Player Matchup

Thor
Thor
Brodderss2
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,719 Elo+
Party 2
Izanami
Izanami
Mynicca UK
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 11L
1,820 Elo+
Party 2
Tyr
Tyr
RumHam94
Tyr
Level 18
God Stats
35W - 41L
1,581 SR
Queue Stats
110W - 130L
1,502 Elo+
Solo
Hel
Hel
UwUbigboiz
Hel
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 98L
1,628 Elo+
Solo
Terra
Terra
carnicerodelidel
Terra
Level 18
God Stats
3W - 2L
1,587 SR
Queue Stats
40W - 51L
1,433 Elo+
Solo
Team Averages
Level 12
1,534 SR
1,621 Elo+

VS

Team Averages
Level 20
1,537 SR
1,602 Elo+
Tiamat
Tiamat
ChampFilQ
Tiamat
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
57W - 25L
1,669 Elo+
Solo
Osiris
Osiris
Fariko Syntax
Osiris
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,551 Elo+
Solo
Fenrir
Fenrir
Martinee__
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 9L
1,747 Elo+
Party 1
Cerberus
Cerberus
baderghanem86
Cerberus
Level 29
God Stats
35W - 26L
1,749 SR
Queue Stats
318W - 316L
1,561 Elo+
Solo
Ullr
Ullr
cho7_49
Ullr
Level 28
God Stats
12W - 9L
1,644 SR
Queue Stats
100W - 93L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 8
11,104
694
13,677
11,604
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Mynicca UK
Izanami
18
9 / 1 / 5
11,249
703
12,397
11,738
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 8
8,523
533
9,355
11,570
7,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 1 / 4
8,964
560
7,451
9,815
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 2 / 14
7,940
496
4,875
16,390
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChampFilQ
Tiamat
14
3 / 6 / 1
8,503
531
9,867
12,603
7,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 0
8,454
528
8,863
15,590
14,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Martinee__
Fenrir
13
2 / 6 / 2
8,109
507
5,293
14,212
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
baderghanem86
Cerberus
9
0 / 6 / 2
6,467
404
6,876
15,953
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
cho7_49
Ullr
14
0 / 6 / 1
7,746
484
4,792
10,452
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
29
Kills
5
6
Deaths
29
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
L
Tiamat
ChampFilQ
Tiamat
3
6
1
0.58
L
0
5
0
0
L
Fenrir
Martinee__
Fenrir
2
6
2
0.5
W
Izanami
Mynicca UK
Izanami
9
1
5
11.5
W
3
0
8
7
W
5
1
4
7
L
Cerberus
baderghanem86
Cerberus
0
6
2
0.17
W
0
2
14
3.5
L
Ullr
cho7_49
Ullr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,755
Damage
35,691
61,117
Taken
68,810
30,070
Mitigated
36,162
28,870
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,677
3,050
0
2,764
11,604
4,383
0
3,616
7,862
0
77,180
L
Tiamat
ChampFilQ
Tiamat
9,867
1,307
0
3,217
12,603
7,537
158
2,638
9,800
55,592
0
L
8,863
3,359
0
4,685
15,590
14,224
530
2,067
13,477
0
64,044
L
Fenrir
Martinee__
Fenrir
5,293
1,595
0
4,690
14,212
5,069
0
1,602
12,484
0
49,063
W
Izanami
Mynicca UK
Izanami
12,397
8,389
0
5,781
11,738
4,126
2,431
1,999
9,707
0
93,754
W
9,355
1,246
0
3,434
11,570
7,131
1,019
1,400
10,122
0
38,813
W
7,451
717
4,625
6,101
9,815
3,040
461
2,131
7,546
51,261
0
L
Cerberus
baderghanem86
Cerberus
6,876
467
0
4,777
15,953
6,519
0
5,156
10,631
23,339
0
W
4,875
675
394
5,771
16,390
11,390
152
6,989
9,137
17,227
0
L
Ullr
cho7_49
Ullr
4,792
1,642
0
1,901
10,452
2,813
0
360
10,092
0
54,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
39,279
521
Minions Killed
485
0
Camps Cleared
0
1,577,008
Distance Traveled
1,323,325
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,104
694
148
9
0
333,379
3
L
Tiamat
8,503
531
102
6
0
268,188
2
L
Osiris
8,454
528
143
9
0
244,387
1
L
Fenrir
8,109
507
97
6
0
303,319
5
W
Izanami
11,249
703
158
10
0
268,159
4
W
Tyr
8,523
533
78
5
0
353,904
3
W
Hel
8,964
560
117
7
0
311,944
0
L
Cerberus
6,467
404
33
2
0
254,714
1
W
Terra
7,940
496
20
1
0
309,622
1
L
Ullr
7,746
484
110
7
0
252,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role