Player Matchup

Bacchus
Bacchus
Im_s1ngle2
Bacchus
Level 19
God Stats
3W - 1L
1,778 SR
Queue Stats
24W - 22L
1,479 Elo+
Party 3
Set
Set
Medusin10
Set
Level 89
God Stats
37W - 44L
1,844 SR
Queue Stats
605W - 626L
1,525 Elo+
Party 3
Thoth
Thoth
Verduradura15
Thoth
Level 33
God Stats
7W - 7L
1,606 SR
Queue Stats
643W - 703L
1,532 Elo+
Party 3
Jing Wei
Jing Wei
boni1-13
Jing Wei
Level 109
God Stats
3W - 1L
1,711 SR
Queue Stats
235W - 241L
1,483 Elo+
Party 3
Chernobog
Chernobog
mauRM52
Chernobog
Level 116
God Stats
11W - 12L
1,459 SR
Queue Stats
580W - 623L
1,514 Elo+
Party 3
Team Averages
Level 73
1,680 SR
1,507 Elo+

VS

Team Averages
Level 77
1,501 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Phoneinacup
Baron Samedi
Level 49
God Stats
26W - 17L
1,686 SR
Queue Stats
255W - 234L
1,546 Elo+
Party 2
Hercules
Hercules
TheBluGrape
Hercules
Level 25
God Stats
21W - 25L
1,421 SR
Queue Stats
81W - 84L
1,254 Elo+
Party 1
Athena
Athena
TheVaultKid01
Athena
Level 108
God Stats
30W - 16L
1,377 SR
Queue Stats
275W - 239L
1,549 Elo+
Party 2
Medusa
Medusa
shadowwalker439
Medusa
Level 119
God Stats
2W - 5L
1,520 SR
Queue Stats
216W - 191L
1,557 Elo+
Party 2
Mercury
Mercury
wolfy3119
Mercury
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 77L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Im_s1ngle2
Bacchus
12
0 / 2 / 7
9,373
391
6,558
15,868
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 1 / 6
12,978
541
15,855
21,465
11,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 6 / 8
11,977
499
13,087
18,507
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
boni1-13
Jing Wei
19
2 / 2 / 6
12,361
515
14,051
12,797
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
mauRM52
Chernobog
19
4 / 5 / 3
11,796
492
7,729
15,422
6,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Phoneinacup
Baron Samedi
17
3 / 8 / 4
11,028
460
14,062
18,456
8,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TheBluGrape
Hercules
16
2 / 1 / 4
10,449
435
6,114
12,639
10,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 3 / 9
11,198
467
11,674
25,462
29,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 0 / 4
13,238
552
17,342
14,559
7,893
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
wolfy3119
Mercury
14
2 / 5 / 3
9,889
412
8,792
17,635
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
17
Kills
15
16
Deaths
17
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Im_s1ngle2
Bacchus
0
2
7
1.75
W
6
1
6
9
L
Baron Samedi
Phoneinacup
Baron Samedi
3
8
4
0.63
L
Hercules
TheBluGrape
Hercules
2
1
4
4
L
1
3
9
1.83
W
5
6
8
1.5
W
Jing Wei
boni1-13
Jing Wei
2
2
6
2.5
W
Chernobog
mauRM52
Chernobog
4
5
3
1.1
L
7
0
4
9
L
Mercury
wolfy3119
Mercury
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,280
Damage
57,984
84,059
Taken
88,751
50,707
Mitigated
63,882
29,637
Healing
28,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Im_s1ngle2
Bacchus
6,558
516
597
4,590
15,868
18,724
0
5,194
10,674
20,601
0
W
15,855
6,416
0
10,575
21,465
11,977
37
7,335
14,130
0
126,878
L
Baron Samedi
Phoneinacup
Baron Samedi
14,062
724
2,263
5,385
18,456
8,134
666
6,057
12,059
72,681
0
L
Hercules
TheBluGrape
Hercules
6,114
553
0
4,261
12,639
10,348
270
965
11,650
0
45,048
L
11,674
3,227
0
5,165
25,462
29,949
422
5,137
20,011
54,120
0
W
13,087
464
0
6,101
18,507
7,290
752
6,125
12,382
69,499
0
W
Jing Wei
boni1-13
Jing Wei
14,051
8,213
0
3,273
12,797
6,271
2,301
2,192
10,605
157
76,513
W
Chernobog
mauRM52
Chernobog
7,729
5,727
258
4,243
15,422
6,445
882
4,890
10,532
0
91,211
L
17,342
10,155
0
7,799
14,559
7,893
4,819
4,224
10,220
0
113,352
L
Mercury
wolfy3119
Mercury
8,792
3,138
0
3,684
17,635
7,558
0
2,432
15,009
0
44,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,485
Gold Earned
55,802
666
Minions Killed
501
0
Camps Cleared
0
2,274,687
Distance Traveled
2,306,899
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,373
391
41
2
0
443,671
3
W
Set
12,978
541
181
8
0
518,990
0
L
Baron Samedi
11,028
460
114
5
0
406,613
2
L
Hercules
10,449
435
81
3
0
456,101
0
L
Athena
11,198
467
68
3
0
485,147
6
W
Thoth
11,977
499
128
5
0
421,156
2
W
Jing Wei
12,361
515
149
6
0
441,628
4
W
Chernobog
11,796
492
167
7
0
449,242
4
L
Medusa
13,238
552
169
7
0
470,258
0
L
Mercury
9,889
412
69
3
0
488,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role