Player Matchup

Gilgamesh
Gilgamesh
Kheldren
Gilgamesh
Level 28
God Stats
20W - 14L
1,718 SR
Queue Stats
28W - 26L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
Meteorical
Zhong Kui
Level 29
God Stats
3W - 4L
1,738 SR
Queue Stats
82W - 94L
1,493 Elo+
Solo
Amaterasu
Amaterasu
Sarahii
Amaterasu
Level 3
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 3L
1,765 Elo+
Party 2
Chiron
Chiron
lxGrannyxl
Chiron
Level 29
God Stats
5W - 6L
1,714 SR
Queue Stats
7W - 7L
1,739 Elo+
Party 2
Artemis
Artemis
lxjakobsxl
Artemis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,618 Elo+
Party 2
Team Averages
Level 35
1,684 SR
1,601 Elo+

VS

Team Averages
Level 40
1,468 SR
1,498 Elo+
Serqet
Serqet
JokersGaze
Serqet
Level 24
God Stats
23W - 18L
1,296 SR
Queue Stats
144W - 149L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
KGAReloaded
Cthulhu
Level 28
God Stats
25W - 25L
1,436 SR
Queue Stats
320W - 338L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
LorDomDaG
Kukulkan
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 3
Thanatos
Thanatos
Moneymanmartin
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
NiTr0z24
Scylla
Level 29
God Stats
23W - 10L
1,606 SR
Queue Stats
118W - 95L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kheldren
Gilgamesh
20
2 / 8 / 12
14,042
936
10,872
23,979
13,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
Meteorical
Zhong Kui
20
6 / 11 / 11
15,217
1,014
24,574
34,093
39,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Sarahii
Amaterasu
20
6 / 5 / 13
14,889
993
8,083
23,514
9,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
lxGrannyxl
Chiron
20
1 / 4 / 9
13,901
927
11,220
23,531
6,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
lxjakobsxl
Artemis
20
9 / 14 / 9
15,743
1,050
35,931
30,260
8,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JokersGaze
Serqet
20
9 / 6 / 12
15,155
1,010
14,205
16,858
13,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
KGAReloaded
Cthulhu
20
1 / 4 / 29
14,800
987
23,032
27,617
28,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LorDomDaG
Kukulkan
20
3 / 10 / 18
14,291
953
26,426
22,476
10,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
20
18 / 2 / 17
18,155
1,210
35,891
18,599
9,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
NiTr0z24
Scylla
20
11 / 2 / 17
17,729
1,182
29,851
11,043
6,674
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
135
24
Kills
42
42
Deaths
24
54
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Serqet
JokersGaze
Serqet
9
6
12
2.5
W
Cthulhu
KGAReloaded
Cthulhu
1
4
29
3.88
L
Gilgamesh
Kheldren
Gilgamesh
2
8
12
1
W
Kukulkan
LorDomDaG
Kukulkan
3
10
18
1.2
L
Zhong Kui
Meteorical
Zhong Kui
6
11
11
1.05
W
Thanatos
18
2
17
13.25
W
Scylla
NiTr0z24
Scylla
11
2
17
9.75
L
Amaterasu
Sarahii
Amaterasu
6
5
13
2.5
L
Chiron
lxGrannyxl
Chiron
1
4
9
1.38
L
Artemis
lxjakobsxl
Artemis
9
14
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,680
Damage
129,405
135,377
Taken
96,593
77,280
Mitigated
68,130
18,926
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
JokersGaze
Serqet
14,205
4,133
0
0
16,858
13,752
0
4,761
12,097
0
18,932
W
Cthulhu
KGAReloaded
Cthulhu
23,032
766
2,027
6,630
27,617
28,260
0
7,999
19,618
47,527
0
L
Gilgamesh
Kheldren
Gilgamesh
10,872
1,900
0
1,323
23,979
13,097
0
14,202
9,368
653
32,119
W
Kukulkan
LorDomDaG
Kukulkan
26,426
3,901
0
333
22,476
10,348
0
5,168
17,308
53,132
0
L
Zhong Kui
Meteorical
Zhong Kui
24,574
1,669
1,336
6,709
34,093
39,277
0
20,194
12,756
53,250
0
W
Thanatos
35,891
7,546
0
13,466
18,599
9,096
0
4,973
13,626
0
46,968
W
Scylla
NiTr0z24
Scylla
29,851
2,678
0
0
11,043
6,674
0
2,326
8,717
75,834
0
L
Amaterasu
Sarahii
Amaterasu
8,083
3,075
0
4,550
23,514
9,129
0
13,890
9,096
0
17,947
L
Chiron
lxGrannyxl
Chiron
11,220
6,560
702
3,320
23,531
6,796
0
15,901
7,630
0
51,514
L
Artemis
lxjakobsxl
Artemis
35,931
17,910
0
986
30,260
8,981
0
15,122
14,530
0
58,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,792
Gold Earned
80,130
281
Minions Killed
260
3
Camps Cleared
4
1,399,681
Distance Traveled
1,423,518
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,155
1,010
11
1
0
248,247
3
W
Cthulhu
14,800
987
40
3
0
256,038
0
L
Gilgamesh
14,042
936
51
3
1
301,079
0
W
Kukulkan
14,291
953
47
3
0
265,306
0
L
Zhong Kui
15,217
1,014
67
4
1
259,276
0
W
Thanatos
18,155
1,210
36
2
2
358,229
0
W
Scylla
17,729
1,182
126
8
2
295,698
0
L
Amaterasu
14,889
993
19
1
1
327,007
0
L
Chiron
13,901
927
107
7
0
262,766
0
L
Artemis
15,743
1,050
37
2
0
249,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role