Player Matchup

Gilgamesh
Gilgamesh
AlmightyJustin4
Gilgamesh
Level 45
God Stats
6W - 5L
1,634 SR
Queue Stats
387W - 388L
1,469 Elo+
Party 2
Neith
Neith
CaptainMayhem123
Neith
Level 18
God Stats
1W - 5L
1,439 SR
Queue Stats
17W - 29L
1,349 Elo+
Solo
Guan Yu
Guan Yu
HumungoPog
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,403 Elo+
Party 3
Cerberus
Cerberus
Sc rghy
Cerberus
Level 14
God Stats
2W - 3L
1,634 SR
Queue Stats
84W - 93L
1,436 Elo+
Party 2
Thoth
Thoth
TsDak
Thoth
Level 15
God Stats
3W - 1L
1,810 SR
Queue Stats
21W - 29L
1,347 Elo+
Party 3
Team Averages
Level 20
1,604 SR
1,401 Elo+

VS

Team Averages
Level 19
1,627 SR
1,464 Elo+
Sylvanus
Sylvanus
ASAPwocky
Sylvanus
Level 16
God Stats
2W - 0L
1,755 SR
Queue Stats
22W - 20L
1,461 Elo+
Party 1
Nemesis
Nemesis
BarnacleBruh
Nemesis
Level 28
God Stats
19W - 12L
1,524 SR
Queue Stats
71W - 70L
1,506 Elo+
Party 1
Izanami
Izanami
MermaidMaynee
Izanami
Level 29
God Stats
54W - 21L
1,668 SR
Queue Stats
108W - 73L
1,573 Elo+
Party 1
Zeus
Zeus
MunchyQ
Zeus
Level 15
God Stats
12W - 1L
1,803 SR
Queue Stats
34W - 24L
1,499 Elo+
Party 1
Sol
Sol
tetrasodium
Sol
Level 9
God Stats
18W - 15L
1,387 SR
Queue Stats
158W - 186L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlmightyJustin4
Gilgamesh
20
17 / 2 / 4
14,629
636
27,965
21,030
13,827
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 1 / 0
6,487
282
831
2,098
358
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
HumungoPog
Guan Yu
17
4 / 3 / 6
10,724
466
8,061
14,041
14,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Sc rghy
Cerberus
15
0 / 7 / 2
9,264
403
3,125
20,730
15,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
TsDak
Thoth
17
5 / 7 / 4
11,570
503
15,326
14,316
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASAPwocky
Sylvanus
15
0 / 4 / 9
9,395
408
2,992
18,898
14,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
BarnacleBruh
Nemesis
19
3 / 6 / 7
11,438
497
6,526
19,473
7,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
20
13 / 5 / 2
13,982
608
24,625
19,878
7,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
MunchyQ
Zeus
19
3 / 6 / 4
11,734
510
12,410
14,047
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 0
10,602
461
5,568
11,237
2,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
26
Kills
20
20
Deaths
27
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ASAPwocky
Sylvanus
0
4
9
1.13
L
Gilgamesh
AlmightyJustin4
Gilgamesh
17
2
4
9.5
W
Nemesis
BarnacleBruh
Nemesis
3
6
7
1.08
L
0
1
0
0
L
Guan Yu
HumungoPog
Guan Yu
4
3
6
2.33
W
Izanami
13
5
2
2.8
W
Zeus
MunchyQ
Zeus
3
6
4
0.83
L
Cerberus
Sc rghy
Cerberus
0
7
2
0.14
L
Thoth
TsDak
Thoth
5
7
4
1
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,308
Damage
52,121
72,215
Taken
83,533
49,605
Mitigated
37,422
13,144
Healing
26,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ASAPwocky
Sylvanus
2,992
1,067
1,204
5,469
18,898
14,713
956
3,796
14,990
21,235
0
L
Gilgamesh
AlmightyJustin4
Gilgamesh
27,965
10,220
0
3,413
21,030
13,827
1,586
4,368
16,662
0
129,058
W
Nemesis
BarnacleBruh
Nemesis
6,526
2,965
0
6,421
19,473
7,751
1,177
4,987
14,116
0
72,940
L
831
413
0
760
2,098
358
0
198
1,900
0
5,893
L
Guan Yu
HumungoPog
Guan Yu
8,061
789
1,400
3,284
14,041
14,950
728
7,971
6,070
0
38,091
W
Izanami
24,625
18,134
0
9,310
19,878
7,405
3,092
3,410
16,330
0
117,925
W
Zeus
MunchyQ
Zeus
12,410
900
233
2,388
14,047
4,620
513
4,452
9,037
81,624
0
L
Cerberus
Sc rghy
Cerberus
3,125
87
0
3,660
20,730
15,076
52
2,066
18,664
44,950
0
L
Thoth
TsDak
Thoth
15,326
672
0
627
14,316
5,394
852
6,367
7,949
62,689
0
W
5,568
909
93
1,399
11,237
2,933
2,420
819
10,234
48,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
57,151
486
Minions Killed
576
0
Camps Cleared
0
1,895,030
Distance Traveled
2,049,227
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,395
408
37
2
0
407,025
0
L
Gilgamesh
14,629
636
191
8
0
529,357
1
W
Nemesis
11,438
497
123
5
0
482,853
1
L
Neith
6,487
282
6
0
0
99,188
2
L
Guan Yu
10,724
466
70
3
0
443,960
2
W
Izanami
13,982
608
183
8
0
421,540
4
W
Zeus
11,734
510
137
6
0
410,276
6
L
Cerberus
9,264
403
100
4
0
412,517
7
L
Thoth
11,570
503
119
5
0
410,008
0
W
Sol
10,602
461
96
4
0
327,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role