Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dios4920
King Arthur
Level 7
God Stats
9W - 7L
1,500 SR
Queue Stats
56W - 48L
1,266 Elo+
Solo
Thor
Thor
IcedFruit84
Thor
Level 4
God Stats
4W - 1L
1,730 SR
Queue Stats
136W - 127L
1,269 Elo+
Solo
Cthulhu
Cthulhu
Susanoo985
Cthulhu
Level 27
God Stats
18W - 14L
1,647 SR
Queue Stats
182W - 193L
1,434 Elo+
Solo
Nox
Nox
nikulcho
Nox
Level 29
God Stats
25W - 24L
1,476 SR
Queue Stats
47W - 52L
1,404 Elo+
Solo
Team Averages
Level 19
1,570 SR
1,375 Elo+

VS

Team Averages
Level 30
1,506 SR
1,418 Elo+
Danzaburou
Danzaburou
DMT_Daithi
Danzaburou
Level 29
God Stats
28W - 31L
1,464 SR
Queue Stats
224W - 245L
1,353 Elo+
Solo
Tiamat
Tiamat
Jezz2828
Tiamat
Level 12
God Stats
2W - 7L
1,336 SR
Queue Stats
8W - 11L
1,480 Elo+
Party 1
Arachne
Arachne
SERRANITO_88_
Arachne
Level 29
God Stats
14W - 17L
1,478 SR
Queue Stats
23W - 25L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
SeitenAufKonto28
Gilgamesh
Level 58
God Stats
1W - 3L
1,685 SR
Queue Stats
13W - 14L
1,413 Elo+
Party 1
Ullr
Ullr
nicholasslier199
Ullr
Level 22
God Stats
0W - 1L
1,569 SR
Queue Stats
5W - 5L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 6
6,732
612
3,356
5,106
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Dios4920
King Arthur
12
3 / 2 / 1
7,294
663
6,556
12,510
7,469
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 1
7,071
643
3,397
8,057
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Susanoo985
Cthulhu
10
5 / 1 / 4
6,291
572
5,130
6,196
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 1
6,469
588
1,213
3,309
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DMT_Daithi
Danzaburou
9
0 / 4 / 0
5,350
486
2,474
7,088
1,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Jezz2828
Tiamat
10
0 / 3 / 1
5,651
514
3,754
4,945
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
12
2 / 1 / 2
6,834
621
3,982
6,737
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
10
2 / 4 / 0
5,946
541
4,738
7,436
2,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 0
4,126
375
911
5,012
1,280
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
6
2.5
L
Danzaburou
DMT_Daithi
Danzaburou
0
4
0
0
W
King Arthur
Dios4920
King Arthur
3
2
1
1.75
W
4
0
1
4.5
L
Tiamat
Jezz2828
Tiamat
0
3
1
0.17
L
Arachne
2
1
2
3
L
Gilgamesh
2
4
0
0.5
W
Cthulhu
Susanoo985
Cthulhu
5
1
4
7
L
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,652
Damage
15,859
35,178
Taken
31,218
19,154
Mitigated
11,698
8,144
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,356
2,873
0
1,931
5,106
1,416
1,858
323
4,745
0
39,675
L
Danzaburou
DMT_Daithi
Danzaburou
2,474
996
0
1,785
7,088
1,962
230
2,387
4,426
0
30,062
W
King Arthur
Dios4920
King Arthur
6,556
1,213
0
3,401
12,510
7,469
37
0
12,510
0
46,412
W
3,397
531
0
500
8,057
4,497
356
629
7,390
0
42,540
L
Tiamat
Jezz2828
Tiamat
3,754
402
0
1,246
4,945
2,635
0
1,320
3,600
25,193
0
L
Arachne
3,982
2,722
0
3,404
6,737
2,987
0
217
6,495
0
42,658
L
Gilgamesh
4,738
1,606
0
370
7,436
2,834
0
0
7,436
0
18,996
W
Cthulhu
Susanoo985
Cthulhu
5,130
520
0
1,332
6,196
4,894
595
359
5,802
15,137
0
L
911
401
0
1,540
5,012
1,280
0
1,944
2,918
0
7,325
W
1,213
28
0
980
3,309
878
448
2,070
977
26,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,857
Gold Earned
27,907
381
Minions Killed
232
0
Camps Cleared
0
1,035,779
Distance Traveled
1,046,620
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,732
612
91
8
0
165,502
0
L
Danzaburou
5,350
486
53
5
0
209,178
2
W
King Arthur
7,294
663
106
10
0
233,414
6
W
Thor
7,071
643
94
9
0
218,004
2
L
Tiamat
5,651
514
50
5
0
207,507
0
L
Arachne
6,834
621
83
8
0
247,769
1
L
Gilgamesh
5,946
541
31
3
0
229,689
0
W
Cthulhu
6,291
572
26
2
0
229,536
1
L
Ullr
4,126
375
15
1
0
152,477
1
W
Nox
6,469
588
64
6
0
189,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role