Player Matchup

Awilix
Awilix
Amethyst Orb948
Awilix
Level 7
God Stats
68W - 42L
1,612 SR
Queue Stats
163W - 135L
1,707 Elo+
Solo
Thoth
Thoth
Norse-Only
Thoth
Level 14
God Stats
4W - 2L
1,992 SR
Queue Stats
22W - 20L
1,656 Elo+
Solo
Terra
Terra
SupportDemon
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 207L
1,603 Elo+
Solo
Cernunnos
Cernunnos
WeArePDs
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 82L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
ninja_cheif358
Gilgamesh
Level 24
God Stats
23W - 10L
1,644 SR
Queue Stats
242W - 181L
1,630 Elo+
Solo
Team Averages
Level 20
1,650 SR
1,632 Elo+

VS

Team Averages
Level 16
1,579 SR
1,673 Elo+
Kukulkan
Kukulkan
LeChEm1n0t
Kukulkan
Level 10
God Stats
1W - 2L
1,717 SR
Queue Stats
2W - 2L
1,822 Elo+
Solo
Tyr
Tyr
MGT zK A O Zz
Tyr
Level 18
God Stats
8W - 12L
1,513 SR
Queue Stats
77W - 75L
1,608 Elo+
Solo
Eset
Eset
PetrifiedTomato
Eset
Level 27
God Stats
4W - 1L
1,852 SR
Queue Stats
51W - 47L
1,554 Elo+
Solo
Da Ji
Da Ji
Toto001304
Da Ji
Level 18
God Stats
0W - 1L
1,313 SR
Queue Stats
22W - 18L
1,626 Elo+
Solo
Anhur
Anhur
yBails
Anhur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
5,892
737
4,636
3,712
1,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
8
3 / 1 / 0
4,705
588
2,895
2,417
465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 5
4,737
592
1,607
6,557
1,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
WeArePDs
Cernunnos
9
4 / 2 / 0
5,575
697
3,411
4,632
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
ninja_cheif358
Gilgamesh
8
0 / 0 / 4
4,608
576
2,405
4,491
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeChEm1n0t
Kukulkan
3
0 / 2 / 1
3,324
416
700
1,705
249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,256
532
863
5,946
2,247
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 0
4,547
568
3,774
4,205
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
7
1 / 0 / 0
4,260
533
1,820
5,451
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
yBails
Anhur
8
2 / 4 / 1
4,997
625
3,041
6,033
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Kukulkan
LeChEm1n0t
Kukulkan
0
2
1
0.25
L
0
4
0
0
W
Thoth
3
1
0
3
L
1
2
0
0.5
W
0
1
5
2.5
L
Da Ji
1
0
0
1
W
Cernunnos
WeArePDs
Cernunnos
4
2
0
2
W
Gilgamesh
ninja_cheif358
Gilgamesh
0
0
4
2
L
Anhur
yBails
Anhur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,954
Damage
10,198
21,809
Taken
23,340
6,049
Mitigated
6,487
8,090
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,636
1,218
0
1,311
3,712
1,078
0
0
3,712
0
34,710
L
Kukulkan
LeChEm1n0t
Kukulkan
700
205
0
0
1,705
249
0
149
1,556
3,117
0
L
863
57
0
1,044
5,946
2,247
0
0
5,946
0
18,933
W
Thoth
2,895
437
0
868
2,417
465
0
667
1,638
16,837
0
L
3,774
722
0
904
4,205
1,189
0
2,177
1,845
18,896
0
W
1,607
391
605
3,189
6,557
1,894
0
2,156
4,163
9,190
0
L
Da Ji
1,820
275
0
1,168
5,451
1,542
0
910
4,436
0
17,714
W
Cernunnos
WeArePDs
Cernunnos
3,411
1,666
0
980
4,632
1,098
710
220
4,380
0
26,544
W
Gilgamesh
ninja_cheif358
Gilgamesh
2,405
887
0
1,137
4,491
1,514
0
917
3,442
0
21,710
L
Anhur
yBails
Anhur
3,041
1,727
0
1,174
6,033
1,260
0
918
5,055
0
20,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
21,384
228
Minions Killed
173
0
Camps Cleared
0
795,008
Distance Traveled
668,298
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,892
737
79
10
0
157,948
0
L
Kukulkan
3,324
416
3
0
0
95,041
0
L
Tyr
4,256
532
42
5
0
152,738
1
W
Thoth
4,705
588
32
4
0
145,217
0
L
Eset
4,547
568
42
5
0
136,169
0
W
Terra
4,737
592
25
3
0
167,092
0
L
Da Ji
4,260
533
39
5
0
160,772
1
W
Cernunnos
5,575
697
50
6
0
149,341
2
W
Gilgamesh
4,608
576
42
5
0
175,410
2
L
Anhur
4,997
625
47
6
0
123,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role