Player Matchup

Sun Wukong
Sun Wukong
ChuckRunkle
Sun Wukong
Level 114
God Stats
1W - 1L
1,838 SR
Queue Stats
10W - 7L
1,672 Elo+
Party 1
Vamana
Vamana
Heddrix
Vamana
Level 160
God Stats
6W - 4L
1,707 SR
Queue Stats
116W - 121L
1,677 Elo+
Party 1
Chiron
Chiron
Peachı
Chiron
Level 129
God Stats
13W - 7L
1,898 SR
Queue Stats
376W - 243L
1,656 Elo+
Party 2
Vulcan
Vulcan
Theros
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
awrug
Yemoja
Level 100
God Stats
10W - 8L
1,696 SR
Queue Stats
84W - 56L
1,666 Elo+
Party 2
Team Averages
Level 132
1,728 SR
1,634 Elo+

VS

Team Averages
Level 149
1,603 SR
1,630 Elo+
Sun Wukong
Sun Wukong
Chewbacca
Sun Wukong
Level 146
God Stats
1W - 0L
1,227 SR
Queue Stats
104W - 44L
1,742 Elo+
Party 3
Thor
Thor
InZaNe2K
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artio
Artio
Malerin
Artio
Level 146
God Stats
61W - 50L
1,644 SR
Queue Stats
181W - 157L
1,645 Elo+
Solo
Vulcan
Vulcan
PVTT
Vulcan
Level 144
God Stats
3W - 0L
1,730 SR
Queue Stats
114W - 54L
1,749 Elo+
Party 3
Rama
Rama
WinnersQueue
Rama
Level 148
God Stats
2W - 1L
1,916 SR
Queue Stats
26W - 36L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChuckRunkle
Sun Wukong
15
0 / 6 / 2
9,734
464
8,454
18,116
19,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
Heddrix
Vamana
17
2 / 7 / 5
10,535
502
12,893
24,017
12,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Peachı
Chiron
16
6 / 7 / 0
10,200
486
15,859
20,011
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
Theros
Vulcan
17
3 / 6 / 2
10,892
519
9,690
14,180
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
awrug
Yemoja
14
2 / 3 / 5
9,010
429
7,187
12,667
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chewbacca
Sun Wukong
20
7 / 1 / 7
14,071
670
18,047
18,916
20,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
20
9 / 4 / 4
12,893
614
16,156
16,745
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Malerin
Artio
17
1 / 2 / 12
11,821
563
5,500
19,861
17,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
PVTT
Vulcan
20
8 / 3 / 8
12,919
615
19,629
13,483
6,954
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 6
11,884
566
12,551
17,730
7,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
13
Kills
29
29
Deaths
13
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chewbacca
Sun Wukong
7
1
7
10.5
L
Sun Wukong
ChuckRunkle
Sun Wukong
0
6
2
0.17
L
Vamana
Heddrix
Vamana
2
7
5
0.64
W
Thor
9
4
4
2.75
W
Artio
Malerin
Artio
1
2
12
3.5
W
Vulcan
PVTT
Vulcan
8
3
8
4
L
Chiron
Peachı
Chiron
6
7
0
0.86
L
Vulcan
Theros
Vulcan
3
6
2
0.67
W
4
3
6
2.33
L
Yemoja
awrug
Yemoja
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,083
Damage
71,883
88,991
Taken
86,735
54,953
Mitigated
60,457
19,456
Healing
24,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chewbacca
Sun Wukong
18,047
5,081
0
4,432
18,916
20,156
362
2,871
16,045
0
111,554
L
Sun Wukong
ChuckRunkle
Sun Wukong
8,454
1,547
0
2,898
18,116
19,238
0
1,534
16,582
0
67,544
L
Vamana
Heddrix
Vamana
12,893
8,232
0
4,214
24,017
12,116
0
7,850
15,961
0
83,060
W
Thor
16,156
2,456
0
5,280
16,745
8,095
58
3,340
13,405
0
89,706
W
Artio
Malerin
Artio
5,500
100
1,419
5,080
19,861
17,531
0
6,925
12,936
34,139
0
W
Vulcan
PVTT
Vulcan
19,629
5,293
0
2,135
13,483
6,954
1,341
3,850
9,633
109,283
0
L
Chiron
Peachı
Chiron
15,859
8,493
1,162
5,851
20,011
5,858
498
4,981
14,902
0
72,151
L
Vulcan
Theros
Vulcan
9,690
2,381
0
2,222
14,180
5,457
47
3,980
10,098
84,726
0
W
12,551
10,643
0
6,458
17,730
7,721
181
2,633
15,097
0
98,182
L
Yemoja
awrug
Yemoja
7,187
1,618
1,129
1,980
12,667
12,284
0
6,180
6,319
24,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
63,588
620
Minions Killed
724
0
Camps Cleared
0
1,941,594
Distance Traveled
2,152,967
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,071
670
216
10
0
491,712
6
L
Sun Wukong
9,734
464
151
7
0
381,206
2
L
Vamana
10,535
502
148
7
0
406,853
3
W
Thor
12,893
614
143
7
0
404,749
5
W
Artio
11,821
563
52
2
0
426,513
5
W
Vulcan
12,919
615
176
8
0
438,548
6
L
Chiron
10,200
486
126
6
0
351,576
4
L
Vulcan
10,892
519
159
8
0
411,728
2
W
Rama
11,884
566
137
7
0
391,445
6
L
Yemoja
9,010
429
36
2
0
390,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role