Player Matchup

Thor
Thor
HolyShack
Thor
Level 24
God Stats
4W - 3L
1,583 SR
Queue Stats
141W - 125L
1,493 Elo+
Solo
King Arthur
King Arthur
NiceLadyForever
King Arthur
Level 12
God Stats
3W - 1L
1,356 SR
Queue Stats
4W - 5L
1,441 Elo+
Solo
Nu Wa
Nu Wa
QUyRK
Nu Wa
Level 16
God Stats
7W - 0L
1,500 SR
Queue Stats
77W - 68L
1,580 Elo+
Solo
Apollo
Apollo
XxLEW1SxX
Apollo
Level 29
God Stats
20W - 23L
1,434 SR
Queue Stats
184W - 168L
1,422 Elo+
Solo
Ymir
Ymir
wintry-cement7
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,368 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,461 Elo+

VS

Team Averages
Level 24
1,479 SR
1,492 Elo+
He Bo
He Bo
AlucardVampi666
He Bo
Level 29
God Stats
8W - 12L
1,479 SR
Queue Stats
80W - 76L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
CateredGiant448
Kuzenbo
Level 13
God Stats
4W - 4L
1,411 SR
Queue Stats
8W - 11L
1,494 Elo+
Party 1
Mercury
Mercury
LittlePiglet959
Mercury
Level 39
God Stats
3W - 3L
1,323 SR
Queue Stats
161W - 254L
1,270 Elo+
Party 1
Loki
Loki
Po3077
Loki
Level 8
God Stats
4W - 3L
1,683 SR
Queue Stats
15W - 9L
1,528 Elo+
Solo
Da Ji
Da Ji
SevereCello9158
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 263L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
5 / 7 / 4
8,657
509
4,160
14,972
5,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
NiceLadyForever
King Arthur
15
10 / 2 / 5
9,535
561
9,347
12,702
8,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
QUyRK
Nu Wa
17
6 / 2 / 9
10,548
620
8,428
4,417
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
XxLEW1SxX
Apollo
16
1 / 2 / 8
9,323
548
5,287
9,254
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 11
8,848
520
7,537
12,178
10,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 6
8,825
519
9,399
12,045
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
6,116
360
1,198
7,963
6,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 11 / 4
7,608
448
5,824
11,455
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
Po3077
Loki
16
1 / 3 / 2
9,483
558
5,026
10,044
3,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 4 / 5
9,417
554
8,341
13,733
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
28
Kills
15
15
Deaths
29
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
8
7
6
1.57
L
0
4
1
0.13
W
Thor
5
7
4
1
L
2
11
4
0.36
W
King Arthur
NiceLadyForever
King Arthur
10
2
5
6.25
L
Loki
Po3077
Loki
1
3
2
0.67
W
Nu Wa
QUyRK
Nu Wa
6
2
9
5.25
L
4
4
5
1.63
W
Apollo
XxLEW1SxX
Apollo
1
2
8
2.5
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
29,788
53,523
Taken
55,240
28,663
Mitigated
24,467
13,514
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,399
716
0
2,972
12,045
3,836
0
2,969
9,076
43,138
0
L
1,198
262
0
202
7,963
6,439
418
2,641
5,322
15,137
0
W
Thor
4,160
821
0
4,472
14,972
5,128
0
4,513
10,200
0
44,774
L
5,824
2,635
0
369
11,455
5,478
683
3,624
7,831
0
29,169
W
King Arthur
NiceLadyForever
King Arthur
9,347
2,140
0
3,080
12,702
8,015
734
3,560
9,041
0
41,583
L
Loki
Po3077
Loki
5,026
1,181
0
1,857
10,044
3,523
0
2,950
7,094
0
67,398
W
Nu Wa
QUyRK
Nu Wa
8,428
1,542
0
970
4,417
1,486
438
568
3,781
71,031
0
L
8,341
1,698
0
3,957
13,733
5,191
0
3,781
9,952
0
64,808
W
Apollo
XxLEW1SxX
Apollo
5,287
2,539
0
2,974
9,254
3,386
731
871
8,301
0
76,196
W
7,537
1,955
0
2,018
12,178
10,648
518
1,045
11,095
36,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,911
Gold Earned
41,449
451
Minions Killed
395
0
Camps Cleared
0
1,709,490
Distance Traveled
1,483,430
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,825
519
81
5
0
288,598
5
L
Kuzenbo
6,116
360
11
1
0
256,285
0
W
Thor
8,657
509
75
4
0
313,602
3
L
Mercury
7,608
448
56
3
0
255,348
0
W
King Arthur
9,535
561
75
4
0
341,434
4
L
Loki
9,483
558
131
8
0
338,792
5
W
Nu Wa
10,548
620
122
7
0
343,820
4
L
Da Ji
9,417
554
116
7
0
344,407
3
W
Apollo
9,323
548
119
7
0
358,908
2
W
Ymir
8,848
520
60
4
0
351,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role