Player Matchup

Ymir
Ymir
GSTOCCO 17
Ymir
Level 22
God Stats
47W - 43L
1,410 SR
Queue Stats
101W - 114L
1,251 Elo+
Party 2
Arachne
Arachne
HakkoBR ZS
Arachne
Level 26
God Stats
21W - 5L
1,671 SR
Queue Stats
77W - 88L
1,354 Elo+
Party 2
Artemis
Artemis
ItsAChihuahua
Artemis
Level 14
God Stats
5W - 5L
1,411 SR
Queue Stats
77W - 80L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
Pordoti
Gilgamesh
Level 21
God Stats
36W - 30L
1,764 SR
Queue Stats
63W - 72L
1,302 Elo+
Party 2
Hel
Hel
Sevichoo
Hel
Level 25
God Stats
7W - 7L
1,471 SR
Queue Stats
73W - 71L
1,344 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,322 Elo+

VS

Team Averages
Level 18
1,469 SR
1,414 Elo+
Athena
Athena
Frenh
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 56L
1,446 Elo+
Party 1
Fenrir
Fenrir
ITAKERA1376
Fenrir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Apollo
Apollo
Kahdja
Apollo
Level 13
God Stats
0W - 2L
1,287 SR
Queue Stats
71W - 79L
1,255 Elo+
Solo
Artemis
Artemis
ManuA1
Artemis
Level 17
God Stats
29W - 25L
1,499 SR
Queue Stats
32W - 30L
1,468 Elo+
Party 1
Set
Set
vampirodoidao98
Set
Level 27
God Stats
3W - 6L
1,561 SR
Queue Stats
52W - 52L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,597
505
7,977
11,764
7,370
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
HakkoBR ZS
Arachne
18
8 / 0 / 6
12,177
580
10,669
16,917
8,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
15
8 / 2 / 6
10,345
493
10,855
8,739
4,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Pordoti
Gilgamesh
17
8 / 5 / 8
11,856
565
11,852
13,636
7,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 5 / 4
11,422
544
12,759
12,983
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Frenh
Athena
13
1 / 5 / 4
7,949
379
1,352
13,852
9,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
13
2 / 6 / 0
8,710
415
3,770
16,331
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Kahdja
Apollo
12
1 / 10 / 6
8,267
394
4,775
14,819
5,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ManuA1
Artemis
16
6 / 4 / 2
9,817
467
13,223
10,616
3,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 10 / 4
9,729
463
10,732
20,516
11,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
34
Kills
14
15
Deaths
35
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Frenh
Athena
1
5
4
0.6
W
3
3
5
1.83
W
Arachne
HakkoBR ZS
Arachne
8
0
6
11
L
Fenrir
2
6
0
0.33
W
Artemis
8
2
6
5.5
L
Apollo
Kahdja
Apollo
1
10
6
0.4
L
Artemis
ManuA1
Artemis
6
4
2
1.75
W
Gilgamesh
Pordoti
Gilgamesh
8
5
8
2.4
W
7
5
4
1.8
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,112
Damage
33,852
64,039
Taken
76,134
33,157
Mitigated
35,039
22,039
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Frenh
Athena
1,352
448
0
2,838
13,852
9,230
0
5,575
8,271
16,757
0
W
7,977
923
416
2,377
11,764
7,370
563
787
10,977
62,191
0
W
Arachne
HakkoBR ZS
Arachne
10,669
8,481
0
7,141
16,917
8,834
1,075
0
16,917
0
88,203
L
Fenrir
3,770
1,580
0
6,105
16,331
5,586
0
2,726
13,519
0
45,663
W
Artemis
10,855
5,476
0
631
8,739
4,331
3,149
224
8,515
0
53,981
L
Apollo
Kahdja
Apollo
4,775
3,136
219
490
14,819
5,340
275
4,919
9,620
0
28,509
L
Artemis
ManuA1
Artemis
13,223
5,388
0
1,544
10,616
3,463
0
2,741
7,805
0
41,786
W
Gilgamesh
Pordoti
Gilgamesh
11,852
3,702
0
2,431
13,636
7,134
1,888
0
13,636
0
48,835
W
12,759
3,110
2,887
6,156
12,983
5,488
4,038
341
12,642
66,037
0
L
10,732
5,347
0
1,348
20,516
11,420
432
4,155
16,183
0
55,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,397
Gold Earned
44,472
534
Minions Killed
295
0
Camps Cleared
0
1,885,225
Distance Traveled
1,645,018
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,949
379
34
2
0
353,803
2
W
Ymir
10,597
505
103
5
0
375,877
3
W
Arachne
12,177
580
138
7
0
461,037
3
L
Fenrir
8,710
415
77
4
0
307,419
3
W
Artemis
10,345
493
82
4
0
343,728
2
L
Apollo
8,267
394
47
2
0
310,278
1
L
Artemis
9,817
467
64
3
0
332,404
4
W
Gilgamesh
11,856
565
92
4
0
404,790
0
W
Hel
11,422
544
119
6
0
299,793
2
L
Set
9,729
463
73
3
0
341,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role