Player Matchup

Medusa
Medusa
Masters
ADsCylla
Medusa
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond I
DrCoom69
Achilles
Diamond I
Level 160
God Stats
11W - 9L
1,772 SR
Queue Stats
244W - 232L
2,507 MMR
Solo
Merlin
Merlin
Diamond II
Guchmula
Merlin
Diamond II
Level 160
God Stats
3W - 4L
1,819 SR
Queue Stats
148W - 105L
2,420 MMR
Solo
Horus
Horus
Masters
Mαgnus
Horus
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 164L
2,502 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
xAlexQc
Cu Chulainn
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,618 SR
2,086 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,636 SR
2,328 MMR
Janus
Janus
Masters
Desоlation
Janus
Masters
Level 108
God Stats
14W - 10L
1,630 SR
Queue Stats
122W - 87L
3,033 MMR
Solo
Fenrir
Fenrir
Masters
JohnnyGanks
Fenrir
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
PrivαteRoot
Hercules
Masters
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 198L
2,371 MMR
Party 2
Cerberus
Cerberus
Masters
Qeih
Cerberus
Masters
Level 160
God Stats
14W - 19L
1,699 SR
Queue Stats
354W - 279L
2,438 MMR
Party 1
Chiron
Chiron
Diamond II
Speéd
Chiron
Diamond II
Level 159
God Stats
10W - 6L
1,851 SR
Queue Stats
115W - 92L
2,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ADsCylla
Medusa
18
3 / 4 / 2
11,572
526
11,284
15,829
6,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DrCoom69
Achilles
15
4 / 5 / 7
10,629
483
12,730
16,347
12,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Guchmula
Merlin
16
4 / 8 / 3
10,409
473
19,533
15,950
6,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Mαgnus
Horus
14
2 / 5 / 6
9,982
454
6,523
18,699
16,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
xAlexQc
Cu Chulainn
18
0 / 7 / 2
11,231
511
11,548
21,877
19,546
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TsukuyomiGuan YuTyrSetTiamat

VS

Bans
AthenaSusanoApolloScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 13
13,219
601
17,166
16,087
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
9 / 2 / 9
13,421
610
12,469
20,012
12,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
PrivαteRoot
Hercules
18
4 / 2 / 12
12,547
570
13,292
31,593
39,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Qeih
Cerberus
16
1 / 4 / 21
11,510
523
10,887
19,589
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Speéd
Chiron
19
7 / 3 / 11
13,729
624
13,801
14,519
6,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
13
Kills
29
29
Deaths
13
20
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Medusa
ADsCylla
Medusa
3
4
2
1
W
8
2
13
7.25
L
Achilles
DrCoom69
Achilles
4
5
7
1.5
L
Merlin
Guchmula
Merlin
4
8
3
0.69
W
Fenrir
9
2
9
6.75
L
Horus
Mαgnus
Horus
2
5
6
1
W
Hercules
PrivαteRoot
Hercules
4
2
12
5
W
Cerberus
Qeih
Cerberus
1
4
21
2.88
W
Chiron
Speéd
Chiron
7
3
11
4.17
L
Cu Chulainn
xAlexQc
Cu Chulainn
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,618
Damage
67,615
88,702
Taken
101,800
62,449
Mitigated
83,328
21,895
Healing
43,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ADsCylla
Medusa
11,284
4,947
0
3,750
15,829
6,677
3,705
3,116
12,611
0
94,808
W
17,166
1,535
150
4,348
16,087
6,575
3,317
4,747
11,340
97,635
0
L
Achilles
DrCoom69
Achilles
12,730
4,694
0
3,341
16,347
12,587
0
5,237
10,853
0
59,548
L
Merlin
Guchmula
Merlin
19,533
1,319
0
4,211
15,950
6,917
0
5,899
9,823
81,438
0
W
Fenrir
12,469
5,513
0
8,871
20,012
12,251
1,734
5,178
14,834
0
101,499
L
Horus
Mαgnus
Horus
6,523
1,881
1,628
4,901
18,699
16,722
0
7,273
11,172
0
21,115
W
Hercules
PrivαteRoot
Hercules
13,292
5,866
0
19,128
31,593
39,100
983
4,392
26,972
0
74,159
W
Cerberus
Qeih
Cerberus
10,887
547
0
5,632
19,589
19,078
440
5,888
13,701
27,987
0
W
Chiron
Speéd
Chiron
13,801
6,905
1,976
3,578
14,519
6,324
8,848
2,819
11,694
0
99,571
L
Cu Chulainn
xAlexQc
Cu Chulainn
11,548
1,805
0
4,064
21,877
19,546
0
5,491
16,190
0
87,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,823
Gold Earned
64,426
641
Minions Killed
663
0
Camps Cleared
0
1,982,404
Distance Traveled
2,312,065
31
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,572
526
187
9
0
376,489
8
W
Janus
13,219
601
199
9
0
491,939
5
L
Achilles
10,629
483
85
4
0
432,284
7
L
Merlin
10,409
473
159
7
0
338,525
4
W
Fenrir
13,421
610
143
7
0
505,595
9
L
Horus
9,982
454
25
1
0
453,861
10
W
Hercules
12,547
570
132
6
0
442,196
7
W
Cerberus
11,510
523
33
2
0
451,255
9
W
Chiron
13,729
624
156
7
0
421,080
10
L
Cu Chulainn
11,231
511
185
8
0
381,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role