Player Matchup

Cerberus
Cerberus
Brenzie
Cerberus
Level 16
God Stats
12W - 7L
1,282 SR
Queue Stats
274W - 157L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
InnuaxGrin
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 89L
1,550 Elo+
Party 1
Ares
Ares
JonZima
Ares
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
315W - 210L
1,753 Elo+
Party 1
Jormungandr
Jormungandr
Roseboy
Jormungandr
Level 148
God Stats
13W - 10L
1,551 SR
Queue Stats
578W - 283L
1,658 Elo+
Party 1
Gilgamesh
Gilgamesh
iAsper
Gilgamesh
Level 143
God Stats
17W - 6L
1,963 SR
Queue Stats
324W - 134L
1,729 Elo+
Party 1
Team Averages
Level 65
1,559 SR
1,660 Elo+

VS

Team Averages
Level 22
1,609 SR
1,608 Elo+
Gilgamesh
Gilgamesh
BigOlDild
Gilgamesh
Level 32
God Stats
9W - 5L
1,595 SR
Queue Stats
92W - 68L
1,612 Elo+
Party 2
Cabrakan
Cabrakan
GermanGasBunker
Cabrakan
Level 14
God Stats
26W - 14L
1,865 SR
Queue Stats
93W - 71L
1,700 Elo+
Solo
Aphrodite
Aphrodite
Paintbalowns
Aphrodite
Level 17
God Stats
2W - 3L
1,563 SR
Queue Stats
49W - 60L
1,546 Elo+
Solo
Neith
Neith
Zoltres
Neith
Level 27
God Stats
2W - 2L
1,521 SR
Queue Stats
16W - 11L
1,681 Elo+
Solo
Ah Puch
Ah Puch
basicbagel
Ah Puch
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brenzie
Cerberus
15
0 / 7 / 6
9,486
949
3,128
16,806
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
InnuaxGrin
Ah Muzen Cab
14
0 / 3 / 3
8,484
848
7,420
6,888
3,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
JonZima
Ares
15
0 / 10 / 5
8,827
883
3,500
15,230
14,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Roseboy
Jormungandr
16
3 / 5 / 4
10,836
1,084
11,296
17,038
15,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
iAsper
Gilgamesh
16
4 / 3 / 3
11,605
1,161
14,261
16,766
10,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

139

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigOlDild
Gilgamesh
17
9 / 2 / 17
11,195
1,120
17,251
8,873
7,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
16
0 / 0 / 22
10,273
1,027
10,685
15,191
20,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Paintbalowns
Aphrodite
16
3 / 2 / 19
9,629
963
7,900
5,925
3,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Zoltres
Neith
17
8 / 3 / 17
10,243
1,024
17,795
9,166
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
basicbagel
Ah Puch
17
8 / 0 / 19
11,122
1,112
13,704
4,409
1,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
122
7
Kills
28
28
Deaths
7
21
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigOlDild
Gilgamesh
9
2
17
8.75
L
Cerberus
Brenzie
Cerberus
0
7
6
0.43
W
Cabrakan
0
0
22
11
L
Ah Muzen Cab
InnuaxGrin
Ah Muzen Cab
0
3
3
0.5
L
Ares
JonZima
Ares
0
10
5
0.25
W
Aphrodite
Paintbalowns
Aphrodite
3
2
19
6.25
L
Jormungandr
Roseboy
Jormungandr
3
5
4
1
W
Neith
Zoltres
Neith
8
3
17
5.5
W
Ah Puch
basicbagel
Ah Puch
8
0
19
17.5
L
Gilgamesh
iAsper
Gilgamesh
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,605
Damage
67,335
72,728
Taken
43,564
54,657
Mitigated
37,902
5,759
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigOlDild
Gilgamesh
17,251
5,651
0
1,099
8,873
7,017
0
3,870
5,003
0
37,883
L
Cerberus
Brenzie
Cerberus
3,128
201
0
2,478
16,806
10,825
0
6,668
10,138
10,430
0
W
Cabrakan
10,685
1,015
0
1,049
15,191
20,799
0
7,979
7,212
22,236
0
L
Ah Muzen Cab
InnuaxGrin
Ah Muzen Cab
7,420
2,555
730
1,620
6,888
3,454
0
3,184
3,704
0
20,784
L
Ares
JonZima
Ares
3,500
0
0
13
15,230
14,050
0
9,006
6,224
16,962
0
W
Aphrodite
Paintbalowns
Aphrodite
7,900
328
6,401
2,889
5,925
3,655
0
2,173
3,752
17,025
0
L
Jormungandr
Roseboy
Jormungandr
11,296
1,836
0
843
17,038
15,833
0
5,972
11,066
52,201
0
W
Neith
Zoltres
Neith
17,795
10,422
0
1,875
9,166
4,471
0
3,243
5,923
0
36,615
W
Ah Puch
basicbagel
Ah Puch
13,704
410
0
518
4,409
1,960
0
1,561
2,848
37,599
0
L
Gilgamesh
iAsper
Gilgamesh
14,261
3,622
0
75
16,766
10,495
0
7,459
9,307
2,013
25,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,238
Gold Earned
52,462
226
Minions Killed
227
4
Camps Cleared
9
844,499
Distance Traveled
898,980
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,195
1,120
49
5
3
175,391
1
L
Cerberus
9,486
949
20
2
0
151,354
0
W
Cabrakan
10,273
1,027
25
3
1
197,837
0
L
Ah Muzen Cab
8,484
848
36
4
0
162,097
0
L
Ares
8,827
883
21
2
0
168,194
2
W
Aphrodite
9,629
963
26
3
1
187,228
0
L
Jormungandr
10,836
1,084
102
10
1
170,026
0
W
Neith
10,243
1,024
49
5
2
139,635
0
W
Ah Puch
11,122
1,112
78
8
2
198,889
0
L
Gilgamesh
11,605
1,161
47
5
3
192,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role