Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Joshthelegend_1
Nemesis
Level 29
God Stats
6W - 5L
1,531 SR
Queue Stats
140W - 205L
1,291 Elo+
Party 2
Medusa
Medusa
Lord_Of_Chaos789
Medusa
Level 89
God Stats
31W - 20L
1,552 SR
Queue Stats
482W - 437L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
youngadamz2007
Cu Chulainn
Level 48
God Stats
9W - 10L
1,500 SR
Queue Stats
118W - 183L
1,249 Elo+
Party 2
Team Averages
Level 61
1,517 SR
1,404 Elo+

VS

Team Averages
Level 61
1,445 SR
1,420 Elo+
Cthulhu
Cthulhu
Awsomepossums
Cthulhu
Level 40
God Stats
13W - 28L
1,243 SR
Queue Stats
283W - 321L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
DeadOutlawZero
Gilgamesh
Level 122
God Stats
23W - 15L
1,655 SR
Queue Stats
132W - 133L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
GiraffeHerderz
Danzaburou
Level 84
God Stats
7W - 4L
1,950 SR
Queue Stats
52W - 45L
1,546 Elo+
Party 3
Chang'e
Chang'e
Nightwolfe21
Chang'e
Level 27
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 3
Nemesis
Nemesis
SAofChaos
Nemesis
Level 31
God Stats
13W - 23L
1,068 SR
Queue Stats
158W - 232L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 1 / 7
8,008
534
9,962
7,488
4,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
 
Jormungandr
11
3 / 1 / 7
7,381
492
4,948
9,842
6,500
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 3 / 2
7,002
467
2,894
9,472
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
11 / 2 / 5
9,351
623
14,604
8,759
2,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
youngadamz2007
Cu Chulainn
12
2 / 2 / 0
7,200
480
6,002
8,271
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 2 / 2
7,457
497
6,442
10,810
6,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
DeadOutlawZero
Gilgamesh
12
3 / 5 / 2
7,631
509
7,714
12,664
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
GiraffeHerderz
Danzaburou
11
1 / 7 / 1
6,990
466
2,361
11,394
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Nightwolfe21
Chang'e
11
1 / 4 / 2
6,793
453
5,474
9,643
2,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SAofChaos
Nemesis
11
2 / 3 / 2
6,916
461
2,517
8,159
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
9
9
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
7
7.5
W
Jormungandr
 
Jormungandr
3
1
7
6.5
L
Cthulhu
2
2
2
1.5
L
Gilgamesh
DeadOutlawZero
Gilgamesh
3
5
2
0.8
L
Danzaburou
GiraffeHerderz
Danzaburou
1
7
1
0.21
W
1
3
2
0.67
W
11
2
5
6.75
L
Chang'e
Nightwolfe21
Chang'e
1
4
2
0.5
L
Nemesis
SAofChaos
Nemesis
2
3
2
1
W
Cu Chulainn
youngadamz2007
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,410
Damage
24,508
43,832
Taken
52,670
22,744
Mitigated
25,048
13,484
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,962
682
0
3,955
7,488
4,801
115
2,225
5,031
36,375
0
W
Jormungandr
 
Jormungandr
4,948
1,179
364
2,356
9,842
6,500
0
1,478
8,180
34,648
0
L
Cthulhu
6,442
939
160
0
10,810
6,305
330
835
9,975
35,547
0
L
Gilgamesh
DeadOutlawZero
Gilgamesh
7,714
1,949
0
1,274
12,664
10,164
0
5,553
7,111
0
30,734
L
Danzaburou
GiraffeHerderz
Danzaburou
2,361
891
318
3,401
11,394
3,048
926
2,341
9,053
0
35,117
W
2,894
1,290
158
3,551
9,472
3,287
83
2,528
6,858
0
34,760
W
14,604
7,052
0
2,199
8,759
2,936
657
1,428
7,281
0
60,176
L
Chang'e
Nightwolfe21
Chang'e
5,474
269
196
1,960
9,643
2,992
37
4,541
5,102
27,744
0
L
Nemesis
SAofChaos
Nemesis
2,517
963
0
1,015
8,159
2,539
0
1,640
6,519
0
23,449
W
Cu Chulainn
youngadamz2007
Cu Chulainn
6,002
2,325
0
901
8,271
5,220
1,648
3,705
4,566
0
33,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
35,787
379
Minions Killed
269
0
Camps Cleared
0
1,417,903
Distance Traveled
1,296,627
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,008
534
78
5
0
262,867
0
W
Jormungandr
7,381
492
51
3
0
282,950
6
L
Cthulhu
7,457
497
68
5
0
269,723
2
L
Gilgamesh
7,631
509
28
2
0
284,051
1
L
Danzaburou
6,990
466
69
5
0
241,062
4
W
Nemesis
7,002
467
76
5
0
321,863
0
W
Medusa
9,351
623
113
8
0
266,518
1
L
Chang'e
6,793
453
56
4
0
252,452
9
L
Nemesis
6,916
461
48
3
0
249,339
0
W
Cu Chulainn
7,200
480
61
4
0
283,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role