Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CamoRAMB095
Erlang Shen
Level 68
God Stats
5W - 7L
1,513 SR
Queue Stats
100W - 91L
1,508 Elo+
Solo
Artio
Artio
TheElegantLemon
Artio
Level 107
God Stats
6W - 6L
1,555 SR
Queue Stats
270W - 263L
1,508 Elo+
Solo
Skadi
Skadi
Zen Zoso Solo
Skadi
Level 120
God Stats
43W - 53L
1,421 SR
Queue Stats
689W - 780L
1,349 Elo+
Solo
Vulcan
Vulcan
godofwar660
Vulcan
Level 104
God Stats
4W - 1L
1,746 SR
Queue Stats
415W - 456L
1,318 Elo+
Solo
Team Averages
Level 98
1,547 SR
1,437 Elo+

VS

Team Averages
Level 79
1,478 SR
1,483 Elo+
Athena
Athena
FearAllReason
Athena
Level 81
God Stats
20W - 9L
1,692 SR
Queue Stats
35W - 33L
1,499 Elo+
Party 1
Yemoja
Yemoja
NOBLE 228
Yemoja
Level 63
God Stats
25W - 30L
1,525 SR
Queue Stats
363W - 411L
1,361 Elo+
Solo
King Arthur
King Arthur
ShadowSpyA25
King Arthur
Level 104
God Stats
7W - 14L
1,237 SR
Queue Stats
49W - 42L
1,554 Elo+
Party 1
Hel
Hel
iiQueenSokii
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,627 Elo+
Solo
Medusa
Medusa
oOShiftyOneOo
Medusa
Level 79
God Stats
111W - 141L
1,437 SR
Queue Stats
236W - 282L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 4
8,763
515
11,998
7,231
2,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
CamoRAMB095
Erlang Shen
14
5 / 5 / 5
9,199
541
10,904
15,654
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
7 / 2 / 5
8,740
514
9,836
14,757
6,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 5
7,805
459
6,201
8,220
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
1 / 4 / 3
8,034
473
5,966
10,828
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,624
507
9,324
15,329
5,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
NOBLE 228
Yemoja
13
2 / 3 / 3
7,515
442
3,863
13,038
8,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ShadowSpyA25
King Arthur
14
6 / 4 / 1
8,314
489
10,884
17,502
12,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 0
5,922
348
952
3,143
1,386
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 5 / 2
7,658
450
7,391
11,663
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
14
14
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
4
4
W
Erlang Shen
CamoRAMB095
Erlang Shen
5
5
5
1.5
L
4
2
4
3
L
Yemoja
NOBLE 228
Yemoja
2
3
3
1.17
L
King Arthur
ShadowSpyA25
King Arthur
6
4
1
1.63
W
7
2
5
4.75
W
0
2
5
1.25
W
Vulcan
1
4
3
0.63
L
0
1
0
0
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,905
Damage
32,414
56,690
Taken
60,675
24,479
Mitigated
31,119
22,345
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,998
4,442
425
3,251
7,231
2,566
2,184
4,337
2,894
57,155
0
W
Erlang Shen
CamoRAMB095
Erlang Shen
10,904
5,871
0
5,964
15,654
8,164
221
2,499
12,780
0
42,519
L
9,324
1,524
0
3,482
15,329
5,219
0
7,094
8,235
58,824
0
L
Yemoja
NOBLE 228
Yemoja
3,863
722
2,734
2,874
13,038
8,439
0
7,188
5,850
21,187
0
L
King Arthur
ShadowSpyA25
King Arthur
10,884
1,621
0
5,644
17,502
12,326
490
6,431
11,071
0
35,509
W
9,836
1,192
1,521
6,394
14,757
6,861
208
3,689
11,043
34,783
0
W
6,201
2,969
0
1,422
8,220
2,579
422
1,753
6,467
0
42,087
W
Vulcan
5,966
1,546
0
3,368
10,828
4,309
92
1,861
8,842
41,030
0
L
952
143
56
475
3,143
1,386
0
2,648
495
19,183
0
L
7,391
3,664
0
1,662
11,663
3,749
348
4,439
7,224
0
48,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
38,033
350
Minions Killed
310
0
Camps Cleared
0
1,500,502
Distance Traveled
1,289,622
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,763
515
93
5
0
255,717
2
W
Erlang Shen
9,199
541
77
5
0
311,972
5
L
Athena
8,624
507
128
8
0
368,637
0
L
Yemoja
7,515
442
42
2
0
244,664
3
L
King Arthur
8,314
489
51
3
0
302,249
0
W
Artio
8,740
514
45
3
0
355,225
5
W
Skadi
7,805
459
61
4
0
298,144
1
W
Vulcan
8,034
473
74
4
0
279,444
1
L
Hel
5,922
348
27
2
0
134,053
0
L
Medusa
7,658
450
62
4
0
240,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role