Player Matchup

Athena
Athena
Silver III
DrLifeRobber
Athena
Silver III
Level 141
God Stats
1W - 1L
1,488 SR
Queue Stats
6W - 7L
1,450 MMR
Solo
Chiron
Chiron
Gold V
Frowzy
Chiron
Gold V
Level 146
God Stats
17W - 9L
1,733 SR
Queue Stats
50W - 58L
1,490 MMR
Solo
Tyr
Tyr
Gold IV
GhostMozart17
Tyr
Gold IV
Level 122
God Stats
41W - 47L
1,484 SR
Queue Stats
216W - 231L
1,472 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
KaioKenjamin
Tsukuyomi
Gold III
Level 156
God Stats
8W - 5L
1,454 SR
Queue Stats
295W - 305L
1,460 MMR
Solo
Scylla
Scylla
Gold III
TheColtrain98
Scylla
Gold III
Level 120
God Stats
12W - 7L
1,758 SR
Queue Stats
289W - 290L
1,482 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,583 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,530 SR
1,482 MMR
Ymir
Ymir
Gold IV
DatelessColt
Ymir
Gold IV
Level 128
God Stats
1W - 3L
1,476 SR
Queue Stats
107W - 105L
1,460 MMR
Solo
Fenrir
Fenrir
Gold IV
FizzyAutounm
Fenrir
Gold IV
Level 140
God Stats
2W - 5L
1,431 SR
Queue Stats
162W - 168L
1,481 MMR
Solo
Heimdallr
Heimdallr
Silver III
Woolfungis
Heimdallr
Silver III
Level 129
God Stats
2W - 6L
1,648 SR
Queue Stats
198W - 203L
1,488 MMR
Solo
Raijin
Raijin
Gold IV
nosio
Raijin
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Τachi
Zhong Kui
Gold I
Level 148
God Stats
9W - 5L
1,595 SR
Queue Stats
130W - 122L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 1 / 4
6,361
578
3,612
8,824
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
Frowzy
Chiron
12
4 / 0 / 1
7,207
655
5,531
4,836
1,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
6,688
608
2,067
11,154
5,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
KaioKenjamin
Tsukuyomi
11
3 / 2 / 2
6,305
573
3,674
7,043
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 2
6,292
572
4,511
2,802
834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatSetApolloPersephoneGuan Yu

VS

Bans
Cu ChulainnSun WukongSobekDanzaburouKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,752
432
3,045
9,263
3,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
11
2 / 0 / 2
6,374
579
3,530
8,257
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Woolfungis
Heimdallr
11
1 / 1 / 0
6,481
589
3,976
6,380
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
nosio
Raijin
11
0 / 4 / 1
6,222
566
2,547
6,156
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Τachi
Zhong Kui
12
0 / 2 / 1
6,780
616
5,641
6,176
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Athena
2
1
4
4
L
Fenrir
2
0
2
3
W
Chiron
Frowzy
Chiron
4
0
1
4.5
W
1
1
1
1.5
W
Tsukuyomi
KaioKenjamin
Tsukuyomi
3
2
2
2
W
2
0
2
3
L
Heimdallr
Woolfungis
Heimdallr
1
1
0
1
L
Raijin
nosio
Raijin
0
4
1
0.13
L
Zhong Kui
Τachi
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
18,739
34,659
Taken
36,232
15,849
Mitigated
16,378
13,382
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,045
750
186
2,538
9,263
3,265
0
2,901
6,362
15,901
0
W
Athena
3,612
1,251
0
2,079
8,824
5,082
0
2,287
6,537
20,412
0
L
Fenrir
3,530
374
0
2,604
8,257
4,748
0
1,867
6,390
0
34,406
W
Chiron
Frowzy
Chiron
5,531
2,267
607
1,589
4,836
1,773
0
954
3,882
0
48,263
W
2,067
285
0
5,941
11,154
5,453
72
4,971
6,183
0
44,058
W
Tsukuyomi
KaioKenjamin
Tsukuyomi
3,674
1,066
0
2,421
7,043
2,707
0
1,151
5,892
0
29,651
W
4,511
649
0
745
2,802
834
0
1,422
1,380
45,298
0
L
Heimdallr
Woolfungis
Heimdallr
3,976
2,208
0
2,325
6,380
2,185
0
774
5,606
0
38,643
L
Raijin
nosio
Raijin
2,547
133
0
541
6,156
2,095
0
2,068
4,088
40,441
0
L
Zhong Kui
Τachi
Zhong Kui
5,641
1,475
0
2,946
6,176
4,085
139
513
5,663
40,822
5,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
30,609
397
Minions Killed
376
0
Camps Cleared
0
1,115,672
Distance Traveled
1,075,642
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,752
432
34
3
0
227,501
5
W
Athena
6,361
578
41
4
0
216,407
2
L
Fenrir
6,374
579
75
7
0
255,129
2
W
Chiron
7,207
655
92
8
0
182,877
3
W
Tyr
6,688
608
107
10
0
240,825
4
W
Tsukuyomi
6,305
573
66
6
0
261,712
1
W
Scylla
6,292
572
91
8
0
213,851
3
L
Heimdallr
6,481
589
78
7
0
193,471
2
L
Raijin
6,222
566
87
8
0
186,100
4
L
Zhong Kui
6,780
616
102
9
0
213,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role