Player Matchup

Heimdallr
Heimdallr
DemonicHunter03
Heimdallr
Level 68
God Stats
15W - 14L
1,565 SR
Queue Stats
166W - 149L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
GetShrektedFam
Gilgamesh
Level 100
God Stats
3W - 0L
1,814 SR
Queue Stats
39W - 29L
1,632 Elo+
Party 2
Ares
Ares
Royalty
Ares
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 85L
1,556 Elo+
Party 2
Nemesis
Nemesis
SilenceOfHearts
Nemesis
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
360W - 324L
1,554 Elo+
Solo
Tiamat
Tiamat
sweatyretina
Tiamat
Level 158
God Stats
23W - 20L
1,747 SR
Queue Stats
122W - 131L
1,625 Elo+
Solo
Team Averages
Level 116
1,625 SR
1,579 Elo+

VS

Team Averages
Level 118
1,509 SR
1,572 Elo+
Thanatos
Thanatos
GigaDerp
Thanatos
Level 124
God Stats
0W - 1L
1,304 SR
Queue Stats
8W - 9L
1,447 Elo+
Solo
Khepri
Khepri
MrSemp
Khepri
Level 105
God Stats
22W - 10L
1,627 SR
Queue Stats
167W - 90L
1,630 Elo+
Party 1
Sol
Sol
POTEKZIO
Sol
Level 119
God Stats
8W - 11L
1,206 SR
Queue Stats
98W - 96L
1,575 Elo+
Solo
Cernunnos
Cernunnos
Thanos799
Cernunnos
Level 120
God Stats
13W - 10L
1,714 SR
Queue Stats
112W - 96L
1,550 Elo+
Solo
Achilles
Achilles
TheGiver12
Achilles
Level 124
God Stats
1W - 1L
1,692 SR
Queue Stats
180W - 92L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonicHunter03
Heimdallr
18
8 / 2 / 11
12,233
1,223
16,696
10,218
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
GetShrektedFam
Gilgamesh
16
8 / 1 / 9
10,946
1,095
12,927
15,125
9,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Royalty
Ares
18
1 / 2 / 18
11,133
1,113
13,818
14,609
12,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 4 / 16
10,011
1,001
7,431
11,439
5,156
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
16
4 / 4 / 12
10,250
1,025
19,142
9,403
8,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

227

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GigaDerp
Thanatos
16
3 / 5 / 8
10,759
1,076
7,904
12,993
6,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
MrSemp
Khepri
16
0 / 5 / 12
10,307
1,031
5,894
16,800
16,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 1 / 5
10,404
1,040
17,590
8,512
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Thanos799
Cernunnos
16
3 / 8 / 8
10,220
1,022
12,700
20,166
9,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
TheGiver12
Achilles
16
2 / 4 / 9
9,849
985
11,439
16,299
20,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
55
23
Kills
13
13
Deaths
23
66
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DemonicHunter03
Heimdallr
8
2
11
6.75
W
Gilgamesh
GetShrektedFam
Gilgamesh
8
1
9
12.5
L
Thanatos
GigaDerp
Thanatos
3
5
8
1.4
L
Khepri
MrSemp
Khepri
0
5
12
1.2
L
5
1
5
7.5
W
Ares
Royalty
Ares
1
2
18
5
W
2
4
16
2.5
L
Cernunnos
Thanos799
Cernunnos
3
8
8
0.88
L
Achilles
TheGiver12
Achilles
2
4
9
1.63
W
Tiamat
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,014
Damage
55,527
60,794
Taken
74,770
40,520
Mitigated
55,787
4,516
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DemonicHunter03
Heimdallr
16,696
13,034
0
22
10,218
4,575
0
2,923
7,245
0
47,053
W
Gilgamesh
GetShrektedFam
Gilgamesh
12,927
3,811
0
1,105
15,125
9,643
0
5,848
9,127
0
26,335
L
Thanatos
GigaDerp
Thanatos
7,904
1,542
0
4,091
12,993
6,106
0
5,294
7,568
0
25,115
L
Khepri
MrSemp
Khepri
5,894
276
0
1,236
16,800
16,559
0
6,400
10,184
13,593
0
L
17,590
6,221
0
2,604
8,512
3,189
0
4,858
3,564
38,017
0
W
Ares
Royalty
Ares
13,818
274
0
1,323
14,609
12,584
0
7,321
7,138
20,828
0
W
7,431
3,029
0
940
11,439
5,156
0
4,378
6,961
0
21,250
L
Cernunnos
Thanos799
Cernunnos
12,700
6,613
0
2,372
20,166
9,636
0
7,123
12,771
0
40,000
L
Achilles
TheGiver12
Achilles
11,439
2,765
0
2,863
16,299
20,297
0
8,317
7,715
502
21,171
W
Tiamat
19,142
926
0
1,126
9,403
8,562
0
3,516
5,780
35,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,573
Gold Earned
51,539
194
Minions Killed
187
8
Camps Cleared
7
1,006,105
Distance Traveled
1,077,218
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,233
1,223
80
8
4
180,576
1
W
Gilgamesh
10,946
1,095
22
2
1
222,738
0
L
Thanatos
10,759
1,076
41
4
2
199,756
2
L
Khepri
10,307
1,031
13
1
1
234,435
1
L
Sol
10,404
1,040
50
5
2
174,885
2
W
Ares
11,133
1,113
7
1
0
213,029
0
W
Nemesis
10,011
1,001
42
4
1
206,708
0
L
Cernunnos
10,220
1,022
62
6
0
250,371
0
L
Achilles
9,849
985
21
2
2
217,771
0
W
Tiamat
10,250
1,025
43
4
2
183,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role