Player Matchup

Tiamat
Tiamat
AzuNyan0215
Tiamat
Level 137
God Stats
13W - 12L
1,492 SR
Queue Stats
85W - 64L
1,549 Elo+
Solo
Ravana
Ravana
FulminareXII
Ravana
Level 88
God Stats
5W - 3L
1,318 SR
Queue Stats
316W - 311L
1,510 Elo+
Solo
Xing Tian
Xing Tian
Rbarahona08
Xing Tian
Level 125
God Stats
5W - 7L
1,522 SR
Queue Stats
107W - 115L
1,550 Elo+
Party 1
Chernobog
Chernobog
RussHasGoats
Chernobog
Level 63
God Stats
33W - 29L
1,609 SR
Queue Stats
343W - 304L
1,549 Elo+
Solo
Chaac
Chaac
Sawkuma
Chaac
Level 109
God Stats
0W - 2L
1,491 SR
Queue Stats
32W - 30L
1,280 Elo+
Party 1
Team Averages
Level 104
1,486 SR
1,488 Elo+

VS

Team Averages
Level 103
1,519 SR
1,545 Elo+
Bellona
Bellona
AerilateD2
Bellona
Level 147
God Stats
6W - 2L
1,456 SR
Queue Stats
160W - 149L
1,572 Elo+
Party 2
Cerberus
Cerberus
JUANJPINO1
Cerberus
Level 52
God Stats
26W - 14L
1,578 SR
Queue Stats
113W - 109L
1,529 Elo+
Party 3
Erlang Shen
Erlang Shen
Jcdubs
Erlang Shen
Level 75
God Stats
61W - 49L
1,559 SR
Queue Stats
393W - 364L
1,546 Elo+
Solo
Cernunnos
Cernunnos
RavenXXI
Cernunnos
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 98L
1,578 Elo+
Party 2
Nu Wa
Nu Wa
SebasEcs
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 9 / 3
9,121
507
14,331
13,788
8,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
14
4 / 9 / 7
8,763
487
7,192
15,250
7,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Rbarahona08
Xing Tian
12
1 / 6 / 6
8,104
450
7,559
16,873
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
RussHasGoats
Chernobog
14
3 / 6 / 3
9,005
500
6,378
12,718
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Sawkuma
Chaac
14
1 / 10 / 3
8,569
476
5,004
21,283
13,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AerilateD2
Bellona
16
11 / 3 / 8
10,636
591
17,241
18,307
18,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
JUANJPINO1
Cerberus
14
3 / 0 / 11
9,334
519
5,854
11,579
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Jcdubs
Erlang Shen
18
14 / 4 / 6
11,489
638
15,092
17,369
8,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
RavenXXI
Cernunnos
14
5 / 3 / 8
8,895
494
10,011
7,438
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SebasEcs
Nu Wa
16
7 / 5 / 12
10,583
588
16,385
10,439
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
15
Kills
40
40
Deaths
15
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
AerilateD2
Bellona
11
3
8
5
L
Tiamat
6
9
3
0.83
L
Ravana
4
9
7
0.83
W
Cerberus
JUANJPINO1
Cerberus
3
0
11
8.5
W
Erlang Shen
Jcdubs
Erlang Shen
14
4
6
4.25
W
Cernunnos
RavenXXI
Cernunnos
5
3
8
3
L
Xing Tian
Rbarahona08
Xing Tian
1
6
6
0.67
L
Chernobog
RussHasGoats
Chernobog
3
6
3
0.75
L
Chaac
Sawkuma
Chaac
1
10
3
0.25
W
Nu Wa
SebasEcs
Nu Wa
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,464
Damage
64,583
79,912
Taken
65,132
41,810
Mitigated
43,234
17,236
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AerilateD2
Bellona
17,241
4,414
0
4,558
18,307
18,536
0
5,110
12,872
16,134
51,744
L
Tiamat
14,331
1,648
0
1,613
13,788
8,318
0
6,183
7,605
46,147
0
L
Ravana
7,192
1,851
0
4,005
15,250
7,535
0
4,732
10,518
0
45,497
W
Cerberus
JUANJPINO1
Cerberus
5,854
228
0
4,062
11,579
9,042
476
3,795
7,734
33,599
0
W
Erlang Shen
Jcdubs
Erlang Shen
15,092
7,422
0
2,816
17,369
8,965
347
4,641
12,703
0
72,202
W
Cernunnos
RavenXXI
Cernunnos
10,011
4,886
0
1,104
7,438
3,150
1,036
2,437
5,001
0
44,762
L
Xing Tian
Rbarahona08
Xing Tian
7,559
400
1,353
1,955
16,873
9,074
0
6,020
10,853
24,294
0
L
Chernobog
RussHasGoats
Chernobog
6,378
4,106
0
2,598
12,718
3,300
0
4,562
8,156
0
53,769
L
Chaac
Sawkuma
Chaac
5,004
1,528
697
5,015
21,283
13,583
0
4,664
16,619
0
45,832
W
Nu Wa
SebasEcs
Nu Wa
16,385
4,175
0
1,409
10,439
3,541
1,743
5,907
4,532
65,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
50,937
381
Minions Killed
501
0
Camps Cleared
0
1,541,822
Distance Traveled
1,690,849
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,636
591
118
7
0
354,691
2
L
Tiamat
9,121
507
90
5
0
277,238
3
L
Ravana
8,763
487
80
4
0
329,880
5
W
Cerberus
9,334
519
57
3
0
369,909
4
W
Erlang Shen
11,489
638
116
6
0
387,204
0
W
Cernunnos
8,895
494
85
5
0
272,440
1
L
Xing Tian
8,104
450
15
1
0
324,131
9
L
Chernobog
9,005
500
113
6
0
304,567
2
L
Chaac
8,569
476
83
5
0
306,006
1
W
Nu Wa
10,583
588
125
7
0
306,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role