Player Matchup

Tiamat
Tiamat
Churchie Boi
Tiamat
Level 127
God Stats
1W - 0L
1,665 SR
Queue Stats
87W - 94L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
Inspired Savior
Sylvanus
Level 148
God Stats
2W - 0L
1,802 SR
Queue Stats
52W - 23L
1,917 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tonguedance
Ah Muzen Cab
Level 122
God Stats
13W - 10L
1,668 SR
Queue Stats
113W - 115L
1,542 Elo+
Party 1
Thor
Thor
Type Z TonyG
Thor
Level 159
God Stats
2W - 0L
1,265 SR
Queue Stats
15W - 10L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
Zirosity
Gilgamesh
Level 151
God Stats
2W - 0L
1,411 SR
Queue Stats
19W - 7L
1,757 Elo+
Party 2
Team Averages
Level 141
1,562 SR
1,681 Elo+

VS

Team Averages
Level 129
1,573 SR
1,582 Elo+
Cthulhu
Cthulhu
Darkylicious
Cthulhu
Level 149
God Stats
26W - 19L
1,668 SR
Queue Stats
263W - 231L
1,562 Elo+
Solo
Amaterasu
Amaterasu
FancyMedusa
Amaterasu
Level 136
God Stats
1W - 2L
1,727 SR
Queue Stats
55W - 39L
1,637 Elo+
Solo
Ra
Ra
Paszafist
Ra
Level 148
God Stats
3W - 11L
1,472 SR
Queue Stats
53W - 52L
1,614 Elo+
Solo
Chiron
Chiron
Salady
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,658 Elo+
Solo
Loki
Loki
iBeesttt
Loki
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 2 / 14
10,616
758
12,109
12,603
9,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
19
4 / 1 / 20
11,866
848
15,020
19,282
12,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Tonguedance
Ah Muzen Cab
20
9 / 0 / 11
13,802
986
17,793
9,176
4,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 4 / 8
12,795
914
17,640
15,759
7,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Zirosity
Gilgamesh
18
6 / 5 / 16
12,118
866
17,433
19,288
14,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkylicious
Cthulhu
16
4 / 7 / 5
10,241
732
12,943
23,110
19,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
FancyMedusa
Amaterasu
17
1 / 3 / 5
9,241
660
7,986
21,029
19,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 3 / 5
11,239
803
12,679
16,316
6,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Salady
Chiron
14
0 / 10 / 4
8,452
604
12,475
17,182
6,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
4 / 7 / 3
10,180
727
7,744
11,455
3,782
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
30
Kills
12
12
Deaths
30
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
2
14
4
L
Cthulhu
Darkylicious
Cthulhu
4
7
5
0.93
L
Amaterasu
FancyMedusa
Amaterasu
1
3
5
1.17
W
Sylvanus
4
1
20
14
L
3
3
5
1.83
L
Chiron
Salady
Chiron
0
10
4
0.2
W
Ah Muzen Cab
Tonguedance
Ah Muzen Cab
9
0
11
14.5
W
10
4
8
3.5
W
Gilgamesh
Zirosity
Gilgamesh
6
5
16
2.8
L
Loki
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,995
Damage
53,827
76,108
Taken
89,092
47,964
Mitigated
55,068
28,761
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,109
786
0
4,640
12,603
9,012
1,746
4,758
7,699
38,394
0
L
Cthulhu
Darkylicious
Cthulhu
12,943
130
0
996
23,110
19,636
0
5,462
17,407
28,596
0
L
Amaterasu
FancyMedusa
Amaterasu
7,986
1,684
386
4,663
21,029
19,020
0
5,950
14,860
0
27,111
W
Sylvanus
15,020
6,322
5,246
10,554
19,282
12,548
1,639
6,350
12,682
30,576
2,438
L
12,679
696
2,616
2,315
16,316
6,305
1
7,741
8,423
61,517
0
L
Chiron
Salady
Chiron
12,475
5,781
475
2,834
17,182
6,325
0
5,169
11,745
0
28,896
W
Ah Muzen Cab
Tonguedance
Ah Muzen Cab
17,793
6,833
0
3,237
9,176
4,333
2,884
2,756
6,370
0
60,799
W
17,640
5,343
0
1,082
15,759
7,372
1
4,904
10,805
0
49,084
W
Gilgamesh
Zirosity
Gilgamesh
17,433
3,991
0
4,002
19,288
14,699
1,093
6,787
11,567
0
42,101
L
Loki
7,744
1,824
0
540
11,455
3,782
0
1,384
10,041
0
19,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,197
Gold Earned
49,353
361
Minions Killed
323
11
Camps Cleared
7
1,357,767
Distance Traveled
1,254,047
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,616
758
78
6
1
254,229
0
L
Cthulhu
10,241
732
32
2
1
259,024
0
L
Amaterasu
9,241
660
57
4
0
316,475
4
W
Sylvanus
11,866
848
49
4
1
243,558
2
L
Ra
11,239
803
142
10
2
293,834
5
L
Chiron
8,452
604
58
4
2
197,411
0
W
Ah Muzen Cab
13,802
986
116
8
1
291,566
3
W
Thor
12,795
914
71
5
2
273,987
2
W
Gilgamesh
12,118
866
47
3
6
294,427
3
L
Loki
10,180
727
34
2
2
187,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role