Player Matchup

Cthulhu
Cthulhu
Dark Fox 555
Cthulhu
Level 31
God Stats
14W - 29L
1,422 SR
Queue Stats
270W - 349L
1,444 Elo+
Party 4
Cupid
Cupid
Deeplove1001
Cupid
Level 35
God Stats
112W - 169L
1,320 SR
Queue Stats
231W - 311L
1,362 Elo+
Party 4
Ra
Ra
Hectic Arsenic
Ra
Level 95
God Stats
1W - 4L
1,416 SR
Queue Stats
163W - 165L
1,518 Elo+
Party 3
Vamana
Vamana
Hectic Honcho
Vamana
Level 28
God Stats
20W - 32L
1,409 SR
Queue Stats
84W - 113L
1,419 Elo+
Party 3
Da Ji
Da Ji
MojoBoho
Da Ji
Level 37
God Stats
1W - 5L
1,231 SR
Queue Stats
211W - 223L
1,371 Elo+
Solo
Team Averages
Level 45
1,360 SR
1,423 Elo+

VS

Team Averages
Level 66
1,586 SR
1,464 Elo+
Fenrir
Fenrir
Adamantinejaguar
Fenrir
Level 83
God Stats
14W - 10L
1,826 SR
Queue Stats
136W - 129L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
HolyDenimDan
Gilgamesh
Level 117
God Stats
3W - 0L
1,511 SR
Queue Stats
9W - 7L
1,791 Elo+
Party 2
Scylla
Scylla
JohnDezVous
Scylla
Level 22
God Stats
2W - 6L
1,262 SR
Queue Stats
25W - 31L
1,262 Elo+
Party 1
Ymir
Ymir
ProfanityMan
Ymir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 11L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
StraglyBooch
Danzaburou
Level 108
God Stats
3W - 0L
1,832 SR
Queue Stats
44W - 26L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dark Fox 555
Cthulhu
16
1 / 12 / 2
10,263
855
16,635
24,795
28,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 4 / 3
10,381
865
8,735
9,609
3,846
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 6 / 3
11,066
922
15,030
10,134
4,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 5
10,010
834
9,281
20,715
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
MojoBoho
Da Ji
16
1 / 9 / 4
10,037
836
10,366
20,200
8,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

76

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 16
12,047
1,004
15,734
15,552
10,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
HolyDenimDan
Gilgamesh
20
16 / 2 / 16
14,737
1,228
28,618
20,808
15,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
18
3 / 1 / 18
11,221
935
11,481
9,205
3,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 1 / 18
10,750
896
4,460
8,893
5,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
StraglyBooch
Danzaburou
19
10 / 0 / 15
13,321
1,110
18,948
12,445
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
121
5
Kills
38
38
Deaths
5
17
Assists
83
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
Cthulhu
Dark Fox 555
Cthulhu
1
12
2
0.17
L
1
4
3
0.63
L
2
6
3
0.58
L
0
7
5
0.36
W
Gilgamesh
HolyDenimDan
Gilgamesh
16
2
16
12
W
Scylla
3
1
18
12
L
Da Ji
MojoBoho
Da Ji
1
9
4
0.33
W
2
1
18
11
W
Danzaburou
StraglyBooch
Danzaburou
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,047
Damage
79,241
85,453
Taken
66,903
59,824
Mitigated
40,034
12,352
Healing
11,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,734
3,817
1,041
2,098
15,552
10,045
0
7,321
8,081
0
28,935
L
Cthulhu
Dark Fox 555
Cthulhu
16,635
663
532
486
24,795
28,675
0
7,409
17,386
29,377
0
L
8,735
4,480
1,994
855
9,609
3,846
0
1,675
7,934
0
33,209
L
15,030
969
2,194
1,418
10,134
4,396
0
2,172
7,962
56,079
0
L
9,281
4,091
209
4,579
20,715
14,815
0
2,946
17,062
0
24,758
W
Gilgamesh
HolyDenimDan
Gilgamesh
28,618
12,813
0
2,618
20,808
15,288
0
8,352
12,256
0
55,688
W
Scylla
11,481
1,069
0
654
9,205
3,398
0
3,897
5,258
25,917
0
L
Da Ji
MojoBoho
Da Ji
10,366
2,891
0
85
20,200
8,092
0
1,739
18,461
0
13,445
W
4,460
831
0
436
8,893
5,805
0
5,787
3,035
9,998
0
W
Danzaburou
StraglyBooch
Danzaburou
18,948
13,742
0
5,070
12,445
5,498
0
6,308
6,037
0
44,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,757
Gold Earned
62,076
220
Minions Killed
208
6
Camps Cleared
6
1,117,540
Distance Traveled
1,115,704
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,047
1,004
42
4
2
260,161
0
L
Cthulhu
10,263
855
40
3
0
228,051
0
L
Cupid
10,381
865
44
4
1
182,565
0
L
Ra
11,066
922
95
8
3
239,532
0
L
Vamana
10,010
834
39
3
0
231,976
0
W
Gilgamesh
14,737
1,228
51
4
3
240,232
0
W
Scylla
11,221
935
45
4
0
236,898
0
L
Da Ji
10,037
836
2
0
2
235,416
0
W
Ymir
10,750
896
18
2
0
148,565
1
W
Danzaburou
13,321
1,110
52
4
1
229,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role