Player Matchup

Rama
Rama
Nitroxygen_
Rama
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 116L
1,637 Elo+
Party 1
King Arthur
King Arthur
ThatAfricanSeun
King Arthur
Level 116
God Stats
2W - 0L
1,426 SR
Queue Stats
119W - 71L
1,684 Elo+
Party 1
Vulcan
Vulcan
whiteshadow_1000
Vulcan
Level 123
God Stats
5W - 0L
1,357 SR
Queue Stats
324W - 179L
1,617 Elo+
Party 1
Team Averages
Level 103
1,428 SR
1,646 Elo+

VS

Team Averages
Level 71
1,576 SR
1,484 Elo+
Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Hsraptormx
Skadi
Level 137
God Stats
1W - 1L
1,728 SR
Queue Stats
31W - 26L
1,688 Elo+
Party 2
Cthulhu
Cthulhu
K0ckt1mus_Prime
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
8,725
727
6,727
7,094
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ThatAfricanSeun
King Arthur
12
1 / 1 / 8
8,859
738
9,468
11,983
6,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 2 / 4
9,328
777
12,289
5,287
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 4 / 3
7,719
643
4,065
13,663
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
13
5 / 2 / 0
8,714
726
9,122
10,597
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 4 / 2
6,800
567
1,155
8,126
4,372
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
5
5
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
3
0.38
L
Skadi
5
2
0
2.5
L
0
4
2
0.25
W
3
2
6
3
W
King Arthur
ThatAfricanSeun
King Arthur
1
1
8
5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
14,342
24,364
Taken
32,386
10,214
Mitigated
16,423
4,289
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,065
661
370
4,243
13,663
8,571
0
5,400
7,917
13,781
0
L
Skadi
9,122
2,854
0
1,308
10,597
3,480
0
3,798
6,605
0
46,729
L
1,155
182
0
623
8,126
4,372
0
2,672
5,388
7,895
0
W
6,727
4,285
0
1,204
7,094
2,004
1,965
1,614
5,480
0
29,059
W
King Arthur
ThatAfricanSeun
King Arthur
9,468
1,440
0
2,582
11,983
6,568
195
2,960
9,023
0
36,183
W
12,289
6,246
0
503
5,287
1,642
863
718
4,569
38,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
23,233
162
Minions Killed
103
0
Camps Cleared
0
659,126
Distance Traveled
571,222
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,719
643
22
2
0
223,742
2
L
Skadi
8,714
726
71
6
0
211,372
1
L
Cthulhu
6,800
567
10
1
0
136,108
0
W
Rama
8,725
727
53
4
0
193,092
4
W
King Arthur
8,859
738
51
4
0
256,657
1
W
Vulcan
9,328
777
58
5
0
209,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role