1
6,920
407
3,827
11,914
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 10 / 2
7,020
413
7,379
17,844
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
11 / 0 / 7
10,401
612
15,221
6,720
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CopperheadJoe
Danzaburou
16
8 / 1 / 3
10,965
645
10,180
10,783
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
SilliestGoose
Tsukuyomi
13
6 / 2 / 9
9,259
545
8,506
9,495
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Smur430
Mulan
17
11 / 1 / 5
10,698
629
14,569
13,315
7,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
14
4 / 1 / 17
10,166
598
6,703
12,444
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
3
Kills
40
40
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
11
0
7
14.5
L
Athena
CobraBite1
Athena
0
7
2
0.14
W
Danzaburou
CopperheadJoe
Danzaburou
8
1
3
9.5
L
0
13
0
0
L
1
5
2
0.4
L
Fafnir
1
5
1
0.3
W
Tsukuyomi
SilliestGoose
Tsukuyomi
6
2
9
5.25
W
Mulan
Smur430
Mulan
11
1
5
13.5
L
1
10
2
0.2
W
Ares
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
55,179
70,028
Taken
52,757
29,889
Mitigated
27,607
11,212
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
15,221
855
0
92
6,720
2,351
2,927
2,229
4,491
61,697
0
L
Athena
CobraBite1
Athena
1,517
284
159
1,370
15,796
6,872
312
5,472
10,106
20,338
0
W
Danzaburou
CopperheadJoe
Danzaburou
10,180
4,607
0
4,360
10,783
4,213
4,684
4,424
6,359
0
74,104
L
5,275
1,063
0
888
13,818
4,277
41
3,151
10,483
28,956
0
L
2,828
410
0
2,006
10,656
2,925
0
3,089
7,447
0
21,828
L
Fafnir
3,827
1,293
0
1,228
11,914
10,465
186
3,443
8,389
16,316
0
W
Tsukuyomi
SilliestGoose
Tsukuyomi
8,506
3,102
0
3,238
9,495
3,626
960
1,980
7,515
0
36,122
W
Mulan
Smur430
Mulan
14,569
3,263
0
4,945
13,315
7,132
1,575
4,939
8,376
0
75,350
L
7,379
2,102
0
5,561
17,844
5,350
0
5,981
11,679
41,364
0
W
Ares
6,703
718
0
1,421
12,444
10,285
744
4,426
7,694
23,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
51,489
233
Minions Killed
434
0
Camps Cleared
0
1,261,058
Distance Traveled
1,650,976
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,401
612
99
6
0
353,877
1
L
Athena
6,582
387
40
2
0
257,862
0
W
Danzaburou
10,965
645
123
7
0
327,329
2
L
Zeus
5,957
350
54
3
0
255,643
0
L
Thor
7,234
426
53
3
0
201,605
0
L
Fafnir
6,920
407
18
1
0
315,669
0
W
Tsukuyomi
9,259
545
60
4
0
319,689
0
W
Mulan
10,698
629
117
7
0
311,646
0
L
Freya
7,020
413
68
4
0
230,279
0
W
Ares
10,166
598
35
2
0
338,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role