Player Matchup

Ne Zha
Ne Zha
Boku-Mon
Ne Zha
Level 135
God Stats
52W - 26L
2,045 SR
Queue Stats
282W - 171L
1,761 Elo+
Party 2
Sylvanus
Sylvanus
HippleNocker
Sylvanus
Level 127
God Stats
12W - 8L
1,678 SR
Queue Stats
98W - 70L
1,712 Elo+
Party 2
Ra
Ra
MuskyDaFish
Ra
Level 20
God Stats
0W - 1L
1,639 SR
Queue Stats
45W - 33L
1,696 Elo+
Party 2
Artemis
Artemis
Tmat8787
Artemis
Level 14
God Stats
1W - 1L
1,682 SR
Queue Stats
15W - 15L
1,643 Elo+
Party 2
Gilgamesh
Gilgamesh
radrobot
Gilgamesh
Level 29
God Stats
5W - 6L
1,695 SR
Queue Stats
306W - 157L
1,746 Elo+
Party 2
Team Averages
Level 65
1,748 SR
1,711 Elo+

VS

Team Averages
Level 96
1,625 SR
1,666 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BlackNightGP
Poseidon
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,846 Elo+
Party 1
Neith
Neith
Rosme
Neith
Level 149
God Stats
7W - 8L
1,688 SR
Queue Stats
172W - 200L
1,656 Elo+
Party 1
Thor
Thor
SONBLADE
Thor
Level 160
God Stats
6W - 10L
1,757 SR
Queue Stats
232W - 223L
1,663 Elo+
Party 1
Chernobog
Chernobog
pudinn
Chernobog
Level 127
God Stats
12W - 7L
1,681 SR
Queue Stats
239W - 228L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Boku-Mon
Ne Zha
16
5 / 7 / 2
11,089
504
10,222
20,115
6,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
HippleNocker
Sylvanus
13
1 / 8 / 2
8,972
408
8,368
21,064
17,456
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 6 / 3
9,716
442
6,930
11,465
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tmat8787
Artemis
15
1 / 6 / 0
9,131
415
4,991
12,428
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
radrobot
Gilgamesh
18
3 / 6 / 4
11,501
523
16,249
25,826
22,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
1 / 2 / 10
11,438
520
6,130
15,942
13,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
BlackNightGP
Poseidon
19
9 / 1 / 10
12,498
568
17,654
12,297
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Rosme
Neith
17
3 / 3 / 10
11,246
511
15,372
18,235
7,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
20
16 / 4 / 3
12,777
581
17,961
16,454
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
pudinn
Chernobog
19
4 / 1 / 12
12,538
570
12,227
16,755
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
11
Kills
33
33
Deaths
11
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
2
10
3
W
Poseidon
BlackNightGP
Poseidon
9
1
10
14
L
Ne Zha
Boku-Mon
Ne Zha
5
7
2
0.86
L
Sylvanus
HippleNocker
Sylvanus
1
8
2
0.25
L
1
6
3
0.42
W
Neith
Rosme
Neith
3
3
10
2.67
W
Thor
16
4
3
4.38
L
Artemis
Tmat8787
Artemis
1
6
0
0.17
W
Chernobog
pudinn
Chernobog
4
1
12
10
L
Gilgamesh
radrobot
Gilgamesh
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,760
Damage
69,344
90,898
Taken
79,683
55,965
Mitigated
38,589
29,380
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,130
740
640
684
15,942
13,494
240
3,842
12,100
43,801
0
W
Poseidon
BlackNightGP
Poseidon
17,654
640
429
5,055
12,297
4,106
1,802
4,072
8,225
86,360
0
L
Ne Zha
Boku-Mon
Ne Zha
10,222
1,240
0
6,580
20,115
6,942
0
3,834
16,089
0
63,989
L
Sylvanus
HippleNocker
Sylvanus
8,368
1,293
3,421
7,196
21,064
17,456
0
6,964
13,634
27,355
0
L
6,930
347
863
2,312
11,465
4,228
433
5,838
5,309
60,853
0
W
Neith
Rosme
Neith
15,372
7,115
0
5,240
18,235
7,551
6,134
2,176
16,059
0
64,845
W
Thor
17,961
4,342
0
5,600
16,454
6,835
0
1,399
15,055
0
89,229
L
Artemis
Tmat8787
Artemis
4,991
2,576
0
662
12,428
4,364
1,094
1,374
11,054
0
41,293
W
Chernobog
pudinn
Chernobog
12,227
8,027
0
5,726
16,755
6,603
2,264
3,809
12,946
0
79,435
L
Gilgamesh
radrobot
Gilgamesh
16,249
5,193
0
8,346
25,826
22,975
273
4,610
21,028
0
66,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,409
Gold Earned
60,497
453
Minions Killed
609
0
Camps Cleared
0
1,876,699
Distance Traveled
2,067,270
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,438
520
59
3
0
415,187
3
W
Poseidon
12,498
568
162
7
0
434,841
7
L
Ne Zha
11,089
504
105
5
0
419,590
5
L
Sylvanus
8,972
408
33
2
0
368,775
6
L
Ra
9,716
442
114
5
0
394,554
3
W
Neith
11,246
511
112
5
0
368,574
4
W
Thor
12,777
581
126
6
0
414,822
5
L
Artemis
9,131
415
82
4
0
336,073
1
W
Chernobog
12,538
570
150
7
0
433,846
5
L
Gilgamesh
11,501
523
119
5
0
357,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role