Player Matchup

Danzaburou
Danzaburou
GoatedRon-_-
Danzaburou
Level 21
God Stats
71W - 63L
1,466 SR
Queue Stats
122W - 132L
1,419 Elo+
Party 2
Nemesis
Nemesis
IamWARcow
Nemesis
Level 23
God Stats
22W - 16L
1,485 SR
Queue Stats
71W - 73L
1,485 Elo+
Solo
Achilles
Achilles
Xmmxrsion_
Achilles
Level 27
God Stats
2W - 0L
1,764 SR
Queue Stats
4W - 1L
1,600 Elo+
Solo
Sol
Sol
Zxnwrld-
Sol
Level 18
God Stats
6W - 9L
1,492 SR
Queue Stats
55W - 74L
1,404 Elo+
Party 2
Ymir
Ymir
kvnqhuncho
Ymir
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
109W - 132L
1,587 Elo+
Party 2
Team Averages
Level 19
1,541 SR
1,499 Elo+

VS

Team Averages
Level 20
1,458 SR
1,503 Elo+
Fafnir
Fafnir
BattiestGoblin4
Fafnir
Level 60
God Stats
0W - 4L
1,293 SR
Queue Stats
42W - 44L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
IAmTheBigMatt
Danzaburou
Level 24
God Stats
4W - 8L
1,496 SR
Queue Stats
265W - 287L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
LemonLimeLizard
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,491 Elo+
Party 1
Nemesis
Nemesis
MrJiggles12
Nemesis
Level 8
God Stats
8W - 4L
1,500 SR
Queue Stats
83W - 120L
1,531 Elo+
Solo
Scylla
Scylla
YagamiKain
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoatedRon-_-
Danzaburou
18
7 / 8 / 8
13,480
518
19,376
21,287
7,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
IamWARcow
Nemesis
20
11 / 3 / 5
14,626
563
21,964
24,312
12,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Xmmxrsion_
Achilles
17
8 / 4 / 4
12,687
488
17,726
23,836
26,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 7 / 6
12,842
494
24,595
17,823
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 12 / 8
11,651
448
8,445
21,824
23,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 16
13,004
500
14,303
27,024
32,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
IAmTheBigMatt
Danzaburou
20
16 / 4 / 10
14,997
577
26,343
26,507
12,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 6 / 7
11,904
458
12,427
31,548
22,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
MrJiggles12
Nemesis
9
1 / 8 / 5
8,478
326
7,343
14,054
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
YagamiKain
Scylla
18
7 / 9 / 10
12,097
465
9,975
18,067
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
32
Kills
33
34
Deaths
33
31
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
6
16
2.33
W
Danzaburou
GoatedRon-_-
Danzaburou
7
8
8
1.38
L
Danzaburou
IAmTheBigMatt
Danzaburou
16
4
10
5.25
W
Nemesis
IamWARcow
Nemesis
11
3
5
4.5
L
3
6
7
1.08
L
Nemesis
MrJiggles12
Nemesis
1
8
5
0.44
W
Achilles
Xmmxrsion_
Achilles
8
4
4
2.5
L
Scylla
YagamiKain
Scylla
7
9
10
1.33
W
5
7
6
1.14
W
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,106
Damage
70,391
109,082
Taken
117,200
77,709
Mitigated
81,549
19,698
Healing
29,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,303
5,373
0
7,213
27,024
32,787
264
6,887
19,987
46,809
0
W
Danzaburou
GoatedRon-_-
Danzaburou
19,376
9,147
0
2,123
21,287
7,905
6,385
5,692
15,370
0
85,861
L
Danzaburou
IAmTheBigMatt
Danzaburou
26,343
13,358
1,218
8,431
26,507
12,197
1,031
12,581
13,880
0
85,965
W
Nemesis
IamWARcow
Nemesis
21,964
12,952
0
5,296
24,312
12,418
223
7,519
16,743
0
123,202
L
12,427
2,628
1,944
4,213
31,548
22,886
610
9,424
21,724
0
68,060
L
Nemesis
MrJiggles12
Nemesis
7,343
3,580
0
2,457
14,054
5,356
0
1,712
12,217
0
25,974
W
Achilles
Xmmxrsion_
Achilles
17,726
7,675
0
5,134
23,836
26,844
866
5,019
18,717
0
52,176
L
Scylla
YagamiKain
Scylla
9,975
709
0
3,525
18,067
8,323
531
1,859
16,133
48,213
0
W
24,595
7,558
0
5,868
17,823
6,996
3,524
1,376
16,422
75,323
3,524
W
8,445
1,717
0
1,277
21,824
23,546
720
4,226
17,552
58,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,286
Gold Earned
60,480
534
Minions Killed
415
0
Camps Cleared
0
2,342,006
Distance Traveled
2,053,975
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,004
500
55
2
0
453,611
7
W
Danzaburou
13,480
518
145
6
0
435,598
0
L
Danzaburou
14,997
577
102
4
0
417,027
1
W
Nemesis
14,626
563
147
6
0
552,585
2
L
Guan Yu
11,904
458
129
5
0
434,203
2
L
Nemesis
8,478
326
44
2
0
353,352
4
W
Achilles
12,687
488
70
3
0
431,417
0
L
Scylla
12,097
465
85
3
0
395,782
0
W
Sol
12,842
494
98
4
0
443,243
1
W
Ymir
11,651
448
74
3
0
479,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role