Player Matchup

Hercules
Hercules
Fleptezy
Hercules
Level 35
God Stats
52W - 27L
1,627 SR
Queue Stats
344W - 198L
1,749 Elo+
Party 1
Cerberus
Cerberus
JustinClay
Cerberus
Level 29
God Stats
10W - 9L
1,570 SR
Queue Stats
513W - 362L
1,716 Elo+
Party 1
Scylla
Scylla
LeBeastBro
Scylla
Level 69
God Stats
21W - 14L
1,577 SR
Queue Stats
321W - 306L
1,547 Elo+
Party 2
Serqet
Serqet
LeSxpreme
Serqet
Level 28
God Stats
9W - 6L
1,613 SR
Queue Stats
279W - 275L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
llMkzRayll
Danzaburou
Level 86
God Stats
13W - 7L
1,692 SR
Queue Stats
390W - 340L
1,547 Elo+
Solo
Team Averages
Level 49
1,616 SR
1,625 Elo+

VS

Team Averages
Level 75
1,622 SR
1,684 Elo+
Janus
Janus
Daynno
Janus
Level 107
God Stats
4W - 4L
1,557 SR
Queue Stats
331W - 239L
1,694 Elo+
Party 4
Kumbhakarna
Kumbhakarna
PerezAlpha
Kumbhakarna
Level 47
God Stats
9W - 4L
1,833 SR
Queue Stats
19W - 20L
1,676 Elo+
Party 3
Loki
Loki
ThatsThatDirty
Loki
Level 29
God Stats
3W - 3L
1,572 SR
Queue Stats
91W - 26L
1,914 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Thugtistics
Cu Chulainn
Level 160
God Stats
1W - 2L
1,575 SR
Queue Stats
205W - 190L
1,651 Elo+
Party 4
Artemis
Artemis
mocó
Artemis
Level 30
God Stats
6W - 8L
1,571 SR
Queue Stats
117W - 126L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fleptezy
Hercules
18
5 / 1 / 8
14,320
573
11,504
18,712
14,648
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
JustinClay
Cerberus
20
3 / 2 / 12
14,044
562
18,342
24,237
27,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
LeBeastBro
Scylla
19
2 / 6 / 9
12,602
504
8,135
13,301
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
LeSxpreme
Serqet
20
9 / 3 / 5
15,015
601
11,835
20,236
8,911
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
llMkzRayll
Danzaburou
20
10 / 1 / 5
16,245
650
16,116
15,162
7,773
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Daynno
Janus
20
8 / 4 / 2
14,509
580
15,155
19,666
6,447
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
PerezAlpha
Kumbhakarna
8
0 / 3 / 0
8,506
340
727
8,510
2,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
3 / 7 / 4
11,863
475
14,377
22,645
9,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Thugtistics
Cu Chulainn
20
2 / 8 / 3
12,878
515
15,894
25,430
19,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
mocó
Artemis
5
0 / 7 / 0
6,791
272
2,417
8,169
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
29
Kills
13
13
Deaths
29
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Daynno
Janus
8
4
2
2.25
W
Hercules
Fleptezy
Hercules
5
1
8
9
W
Cerberus
JustinClay
Cerberus
3
2
12
4.5
W
Scylla
LeBeastBro
Scylla
2
6
9
1.08
W
Serqet
LeSxpreme
Serqet
9
3
5
3.83
L
Kumbhakarna
PerezAlpha
Kumbhakarna
0
3
0
0
L
3
7
4
0.71
L
Cu Chulainn
Thugtistics
Cu Chulainn
2
8
3
0.44
W
Danzaburou
llMkzRayll
Danzaburou
10
1
5
12.5
L
Artemis
mocó
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,932
Damage
48,570
91,648
Taken
84,420
62,805
Mitigated
38,802
40,579
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Daynno
Janus
15,155
416
0
1,866
19,666
6,447
0
5,255
13,655
110,974
0
W
Hercules
Fleptezy
Hercules
11,504
3,870
0
6,677
18,712
14,648
1,896
4,725
13,987
0
51,080
W
Cerberus
JustinClay
Cerberus
18,342
1,512
0
13,564
24,237
27,076
1,881
2,756
20,137
100,245
0
W
Scylla
LeBeastBro
Scylla
8,135
205
0
2,104
13,301
4,397
360
4,761
8,540
85,106
0
W
Serqet
LeSxpreme
Serqet
11,835
3,331
0
7,698
20,236
8,911
0
4,739
15,191
0
110,205
L
Kumbhakarna
PerezAlpha
Kumbhakarna
727
0
111
333
8,510
2,324
0
3,044
5,454
5,233
0
L
14,377
3,956
0
4,962
22,645
9,069
884
4,163
17,932
0
89,965
L
Cu Chulainn
Thugtistics
Cu Chulainn
15,894
4,202
0
2,010
25,430
19,710
294
11,324
12,435
3,847
97,529
W
Danzaburou
llMkzRayll
Danzaburou
16,116
9,357
0
10,536
15,162
7,773
6,154
2,599
12,563
0
123,103
L
Artemis
mocó
Artemis
2,417
982
0
826
8,169
1,252
0
2,713
5,456
0
9,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,226
Gold Earned
54,547
736
Minions Killed
583
0
Camps Cleared
0
2,348,012
Distance Traveled
1,638,908
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,509
580
209
8
0
524,548
3
W
Hercules
14,320
573
74
3
0
466,997
8
W
Cerberus
14,044
562
197
8
0
414,466
5
W
Scylla
12,602
504
129
5
0
460,691
4
W
Serqet
15,015
601
151
6
0
555,073
5
L
Kumbhakarna
8,506
340
6
0
0
156,173
3
L
Loki
11,863
475
162
6
0
422,672
1
L
Cu Chulainn
12,878
515
192
8
0
426,588
2
W
Danzaburou
16,245
650
185
7
0
450,785
7
L
Artemis
6,791
272
14
1
0
108,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role