Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
LowerEast645
Fenrir
Level 144
God Stats
7W - 8L
1,800 SR
Queue Stats
107W - 84L
1,663 Elo+
Party 2
Ares
Ares
LowerNorth645
Ares
Level 115
God Stats
1W - 1L
1,874 SR
Queue Stats
84W - 58L
1,665 Elo+
Party 2
Gilgamesh
Gilgamesh
PittFighter45
Gilgamesh
Level 154
God Stats
20W - 11L
1,500 SR
Queue Stats
229W - 230L
1,546 Elo+
Solo
Hou Yi
Hou Yi
SummerWillCome
Hou Yi
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 128
1,635 SR
1,575 Elo+

VS

Team Averages
Level 124
1,410 SR
1,553 Elo+
Hun Batz
Hun Batz
Blackee-_-Slays
Hun Batz
Level 118
God Stats
0W - 1L
1,275 SR
Queue Stats
71W - 74L
1,562 Elo+
Party 1
Medusa
Medusa
Journy
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mr2Smooth4Yuu
Thanatos
Level 125
God Stats
1W - 2L
1,397 SR
Queue Stats
40W - 49L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
TrashBoiGames
Kukulkan
Level 123
God Stats
3W - 3L
1,649 SR
Queue Stats
159W - 115L
1,657 Elo+
Party 1
Hercules
Hercules
lampsys
Hercules
Level 128
God Stats
0W - 2L
1,229 SR
Queue Stats
6W - 9L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 3 / 6
9,527
866
6,504
8,457
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
10 / 4 / 11
11,049
1,004
17,611
13,924
9,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 15
9,774
889
5,344
15,357
14,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
PittFighter45
Gilgamesh
15
4 / 1 / 7
8,978
816
7,199
11,544
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 1 / 13
9,586
871
11,720
11,645
6,127
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 10 / 3
6,592
599
5,237
12,811
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Journy
Medusa
14
1 / 1 / 5
7,735
703
6,626
5,645
2,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Mr2Smooth4Yuu
Thanatos
14
3 / 8 / 5
8,940
813
6,615
13,446
5,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TrashBoiGames
Kukulkan
17
4 / 1 / 4
10,044
913
18,176
8,193
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
lampsys
Hercules
14
3 / 7 / 6
8,995
818
5,672
13,458
10,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
27
Kills
11
11
Deaths
27
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
6
2.67
L
Hun Batz
0
10
3
0.15
L
Medusa
Journy
Medusa
1
1
5
3.5
W
Fenrir
10
4
11
3.88
W
3
2
15
5.25
L
Thanatos
Mr2Smooth4Yuu
Thanatos
3
8
5
0.69
W
Gilgamesh
PittFighter45
Gilgamesh
4
1
7
7.5
W
5
1
13
11.5
L
Kukulkan
TrashBoiGames
Kukulkan
4
1
4
6
L
Hercules
lampsys
Hercules
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,378
Damage
42,326
60,927
Taken
53,553
45,183
Mitigated
28,413
13,761
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,504
326
981
1,692
8,457
4,542
591
2,776
5,608
32,997
0
L
Hun Batz
5,237
1,113
0
190
12,811
6,460
2
3,258
9,435
0
13,182
L
Medusa
Journy
Medusa
6,626
1,730
0
675
5,645
2,383
0
626
4,995
0
30,500
W
Fenrir
17,611
5,911
0
3,408
13,924
9,911
1,593
4,392
8,694
0
34,241
W
5,344
586
0
1,829
15,357
14,929
417
1,595
13,559
12,054
0
L
Thanatos
Mr2Smooth4Yuu
Thanatos
6,615
1,703
0
4,775
13,446
5,459
0
2,924
10,410
0
18,978
W
Gilgamesh
PittFighter45
Gilgamesh
7,199
1,213
0
1,461
11,544
9,674
672
4,774
6,552
0
27,798
W
11,720
5,023
0
4,390
11,645
6,127
2,129
4,306
7,143
0
34,891
L
Kukulkan
TrashBoiGames
Kukulkan
18,176
837
0
500
8,193
3,631
0
2,447
5,620
54,553
0
L
Hercules
lampsys
Hercules
5,672
1,550
0
887
13,458
10,480
0
2,400
10,912
0
9,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
42,306
248
Minions Killed
225
11
Camps Cleared
6
1,043,609
Distance Traveled
892,209
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,527
866
80
7
2
213,772
2
L
Hun Batz
6,592
599
24
2
2
144,489
0
L
Medusa
7,735
703
54
5
1
195,924
2
W
Fenrir
11,049
1,004
36
3
4
218,527
1
W
Ares
9,774
889
10
1
1
209,039
2
L
Thanatos
8,940
813
32
3
1
175,384
1
W
Gilgamesh
8,978
816
51
5
3
209,728
2
W
Hou Yi
9,586
871
71
6
1
192,543
2
L
Kukulkan
10,044
913
108
10
2
208,065
0
L
Hercules
8,995
818
7
1
0
168,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role