Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Adopted7525
Athena
Level 17
God Stats
14W - 18L
1,607 SR
Queue Stats
33W - 41L
1,504 Elo+
Solo
Neith
Neith
ElConde251
Neith
Level 14
God Stats
2W - 0L
1,949 SR
Queue Stats
5W - 2L
1,610 Elo+
Solo
Merlin
Merlin
HappyGuardian
Merlin
Level 29
God Stats
4W - 1L
1,675 SR
Queue Stats
196W - 176L
1,457 Elo+
Solo
Nike
Nike
Vaynardin
Nike
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
363W - 356L
1,476 Elo+
Solo
Team Averages
Level 21
1,646 SR
1,509 Elo+

VS

Team Averages
Level 20
1,440 SR
1,401 Elo+
Cthulhu
Cthulhu
BluRagoo
Cthulhu
Level 26
God Stats
1W - 5L
1,347 SR
Queue Stats
3W - 6L
1,428 Elo+
Solo
Achilles
Achilles
GooNTRooPER
Achilles
Level 14
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 3L
1,310 Elo+
Solo
Arachne
Arachne
Solarfire4
Arachne
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 163L
1,472 Elo+
Solo
Guan Yu
Guan Yu
mr-_-stayfrosty
Guan Yu
Level 30
God Stats
2W - 3L
1,498 SR
Queue Stats
264W - 236L
1,451 Elo+
Solo
Danzaburou
Danzaburou
mulergato
Danzaburou
Level 5
God Stats
2W - 7L
1,372 SR
Queue Stats
9W - 15L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 0 / 1
3,258
652
804
1,481
296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Athena
5
0 / 0 / 1
3,525
705
757
2,220
827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
5
1 / 0 / 0
3,411
682
710
1,575
342
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
3,693
739
275
1,471
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
7
2 / 0 / 0
3,796
759
863
1,558
391
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BluRagoo
Cthulhu
1
0 / 0 / 0
2,536
507
0
486
135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Achilles
GooNTRooPER
Achilles
5
0 / 0 / 0
3,018
604
736
1,737
913
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

Arachne
Solarfire4
Arachne
4
0 / 2 / 0
2,904
581
727
2,555
830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
912
182
0
0
0
Danzaburou
mulergato
Danzaburou
2
0 / 2 / 0
2,512
502
509
1,350
244
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
0
1
0.5
W
Athena
0
0
1
0.5
L
Cthulhu
BluRagoo
Cthulhu
0
0
0
0
W
Neith
1
0
0
1
L
Achilles
GooNTRooPER
Achilles
0
0
0
0
W
0
1
0
0
L
Arachne
Solarfire4
Arachne
0
2
0
0
W
Nike
2
0
0
2
L
0
0
0
0
L
Danzaburou
mulergato
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,409
Damage
1,972
8,305
Taken
6,128
2,198
Mitigated
2,122
1,897
Healing
1,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
804
272
0
161
1,481
296
0
0
1,481
10,913
0
W
Athena
757
313
246
666
2,220
827
0
0
2,220
8,020
0
L
Cthulhu
BluRagoo
Cthulhu
0
0
0
0
486
135
0
0
486
1,055
0
W
Neith
710
427
0
146
1,575
342
464
0
1,575
0
9,120
L
Achilles
GooNTRooPER
Achilles
736
106
0
653
1,737
913
0
651
1,028
0
6,631
W
275
0
0
0
1,471
342
1,393
0
1,471
12,867
0
L
Arachne
Solarfire4
Arachne
727
599
0
795
2,555
830
0
804
1,751
0
6,940
W
Nike
863
199
0
678
1,558
391
244
0
1,558
0
12,255
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
mulergato
Danzaburou
509
268
0
143
1,350
244
0
323
1,027
0
3,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,683
Gold Earned
11,882
115
Minions Killed
41
0
Camps Cleared
0
427,074
Distance Traveled
239,523
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,258
652
34
7
0
103,616
1
W
Athena
3,525
705
10
2
0
92,822
1
L
Cthulhu
2,536
507
3
1
0
14,009
0
W
Neith
3,411
682
22
4
0
69,840
0
L
Achilles
3,018
604
13
3
0
82,947
0
W
Merlin
3,693
739
30
6
0
79,107
2
L
Arachne
2,904
581
23
5
0
105,171
0
W
Nike
3,796
759
19
4
0
81,689
0
L
Guan Yu
912
182
0
0
0
0
0
L
Danzaburou
2,512
502
2
0
0
37,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role