Player Matchup

Izanami
Izanami
Achkar_r
Izanami
Level 18
God Stats
6W - 5L
1,520 SR
Queue Stats
19W - 19L
1,463 Elo+
Party 1
Cabrakan
Cabrakan
Dotcom6070
Cabrakan
Level 17
God Stats
5W - 3L
1,748 SR
Queue Stats
20W - 15L
1,482 Elo+
Party 1
Apollo
Apollo
Jwarmachine
Apollo
Level 28
God Stats
1W - 6L
1,498 SR
Queue Stats
237W - 263L
1,504 Elo+
Solo
Achilles
Achilles
NumerousPrawn78
Achilles
Level 28
God Stats
2W - 1L
1,692 SR
Queue Stats
64W - 64L
1,517 Elo+
Solo
Kukulkan
Kukulkan
liltabarek11
Kukulkan
Level 28
God Stats
12W - 15L
1,605 SR
Queue Stats
521W - 548L
1,498 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,493 Elo+

VS

Team Averages
Level 20
1,615 SR
1,497 Elo+
Medusa
Medusa
LegLipsLeg
Medusa
Level 29
God Stats
45W - 45L
1,679 SR
Queue Stats
130W - 143L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
Smite Sweat9237
Ratatoskr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,484 Elo+
Solo
Athena
Athena
SnipeRScopePR
Athena
Level 29
God Stats
10W - 7L
1,569 SR
Queue Stats
51W - 45L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Titanio1ZX
Gilgamesh
Level 29
God Stats
21W - 14L
1,620 SR
Queue Stats
98W - 96L
1,405 Elo+
Solo
Poseidon
Poseidon
lilredCH0DIE2in
Poseidon
Level 8
God Stats
2W - 0L
1,707 SR
Queue Stats
15W - 10L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Achkar_r
Izanami
12
3 / 11 / 2
8,692
457
7,194
14,922
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Dotcom6070
Cabrakan
12
0 / 8 / 3
7,988
420
7,844
13,759
8,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
4 / 4 / 1
9,486
499
6,292
10,151
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
17
5 / 3 / 2
10,524
554
11,670
15,190
13,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
liltabarek11
Kukulkan
12
0 / 8 / 1
7,737
407
6,573
11,781
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LegLipsLeg
Medusa
18
11 / 1 / 5
11,343
597
13,286
14,966
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ratatoskr
Smite Sweat9237
Ratatoskr
17
1 / 5 / 6
10,092
531
7,274
14,670
9,589
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 0 / 9
10,230
538
5,938
11,863
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Titanio1ZX
Gilgamesh
16
10 / 5 / 3
11,105
584
11,719
14,714
11,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
19
6 / 1 / 4
11,707
616
8,892
7,453
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
12
Kills
33
34
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Achkar_r
Izanami
3
11
2
0.36
L
Cabrakan
Dotcom6070
Cabrakan
0
8
3
0.19
L
Apollo
4
4
1
1.13
W
Medusa
LegLipsLeg
Medusa
11
1
5
13.5
L
Achilles
5
3
2
2
W
Ratatoskr
Smite Sweat9237
Ratatoskr
1
5
6
0.8
W
5
0
9
9.5
W
Gilgamesh
Titanio1ZX
Gilgamesh
10
5
3
2.3
W
Poseidon
6
1
4
8
L
Kukulkan
liltabarek11
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,573
Damage
47,109
65,803
Taken
63,666
35,910
Mitigated
37,462
7,684
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Achkar_r
Izanami
7,194
4,575
0
916
14,922
5,416
1,344
4,200
10,554
0
37,097
L
Cabrakan
Dotcom6070
Cabrakan
7,844
604
0
1,581
13,759
8,459
0
2,283
11,459
46,458
0
L
Apollo
6,292
2,762
195
1,177
10,151
4,348
290
4,288
5,649
0
48,223
W
Medusa
LegLipsLeg
Medusa
13,286
7,323
968
9,010
14,966
5,944
4,217
4,557
10,199
0
86,038
L
Achilles
11,670
3,876
0
1,470
15,190
13,928
870
1,504
13,582
0
57,339
W
Ratatoskr
Smite Sweat9237
Ratatoskr
7,274
2,071
0
4,327
14,670
9,589
602
1,180
13,450
0
55,347
W
5,938
1,362
0
3,643
11,863
8,413
906
3,692
7,847
30,227
0
W
Gilgamesh
Titanio1ZX
Gilgamesh
11,719
3,941
0
1,543
14,714
11,119
204
3,123
11,591
0
61,793
W
Poseidon
8,892
1,780
0
913
7,453
2,397
504
1,291
6,162
88,047
0
L
Kukulkan
liltabarek11
Kukulkan
6,573
667
0
2,345
11,781
3,759
0
2,052
9,729
36,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,427
Gold Earned
54,477
414
Minions Killed
541
0
Camps Cleared
0
1,636,266
Distance Traveled
1,805,258
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,692
457
53
3
0
297,642
0
L
Cabrakan
7,988
420
74
4
0
319,095
4
L
Apollo
9,486
499
96
5
0
360,864
1
W
Medusa
11,343
597
125
7
0
331,924
8
L
Achilles
10,524
554
119
6
0
331,880
0
W
Ratatoskr
10,092
531
107
6
0
358,547
3
W
Athena
10,230
538
50
3
0
346,250
3
W
Gilgamesh
11,105
584
92
5
0
364,870
3
W
Poseidon
11,707
616
167
9
0
403,667
9
L
Kukulkan
7,737
407
72
4
0
326,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role