Player Matchup

Aphrodite
Aphrodite
Carlacc
Aphrodite
Level 133
God Stats
1W - 1L
1,645 SR
Queue Stats
8W - 5L
1,762 Elo+
Party 1
Chaac
Chaac
Dúsky
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,827 Elo+
Party 1
Tiamat
Tiamat
Satarus
Tiamat
Level 127
God Stats
6W - 5L
1,556 SR
Queue Stats
248W - 256L
1,530 Elo+
Solo
He Bo
He Bo
lioshock
He Bo
Level 160
God Stats
1W - 1L
1,304 SR
Queue Stats
31W - 13L
1,840 Elo+
Party 1
Da Ji
Da Ji
macan98
Da Ji
Level 107
God Stats
0W - 4L
1,150 SR
Queue Stats
208W - 213L
1,566 Elo+
Solo
Team Averages
Level 127
1,431 SR
1,705 Elo+

VS

Team Averages
Level 137
1,497 SR
1,564 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FengMin
Hel
Level 149
God Stats
4W - 0L
1,802 SR
Queue Stats
106W - 84L
1,611 Elo+
Party 2
Skadi
Skadi
I-Vindicta-I
Skadi
Level 124
God Stats
10W - 13L
1,333 SR
Queue Stats
705W - 692L
1,546 Elo+
Solo
Ne Zha
Ne Zha
KaszubPL
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 76L
1,608 Elo+
Party 2
Camazotz
Camazotz
nostyle200
Camazotz
Level 125
God Stats
3W - 1L
1,350 SR
Queue Stats
348W - 382L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Carlacc
Aphrodite
17
0 / 2 / 9
9,833
702
3,469
9,874
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Dúsky
Chaac
17
1 / 4 / 12
9,442
674
15,547
16,844
20,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Satarus
Tiamat
18
8 / 5 / 4
11,069
791
18,617
14,765
8,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
lioshock
He Bo
16
4 / 6 / 7
9,471
677
14,470
13,846
4,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
macan98
Da Ji
15
4 / 7 / 5
9,743
696
9,708
20,733
6,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
8 / 2 / 15
11,481
820
18,685
26,230
33,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
17
1 / 3 / 16
9,979
713
7,759
11,356
6,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 2 / 9
12,072
862
23,130
13,108
8,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
KaszubPL
Ne Zha
15
1 / 4 / 14
9,502
679
9,032
13,172
8,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
nostyle200
Camazotz
15
1 / 6 / 9
9,491
678
7,126
16,176
7,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
17
Kills
24
24
Deaths
17
37
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
2
15
7.75
L
Aphrodite
Carlacc
Aphrodite
0
2
9
2.25
L
Chaac
Dúsky
Chaac
1
4
12
1.75
W
Hel
1
3
16
3
W
13
2
9
8.75
W
Ne Zha
KaszubPL
Ne Zha
1
4
14
2
L
Tiamat
Satarus
Tiamat
8
5
4
2
L
He Bo
lioshock
He Bo
4
6
7
1.25
L
Da Ji
macan98
Da Ji
4
7
5
0.93
W
Camazotz
nostyle200
Camazotz
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,811
Damage
65,732
76,062
Taken
80,042
48,722
Mitigated
64,293
32,130
Healing
45,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
18,685
609
367
6,574
26,230
33,299
977
8,375
17,855
34,301
0
L
Aphrodite
Carlacc
Aphrodite
3,469
353
9,048
5,501
9,874
9,215
805
3,991
5,808
14,918
0
L
Chaac
Dúsky
Chaac
15,547
517
1,201
4,722
16,844
20,573
476
5,275
11,458
0
25,454
W
Hel
7,759
269
21,522
6,515
11,356
6,348
1,079
5,509
5,847
20,316
0
W
23,130
6,715
653
1,171
13,108
8,552
2,670
5,209
7,899
0
43,851
W
Ne Zha
KaszubPL
Ne Zha
9,032
536
1,588
3,135
13,172
8,768
206
7,426
5,746
0
17,666
L
Tiamat
Satarus
Tiamat
18,617
1,107
84
3,188
14,765
8,632
131
5,105
9,560
38,505
0
L
He Bo
lioshock
He Bo
14,470
1,447
551
3,439
13,846
4,046
716
3,361
10,360
28,590
0
L
Da Ji
macan98
Da Ji
9,708
1,794
1,261
3,135
20,733
6,256
428
8,712
11,871
0
15,038
W
Camazotz
nostyle200
Camazotz
7,126
744
346
4,065
16,176
7,326
0
10,037
6,139
0
19,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,558
Gold Earned
52,525
124
Minions Killed
186
0
Camps Cleared
0
1,131,855
Distance Traveled
1,175,029
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,481
820
41
3
0
226,750
0
L
Aphrodite
9,833
702
24
2
0
245,778
0
L
Chaac
9,442
674
17
1
0
268,246
0
W
Hel
9,979
713
31
2
0
246,350
0
W
Skadi
12,072
862
53
4
0
205,082
5
W
Ne Zha
9,502
679
25
2
0
251,992
1
L
Tiamat
11,069
791
40
3
0
246,924
0
L
He Bo
9,471
677
35
3
0
208,957
0
L
Da Ji
9,743
696
8
1
0
161,950
1
W
Camazotz
9,491
678
36
3
0
244,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role