Player Matchup

Cupid
Cupid
Silver II
Cavedude72
Cupid
Silver II
Level 112
God Stats
13W - 5L
1,764 SR
Queue Stats
97W - 87L
1,389 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Csmitty1221
Sun Wukong
Silver IV
Level 116
God Stats
5W - 1L
1,645 SR
Queue Stats
12W - 15L
1,377 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
KorraSimp
Tsukuyomi
Gold IV
Level 108
God Stats
10W - 8L
1,802 SR
Queue Stats
112W - 95L
1,394 MMR
Solo
Bacchus
Bacchus
Silver II
PugeHenisXxX
Bacchus
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,364 MMR
Party 1
Nu Wa
Nu Wa
Silver II
TheGeanmarcoM
Nu Wa
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,642 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,511 SR
1,432 MMR
Persephone
Persephone
Gold IV
AngellightxD
Persephone
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
BerZherk
Sobek
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
Haptics
Chernobog
Gold V
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,373 MMR
Solo
King Arthur
King Arthur
Gold IV
LordHeliz
King Arthur
Gold IV
Level 98
God Stats
32W - 23L
1,557 SR
Queue Stats
105W - 103L
1,391 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Lycatic
Ratatoskr
Gold IV
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
599W - 596L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
4 / 2 / 4
12,647
666
10,229
11,937
4,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Csmitty1221
Sun Wukong
19
2 / 2 / 8
11,637
612
14,417
17,773
13,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
KorraSimp
Tsukuyomi
20
11 / 2 / 7
12,123
638
19,539
16,057
6,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
PugeHenisXxX
Bacchus
14
3 / 3 / 8
9,565
503
7,572
14,213
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 3 / 9
9,863
519
12,622
7,737
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ApolloTiamatAthenaScyllaSet

VS

Bans
Guan YuDanzaburouCu ChulainnKhepriAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngellightxD
Persephone
14
1 / 2 / 3
8,959
472
9,810
9,186
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
BerZherk
Sobek
14
1 / 4 / 3
9,015
474
6,211
20,210
19,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Haptics
Chernobog
17
2 / 6 / 2
10,255
540
6,618
17,779
6,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
LordHeliz
King Arthur
17
4 / 5 / 0
10,936
576
13,488
24,927
19,840
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Lycatic
Ratatoskr
17
4 / 5 / 2
10,246
539
6,497
14,405
8,868
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
22
Kills
12
12
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
AngellightxD
Persephone
1
2
3
1.25
L
Sobek
BerZherk
Sobek
1
4
3
0.63
W
Cupid
4
2
4
3
W
Sun Wukong
Csmitty1221
Sun Wukong
2
2
8
3
L
Chernobog
Haptics
Chernobog
2
6
2
0.5
W
Tsukuyomi
KorraSimp
Tsukuyomi
11
2
7
7.25
L
King Arthur
LordHeliz
King Arthur
4
5
0
0.8
L
Ratatoskr
Lycatic
Ratatoskr
4
5
2
1
W
Bacchus
PugeHenisXxX
Bacchus
3
3
8
2.33
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,379
Damage
42,624
67,717
Taken
86,507
40,917
Mitigated
58,811
25,760
Healing
27,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AngellightxD
Persephone
9,810
58
0
1,611
9,186
3,311
240
2,486
6,435
58,891
0
L
Sobek
BerZherk
Sobek
6,211
401
0
6,759
20,210
19,893
116
8,541
11,285
29,098
0
W
Cupid
10,229
6,789
224
6,206
11,937
4,506
1,098
1,664
10,252
0
103,176
W
Sun Wukong
Csmitty1221
Sun Wukong
14,417
3,547
0
8,298
17,773
13,091
278
1,382
16,295
0
86,060
L
Chernobog
Haptics
Chernobog
6,618
4,082
0
5,424
17,779
6,899
0
2,081
15,518
0
77,573
W
Tsukuyomi
KorraSimp
Tsukuyomi
19,539
6,341
0
8,330
16,057
6,852
218
4,111
11,738
0
97,398
L
King Arthur
LordHeliz
King Arthur
13,488
2,076
0
8,028
24,927
19,840
0
2,239
22,499
0
83,634
L
Ratatoskr
Lycatic
Ratatoskr
6,497
987
0
5,363
14,405
8,868
0
3,428
10,575
0
80,252
W
Bacchus
PugeHenisXxX
Bacchus
7,572
745
0
2,333
14,213
14,055
44
4,679
9,360
25,778
0
W
12,622
2,647
0
369
7,737
2,413
741
3,422
4,051
58,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,835
Gold Earned
49,411
666
Minions Killed
612
0
Camps Cleared
0
1,959,659
Distance Traveled
1,902,646
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,959
472
119
6
0
365,088
8
L
Sobek
9,015
474
34
2
0
403,786
4
W
Cupid
12,647
666
188
10
0
351,309
2
W
Sun Wukong
11,637
612
184
10
0
402,462
3
L
Chernobog
10,255
540
146
8
0
338,694
5
W
Tsukuyomi
12,123
638
149
8
0
443,328
6
L
King Arthur
10,936
576
161
8
0
362,040
4
L
Ratatoskr
10,246
539
152
8
0
433,038
2
W
Bacchus
9,565
503
27
1
0
408,546
4
W
Nu Wa
9,863
519
118
6
0
354,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role