Player Matchup

Nike
Nike
Desunaito667
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,298 Elo+
Party 1
Osiris
Osiris
ImmoralDarkStar
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 40L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Madlunacy
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,448 Elo+
Party 1
Nemesis
Nemesis
TheDankStorm
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
starbender89
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,298 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,431 Elo+

VS

Team Averages
Level 53
1,531 SR
1,481 Elo+
Horus
Horus
Ceculspill
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 165L
1,506 Elo+
Solo
Izanami
Izanami
NebularRift
Izanami
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 57L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
SintheticSlime8
Kukulkan
Level 41
God Stats
0W - 1L
1,655 SR
Queue Stats
11W - 13L
1,513 Elo+
Party 2
Freya
Freya
jayjaybelitt
Freya
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 228L
1,451 Elo+
Party 3
Baba Yaga
Baba Yaga
marmarbanga
Baba Yaga
Level 86
God Stats
0W - 5L
1,500 SR
Queue Stats
98W - 111L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 15
11,432
762
13,119
18,769
18,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
11 / 6 / 12
13,985
932
22,298
24,099
13,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Madlunacy
Ah Muzen Cab
18
4 / 6 / 16
11,398
760
10,085
12,632
4,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
TheDankStorm
Nemesis
19
7 / 5 / 14
11,776
785
22,580
20,054
12,378
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
starbender89
Baron Samedi
18
3 / 7 / 13
11,175
745
17,797
13,003
6,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
6 / 5 / 16
11,144
743
10,579
38,533
37,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
NebularRift
Izanami
18
9 / 7 / 10
11,589
773
23,006
19,569
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
6 / 5 / 11
10,466
698
14,427
11,394
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 6 / 13
10,648
710
5,969
14,081
6,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
marmarbanga
Baba Yaga
20
5 / 5 / 22
11,480
765
21,162
16,456
8,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
102
28
Kills
30
30
Deaths
28
70
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Horus
6
5
16
2.8
W
3
6
15
1.75
W
11
6
12
2.83
W
Ah Muzen Cab
Madlunacy
Ah Muzen Cab
4
6
16
2
L
Izanami
NebularRift
Izanami
9
7
10
2
L
Kukulkan
6
5
11
2.3
W
Nemesis
TheDankStorm
Nemesis
7
5
14
2.8
L
4
6
13
1.75
L
Baba Yaga
marmarbanga
Baba Yaga
5
5
22
3.2
W
Baron Samedi
starbender89
Baron Samedi
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,879
Damage
75,143
88,557
Taken
100,033
55,452
Mitigated
66,066
32,838
Healing
45,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
10,579
4,735
8,263
19,567
38,533
37,753
488
10,103
28,430
0
13,778
W
13,119
1,987
2,347
2,470
18,769
18,129
518
6,331
12,438
0
23,722
W
22,298
7,719
1,693
5,666
24,099
13,375
1,939
12,196
11,903
0
38,021
W
Ah Muzen Cab
Madlunacy
Ah Muzen Cab
10,085
6,288
1,428
3,835
12,632
4,719
2,469
8,030
4,602
0
30,968
L
Izanami
NebularRift
Izanami
23,006
14,196
1,208
2,950
19,569
8,572
968
4,571
14,998
154
44,713
L
Kukulkan
14,427
1,826
730
1,750
11,394
4,771
343
1,087
10,307
28,554
0
W
Nemesis
TheDankStorm
Nemesis
22,580
11,587
1,248
6,395
20,054
12,378
0
7,928
12,126
1,557
29,792
L
5,969
1,657
1,207
2,132
14,081
6,772
738
1,842
12,239
11,824
0
L
Baba Yaga
marmarbanga
Baba Yaga
21,162
1,730
2,194
5,314
16,456
8,198
791
1,167
15,289
33,559
0
W
Baron Samedi
starbender89
Baron Samedi
17,797
941
5,196
2,560
13,003
6,851
621
7,215
5,788
32,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
55,327
141
Minions Killed
149
0
Camps Cleared
0
1,295,693
Distance Traveled
1,206,297
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,144
743
16
1
0
271,419
4
W
Nike
11,432
762
24
2
0
254,819
0
W
Osiris
13,985
932
36
2
0
273,903
0
W
Ah Muzen Cab
11,398
760
46
3
0
250,276
0
L
Izanami
11,589
773
63
4
0
221,134
0
L
Kukulkan
10,466
698
27
2
0
220,806
1
W
Nemesis
11,776
785
10
1
0
293,868
1
L
Freya
10,648
710
15
1
0
222,723
1
L
Baba Yaga
11,480
765
28
2
0
270,215
0
W
Baron Samedi
11,175
745
25
2
0
222,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role