Player Matchup

Izanami
Izanami
Kanekouille
Izanami
Level 12
God Stats
8W - 8L
1,436 SR
Queue Stats
13W - 19L
1,297 Elo+
Solo
Artemis
Artemis
Pikachusurfeur
Artemis
Level 15
God Stats
8W - 21L
1,241 SR
Queue Stats
36W - 70L
1,188 Elo+
Solo
Agni
Agni
SzczurWPiwnicy
Agni
Level 30
God Stats
3W - 3L
1,562 SR
Queue Stats
38W - 40L
1,502 Elo+
Solo
Loki
Loki
mentos2001
Loki
Level 11
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 1L
1,642 Elo+
Solo
Guan Yu
Guan Yu
Пиводел
Guan Yu
Level 5
God Stats
1W - 1L
1,206 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,396 SR
1,426 Elo+

VS

Team Averages
Level 15
1,501 SR
1,305 Elo+
Artio
Artio
Arizonatearss
Artio
Level 17
God Stats
14W - 8L
1,622 SR
Queue Stats
88W - 65L
1,514 Elo+
Solo
Poseidon
Poseidon
JihadidJohn
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,114 Elo+
Party 1
Skadi
Skadi
PS4frog
Skadi
Level 15
God Stats
14W - 9L
1,548 SR
Queue Stats
159W - 157L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
s3oodi07
Tsukuyomi
Level 29
God Stats
1W - 0L
1,336 SR
Queue Stats
10W - 13L
1,315 Elo+
Solo
Amaterasu
Amaterasu
yyyxam
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kanekouille
Izanami
13
8 / 9 / 2
8,669
510
7,164
12,909
3,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 8 / 5
7,528
443
1,801
8,655
2,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
6 / 6 / 4
8,398
494
9,881
9,832
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 10 / 4
7,771
457
7,122
13,589
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 10 / 3
6,896
406
2,399
13,001
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 12
8,897
523
3,587
7,943
5,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
JihadidJohn
Poseidon
14
6 / 7 / 9
9,028
531
10,613
8,650
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
PS4frog
Skadi
14
12 / 6 / 5
9,805
577
12,608
9,202
2,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
s3oodi07
Tsukuyomi
16
13 / 3 / 9
10,528
619
14,507
11,006
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
yyyxam
Amaterasu
11
4 / 6 / 4
7,953
468
3,429
9,970
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
22
Kills
41
43
Deaths
22
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
W
Poseidon
JihadidJohn
Poseidon
6
7
9
1.5
L
Izanami
Kanekouille
Izanami
8
9
2
1
W
Skadi
PS4frog
Skadi
12
6
5
2.42
L
2
8
5
0.56
L
6
6
4
1.33
L
4
10
4
0.6
W
Tsukuyomi
s3oodi07
Tsukuyomi
13
3
9
5.83
W
Amaterasu
yyyxam
Amaterasu
4
6
4
1
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
44,744
57,986
Taken
46,771
22,849
Mitigated
19,783
7,268
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,587
124
664
1,998
7,943
5,184
604
1,584
6,127
11,721
0
W
Poseidon
JihadidJohn
Poseidon
10,613
2,066
0
0
8,650
2,631
773
3,041
5,314
42,259
0
L
Izanami
Kanekouille
Izanami
7,164
4,093
0
850
12,909
3,522
683
2,357
10,410
0
29,904
W
Skadi
PS4frog
Skadi
12,608
5,585
0
734
9,202
2,628
1,244
601
8,525
0
40,846
L
1,801
1,179
0
906
8,655
2,284
331
1,756
6,821
0
10,774
L
9,881
998
0
2,329
9,832
3,083
440
3,927
5,609
34,191
0
L
7,122
1,800
0
2,434
13,589
3,867
0
1,589
11,956
0
39,930
W
Tsukuyomi
s3oodi07
Tsukuyomi
14,507
5,100
0
3,631
11,006
3,939
655
1,540
9,226
0
58,041
W
Amaterasu
yyyxam
Amaterasu
3,429
1,584
0
132
9,970
5,401
2,620
2,379
7,423
0
21,455
L
2,399
493
50
699
13,001
10,093
0
3,851
8,990
0
18,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
46,211
243
Minions Killed
309
0
Camps Cleared
0
1,226,262
Distance Traveled
1,639,958
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,897
523
13
1
0
379,896
6
W
Poseidon
9,028
531
94
6
0
303,393
0
L
Izanami
8,669
510
59
3
0
252,791
0
W
Skadi
9,805
577
57
3
0
292,202
1
L
Artemis
7,528
443
21
1
0
171,075
2
L
Agni
8,398
494
62
4
0
268,067
1
L
Loki
7,771
457
65
4
0
295,752
0
W
Tsukuyomi
10,528
619
102
6
0
366,996
4
W
Amaterasu
7,953
468
43
3
0
297,471
3
L
Guan Yu
6,896
406
36
2
0
238,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role