Player Matchup

He Bo
He Bo
Adoomka
He Bo
Level 89
God Stats
2W - 3L
1,240 SR
Queue Stats
344W - 352L
1,471 Elo+
Party 3
Gilgamesh
Gilgamesh
Mjahromi23
Gilgamesh
Level 77
God Stats
2W - 3L
1,520 SR
Queue Stats
145W - 171L
1,393 Elo+
Party 3
Rama
Rama
P4wNeZ
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TCakes
Sun Wukong
Level 108
God Stats
2W - 4L
1,560 SR
Queue Stats
654W - 642L
1,504 Elo+
Party 3
Ymir
Ymir
Timbo360
Ymir
Level 76
God Stats
15W - 16L
1,450 SR
Queue Stats
30W - 27L
1,504 Elo+
Party 2
Team Averages
Level 100
1,454 SR
1,474 Elo+

VS

Team Averages
Level 125
1,639 SR
1,502 Elo+
Camazotz
Camazotz
DarrenB97
Camazotz
Level 91
God Stats
10W - 7L
1,445 SR
Queue Stats
456W - 433L
1,475 Elo+
Party 1
Chiron
Chiron
Hewvier
Chiron
Level 109
God Stats
5W - 3L
1,784 SR
Queue Stats
331W - 333L
1,533 Elo+
Party 1
Ganesha
Ganesha
JammiYami
Ganesha
Level 144
God Stats
4W - 1L
1,985 SR
Queue Stats
401W - 411L
1,520 Elo+
Party 1
Chronos
Chronos
WKeyAndPeele
Chronos
Level 123
God Stats
30W - 18L
1,483 SR
Queue Stats
372W - 373L
1,482 Elo+
Party 1
Zeus
Zeus
iSpacy
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adoomka
He Bo
10
2 / 5 / 0
5,856
532
2,679
6,346
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Mjahromi23
Gilgamesh
10
2 / 5 / 0
5,903
537
6,081
9,361
4,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
P4wNeZ
Rama
10
4 / 5 / 0
6,515
592
4,370
6,991
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
TCakes
Sun Wukong
10
0 / 1 / 2
5,838
531
4,480
7,022
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
9
0 / 1 / 3
5,634
512
2,393
7,885
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DarrenB97
Camazotz
12
5 / 2 / 0
7,301
664
5,054
9,508
3,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Hewvier
Chiron
11
6 / 2 / 0
6,801
618
6,553
7,349
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
JammiYami
Ganesha
10
0 / 1 / 3
6,050
550
4,292
8,293
4,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
WKeyAndPeele
Chronos
11
0 / 1 / 5
6,337
576
3,988
6,668
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
iSpacy
Zeus
12
6 / 2 / 1
7,290
663
5,891
3,869
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
17
17
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
Adoomka
He Bo
2
5
0
0.4
W
Camazotz
DarrenB97
Camazotz
5
2
0
2.5
W
Chiron
Hewvier
Chiron
6
2
0
3
W
Ganesha
JammiYami
Ganesha
0
1
3
1.5
L
Gilgamesh
Mjahromi23
Gilgamesh
2
5
0
0.4
L
Rama
P4wNeZ
Rama
4
5
0
0.8
L
Sun Wukong
TCakes
Sun Wukong
0
1
2
1
L
Ymir
0
1
3
1.5
W
Chronos
WKeyAndPeele
Chronos
0
1
5
2.5
W
Zeus
iSpacy
Zeus
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,003
Damage
25,778
37,605
Taken
35,687
14,094
Mitigated
14,179
9,995
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Adoomka
He Bo
2,679
180
0
1,123
6,346
1,840
0
4,181
1,863
21,732
0
W
Camazotz
DarrenB97
Camazotz
5,054
1,041
0
4,754
9,508
3,525
0
536
8,972
0
40,420
W
Chiron
Hewvier
Chiron
6,553
3,305
254
3,888
7,349
2,425
613
1,167
6,182
0
33,313
W
Ganesha
JammiYami
Ganesha
4,292
587
0
933
8,293
4,746
32
1,842
6,451
19,174
0
L
Gilgamesh
Mjahromi23
Gilgamesh
6,081
2,104
0
1,605
9,361
4,377
0
631
8,730
0
30,664
L
Rama
P4wNeZ
Rama
4,370
3,383
0
1,303
6,991
1,608
540
1,767
5,180
0
27,248
L
Sun Wukong
TCakes
Sun Wukong
4,480
1,368
0
2,977
7,022
2,737
0
2,465
4,509
0
36,082
L
Ymir
2,393
482
0
2,987
7,885
3,532
0
4,641
3,152
18,032
0
W
Chronos
WKeyAndPeele
Chronos
3,988
922
0
2,974
6,668
2,168
0
983
5,685
31,726
0
W
Zeus
iSpacy
Zeus
5,891
469
0
743
3,869
1,315
870
544
3,325
37,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
33,779
269
Minions Killed
335
0
Camps Cleared
0
1,045,203
Distance Traveled
1,068,950
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,856
532
54
5
0
210,964
1
W
Camazotz
7,301
664
86
8
0
224,841
4
W
Chiron
6,801
618
78
7
0
186,678
0
W
Ganesha
6,050
550
6
1
0
207,756
4
L
Gilgamesh
5,903
537
57
5
0
206,011
0
L
Rama
6,515
592
56
5
0
171,562
0
L
Sun Wukong
5,838
531
74
7
0
244,723
2
L
Ymir
5,634
512
28
3
0
211,943
4
W
Chronos
6,337
576
81
7
0
248,661
0
W
Zeus
7,290
663
84
8
0
201,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role