Player Matchup

Discordia
Discordia
Boku-Mon
Discordia
Level 135
God Stats
11W - 10L
1,914 SR
Queue Stats
282W - 171L
1,748 Elo+
Party 1
Olorun
Olorun
DanceWithMePls
Olorun
Level 47
God Stats
4W - 2L
1,903 SR
Queue Stats
140W - 101L
1,667 Elo+
Solo
Da Ji
Da Ji
HippleNocker
Da Ji
Level 127
God Stats
8W - 6L
1,568 SR
Queue Stats
98W - 70L
1,699 Elo+
Party 1
Ares
Ares
Tmat8787
Ares
Level 14
God Stats
2W - 4L
1,577 SR
Queue Stats
15W - 15L
1,607 Elo+
Party 1
Mulan
Mulan
radrobot
Mulan
Level 29
God Stats
20W - 8L
2,041 SR
Queue Stats
306W - 157L
1,734 Elo+
Party 1
Team Averages
Level 70
1,801 SR
1,691 Elo+

VS

Team Averages
Level 83
1,699 SR
1,677 Elo+
Ah Muzen Cab
Ah Muzen Cab
J03s
Ah Muzen Cab
Level 106
God Stats
19W - 9L
1,719 SR
Queue Stats
556W - 438L
1,601 Elo+
Party 3
Achilles
Achilles
Kregery
Achilles
Level 46
God Stats
3W - 3L
1,529 SR
Queue Stats
256W - 135L
1,702 Elo+
Party 2
Ganesha
Ganesha
OpticalRecon
Ganesha
Level 16
God Stats
18W - 10L
1,886 SR
Queue Stats
298W - 196L
1,679 Elo+
Party 3
Janus
Janus
Trag
Janus
Level 160
God Stats
26W - 11L
1,749 SR
Queue Stats
487W - 369L
1,771 Elo+
Party 2
Set
Set
sonderus
Set
Level 88
God Stats
21W - 19L
1,610 SR
Queue Stats
471W - 436L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boku-Mon
Discordia
13
0 / 2 / 1
7,379
492
3,025
4,915
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 0
7,612
507
9,150
13,357
5,066
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 1
7,609
507
2,962
12,165
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
11
0 / 4 / 1
6,640
443
1,133
9,095
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
radrobot
Mulan
13
1 / 2 / 0
7,995
533
7,448
12,713
10,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
J03s
Ah Muzen Cab
16
3 / 2 / 2
9,113
608
8,241
10,190
3,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Kregery
Achilles
14
5 / 0 / 7
8,425
562
8,740
11,337
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
OpticalRecon
Ganesha
13
2 / 1 / 12
8,403
560
5,391
7,470
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Trag
Janus
16
8 / 1 / 2
9,201
613
5,275
3,513
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
0 / 1 / 2
8,809
587
8,302
10,431
7,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
18
18
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
Boku-Mon
Discordia
0
2
1
0.25
L
3
6
0
0.5
L
1
4
1
0.38
W
Ah Muzen Cab
J03s
Ah Muzen Cab
3
2
2
2
W
Achilles
Kregery
Achilles
5
0
7
8.5
W
Ganesha
OpticalRecon
Ganesha
2
1
12
8
L
Ares
0
4
1
0.13
W
Janus
Trag
Janus
8
1
2
9
L
Mulan
radrobot
Mulan
1
2
0
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
35,949
52,245
Taken
42,941
27,493
Mitigated
22,756
18,272
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Boku-Mon
Discordia
3,025
48
0
1,306
4,915
1,351
0
1,710
3,179
60,638
0
L
9,150
3,484
500
5,495
13,357
5,066
0
1,870
11,483
50,184
0
L
2,962
818
0
4,249
12,165
6,802
0
2,718
9,322
0
50,262
W
Ah Muzen Cab
J03s
Ah Muzen Cab
8,241
3,156
0
4,721
10,190
3,535
389
6,356
3,834
0
80,820
W
Achilles
Kregery
Achilles
8,740
2,812
0
4,689
11,337
6,027
430
3,180
8,157
0
50,679
W
Ganesha
OpticalRecon
Ganesha
5,391
242
0
2,609
7,470
5,071
121
2,603
4,867
27,702
0
L
Ares
1,133
0
0
1,431
9,095
3,277
0
3,892
5,123
13,178
0
W
Janus
Trag
Janus
5,275
539
0
1,608
3,513
1,073
298
1,261
2,252
62,554
0
L
Mulan
radrobot
Mulan
7,448
1,022
0
5,291
12,713
10,997
0
215
12,472
3,330
46,931
W
8,302
4,092
0
4,486
10,431
7,050
184
782
9,649
0
63,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,235
Gold Earned
43,951
495
Minions Killed
542
0
Camps Cleared
0
1,375,925
Distance Traveled
1,610,907
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,379
492
127
8
0
288,356
5
L
Olorun
7,612
507
110
7
0
266,328
1
L
Da Ji
7,609
507
95
6
0
285,949
6
W
Ah Muzen Cab
9,113
608
150
10
0
303,204
0
W
Achilles
8,425
562
96
6
0
342,873
7
W
Ganesha
8,403
560
11
1
0
315,415
3
L
Ares
6,640
443
36
2
0
278,840
0
W
Janus
9,201
613
153
10
0
336,211
4
L
Mulan
7,995
533
127
8
0
256,452
8
W
Set
8,809
587
132
9
0
313,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role