Player Matchup

Chiron
Chiron
Joey442
Chiron
Level 50
God Stats
13W - 6L
1,997 SR
Queue Stats
149W - 118L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
Nell115
Gilgamesh
Level 84
God Stats
17W - 6L
2,041 SR
Queue Stats
107W - 73L
1,540 Elo+
Party 1
Scylla
Scylla
NotZeroedin
Scylla
Level 62
God Stats
94W - 46L
1,612 SR
Queue Stats
153W - 128L
1,534 Elo+
Party 1
Team Averages
Level 65
1,883 SR
1,538 Elo+

VS

Team Averages
Level 66
1,431 SR
1,410 Elo+
Camazotz
Camazotz
Eli_leather_lad
Camazotz
Level 46
God Stats
2W - 3L
1,332 SR
Queue Stats
52W - 54L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Naughtyninj56
Gilgamesh
Level 47
God Stats
1W - 3L
1,367 SR
Queue Stats
77W - 108L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
alaninzky
Tsukuyomi
Level 106
God Stats
11W - 9L
1,594 SR
Queue Stats
16W - 19L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Joey442
Chiron
9
3 / 0 / 5
7,044
704
3,415
2,126
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Nell115
Gilgamesh
11
2 / 2 / 9
7,517
752
6,467
8,791
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
12
6 / 0 / 4
8,206
821
5,133
3,016
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
0 / 5 / 2
6,405
641
2,179
6,893
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Naughtyninj56
Gilgamesh
8
0 / 3 / 1
6,117
612
2,639
7,275
2,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
alaninzky
Tsukuyomi
10
2 / 3 / 0
6,644
664
4,912
6,276
2,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Camazotz
0
5
2
0.2
W
Chiron
Joey442
Chiron
3
0
5
5.5
L
Gilgamesh
Naughtyninj56
Gilgamesh
0
3
1
0.17
W
Gilgamesh
Nell115
Gilgamesh
2
2
9
3.25
W
Scylla
6
0
4
8
L
Tsukuyomi
alaninzky
Tsukuyomi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,015
Damage
9,730
13,933
Taken
20,444
8,031
Mitigated
6,273
3,705
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
2,179
212
0
933
6,893
1,934
0
1,637
5,096
0
15,337
W
Chiron
Joey442
Chiron
3,415
1,313
602
673
2,126
568
54
0
2,126
0
9,190
L
Gilgamesh
Naughtyninj56
Gilgamesh
2,639
256
451
1,556
7,275
2,324
0
1,899
5,260
0
20,635
W
Gilgamesh
Nell115
Gilgamesh
6,467
918
0
1,227
8,791
6,644
573
32
8,759
0
17,616
W
Scylla
5,133
273
0
1,203
3,016
819
620
12
3,004
29,737
0
L
Tsukuyomi
alaninzky
Tsukuyomi
4,912
1,397
294
566
6,276
2,015
0
1,323
4,835
0
21,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,767
Gold Earned
19,166
92
Minions Killed
96
0
Camps Cleared
0
494,522
Distance Traveled
570,828
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,405
641
27
3
0
196,786
0
W
Chiron
7,044
704
17
2
0
116,320
2
L
Gilgamesh
6,117
612
32
3
0
198,455
0
W
Gilgamesh
7,517
752
18
2
0
202,999
2
W
Scylla
8,206
821
57
6
0
175,203
3
L
Tsukuyomi
6,644
664
37
4
0
175,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role