Player Matchup

Neith
Neith
CynicalEdgelord
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Solo
Cthulhu
Cthulhu
Dternt
Cthulhu
Level 7
God Stats
1W - 4L
1,461 SR
Queue Stats
27W - 40L
1,368 Elo+
Solo
Thoth
Thoth
I_Chase_Balls_RL
Thoth
Level 27
God Stats
9W - 5L
1,842 SR
Queue Stats
256W - 92L
1,698 Elo+
Solo
Team Averages
Level 13
1,601 SR
1,409 Elo+

VS

Team Averages
Level 41
1,526 SR
1,393 Elo+
Ra
Ra
BreakingHoriz0n
Ra
Level 29
God Stats
6W - 2L
1,554 SR
Queue Stats
37W - 37L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
NotKresh
Gilgamesh
Level 37
God Stats
1W - 1L
1,322 SR
Queue Stats
38W - 36L
1,403 Elo+
Party 1
Jing Wei
Jing Wei
TheRigs065
Jing Wei
Level 56
God Stats
2W - 1L
1,701 SR
Queue Stats
35W - 35L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,167
379
0
0
0
Cthulhu
Dternt
Cthulhu
12
0 / 1 / 0
6,772
616
3,531
10,430
6,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 0 / 0
5,776
525
0
136
24
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
7,258
660
2,315
1,372
447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
NotKresh
Gilgamesh
8
0 / 0 / 1
6,637
603
644
4,735
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
TheRigs065
Jing Wei
10
0 / 0 / 1
7,327
666
2,671
3,459
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
0
0
0
L
Cthulhu
Dternt
Cthulhu
0
1
0
0
L
0
0
0
0
W
Gilgamesh
NotKresh
Gilgamesh
0
0
1
0.5
W
Jing Wei
TheRigs065
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,531
Damage
5,630
10,566
Taken
9,566
6,107
Mitigated
3,324
8
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,315
79
201
366
1,372
447
116
720
652
15,388
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Dternt
Cthulhu
3,531
72
0
0
10,430
6,083
0
2,479
7,951
27,937
0
L
0
0
0
8
136
24
0
0
136
1,258
0
W
Gilgamesh
NotKresh
Gilgamesh
644
275
0
1,233
4,735
1,740
418
1,430
3,305
0
9,638
W
Jing Wei
TheRigs065
Jing Wei
2,671
1,995
0
1,202
3,459
1,137
1,077
1,482
1,977
0
26,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,715
Gold Earned
21,222
36
Minions Killed
86
0
Camps Cleared
0
182,703
Distance Traveled
445,176
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,258
660
19
2
0
127,342
0
L
Neith
4,167
379
0
0
0
0
0
L
Cthulhu
6,772
616
32
3
0
159,334
0
L
Thoth
5,776
525
4
0
0
23,369
1
W
Gilgamesh
6,637
603
24
2
0
145,876
0
W
Jing Wei
7,327
666
43
4
0
171,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role