Player Matchup

Bellona
Bellona
JonanPixel
Bellona
Level 4
God Stats
4W - 5L
1,207 SR
Queue Stats
5W - 8L
1,121 Elo+
Solo
Poseidon
Poseidon
Mamji
Poseidon
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,139 Elo+
Party 1
Ymir
Ymir
MonkF93
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,139 Elo+
Party 1
Neith
Neith
Parkourrat
Neith
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 14L
1,139 Elo+
Party 1
Da Ji
Da Ji
Riciehmon
Da Ji
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,139 Elo+
Party 1
Team Averages
Level 7
1,441 SR
1,136 Elo+

VS

Team Averages
Level 21
1,548 SR
1,313 Elo+
Olorun
Olorun
Kozchyan
Olorun
Level 5
God Stats
3W - 1L
1,699 SR
Queue Stats
3W - 8L
1,031 Elo+
Party 3
Baron Samedi
Baron Samedi
Osefsur20
Baron Samedi
Level 5
God Stats
2W - 3L
1,380 SR
Queue Stats
36W - 48L
1,489 Elo+
Party 2
Hou Yi
Hou Yi
RagnaRock_nRoll
Hou Yi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,386 Elo+
Party 2
Odin
Odin
SametSerkan
Odin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 33L
1,227 Elo+
Party 3
Ullr
Ullr
Shinigamîî
Ullr
Level 26
God Stats
1W - 0L
1,662 SR
Queue Stats
18W - 13L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JonanPixel
Bellona
17
1 / 16 / 9
10,980
915
11,792
30,934
25,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Mamji
Poseidon
18
5 / 10 / 10
12,571
1,048
17,973
16,088
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
MonkF93
Ymir
19
2 / 8 / 13
11,873
989
7,550
20,306
21,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
18
6 / 4 / 7
12,509
1,042
12,815
15,687
7,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Riciehmon
Da Ji
18
3 / 13 / 10
11,972
998
11,551
25,721
16,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kozchyan
Olorun
20
5 / 3 / 33
12,656
1,055
20,269
11,538
5,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Osefsur20
Baron Samedi
19
9 / 3 / 19
12,815
1,068
12,918
12,750
6,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 7 / 23
14,156
1,180
22,664
16,931
7,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 4 / 29
13,000
1,083
17,466
17,411
18,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
19 / 0 / 22
15,355
1,280
26,948
8,694
3,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
177
17
Kills
51
51
Deaths
17
49
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Bellona
JonanPixel
Bellona
1
16
9
0.34
W
Olorun
Kozchyan
Olorun
5
3
33
7.17
L
Poseidon
Mamji
Poseidon
5
10
10
1
L
Ymir
MonkF93
Ymir
2
8
13
1.06
W
Baron Samedi
Osefsur20
Baron Samedi
9
3
19
6.17
L
Neith
6
4
7
2.38
W
12
7
23
3.36
L
Da Ji
Riciehmon
Da Ji
3
13
10
0.62
W
6
4
29
5.13
W
19
0
22
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,681
Damage
100,265
108,736
Taken
67,324
77,161
Mitigated
41,442
6,485
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JonanPixel
Bellona
11,792
5,723
0
1,627
30,934
25,228
0
13,789
17,145
0
29,202
W
Olorun
Kozchyan
Olorun
20,269
12,981
2,892
4,566
11,538
5,189
0
5,322
5,960
36,880
0
L
Poseidon
Mamji
Poseidon
17,973
2,487
0
692
16,088
6,691
0
3,060
13,028
42,679
0
L
Ymir
MonkF93
Ymir
7,550
2,219
0
875
20,306
21,157
0
6,745
13,561
20,335
0
W
Baron Samedi
Osefsur20
Baron Samedi
12,918
1,334
1,668
2,940
12,750
6,326
0
4,285
8,281
27,428
0
L
Neith
12,815
6,259
123
2,974
15,687
7,666
0
3,547
12,140
0
37,605
W
22,664
13,667
266
768
16,931
7,237
0
5,871
10,826
0
41,758
L
Da Ji
Riciehmon
Da Ji
11,551
4,010
0
194
25,721
16,419
0
6,046
19,675
0
32,605
W
17,466
4,146
0
0
17,411
18,790
0
6,479
10,545
0
24,814
W
26,948
14,951
0
989
8,694
3,900
0
2,476
6,086
0
58,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,905
Gold Earned
67,982
201
Minions Killed
212
7
Camps Cleared
8
970,346
Distance Traveled
1,027,454
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,980
915
27
2
5
175,986
0
W
Olorun
12,656
1,055
34
3
1
181,350
0
L
Poseidon
12,571
1,048
65
5
0
178,410
0
L
Ymir
11,873
989
29
2
1
203,236
0
W
Baron Samedi
12,815
1,068
34
3
2
190,101
0
L
Neith
12,509
1,042
39
3
0
197,916
1
W
Hou Yi
14,156
1,180
47
4
3
181,922
0
L
Da Ji
11,972
998
41
3
1
214,798
1
W
Odin
13,000
1,083
19
2
2
224,552
2
W
Ullr
15,355
1,280
78
7
0
249,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role