Player Matchup

Ra
Ra
Danielboon
Ra
Level 5
God Stats
0W - 1L
1,180 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Vulcan
Vulcan
Kasey117
Vulcan
Level 3
God Stats
1W - 2L
1,454 SR
Queue Stats
3W - 2L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mei1029
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,403 Elo+
Solo
Freya
Freya
alltui
Freya
Level 27
God Stats
4W - 8L
1,386 SR
Queue Stats
255W - 279L
1,378 Elo+
Solo
Ah Puch
Ah Puch
detrak123
Ah Puch
Level 41
God Stats
33W - 24L
1,533 SR
Queue Stats
52W - 44L
1,526 Elo+
Party 2
Team Averages
Level 19
1,411 SR
1,443 Elo+

VS

Team Averages
Level 21
1,446 SR
1,321 Elo+
Cerberus
Cerberus
Diegocartman
Cerberus
Level 45
God Stats
50W - 43L
1,499 SR
Queue Stats
90W - 111L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
Djhu92
Sun Wukong
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
100W - 127L
1,390 Elo+
Party 1
Artemis
Artemis
RayihBou
Artemis
Level 13
God Stats
22W - 13L
1,473 SR
Queue Stats
33W - 28L
1,390 Elo+
Party 1
Poseidon
Poseidon
Saleox
Poseidon
Level 5
God Stats
5W - 7L
1,257 SR
Queue Stats
8W - 14L
1,081 Elo+
Party 1
Fenrir
Fenrir
hyggens420
Fenrir
Level 20
God Stats
4W - 0L
1,503 SR
Queue Stats
23W - 21L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 1
11,375
875
9,228
18,639
7,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Kasey117
Vulcan
17
1 / 7 / 2
11,186
860
17,056
13,614
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Mei1029
Kumbhakarna
17
2 / 10 / 2
11,043
849
3,014
19,683
17,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
alltui
Freya
17
1 / 4 / 3
11,445
880
12,796
15,022
5,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
detrak123
Ah Puch
17
1 / 8 / 2
11,099
854
19,191
12,345
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Diegocartman
Cerberus
20
8 / 0 / 32
13,633
1,049
10,959
16,024
18,204
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Djhu92
Sun Wukong
19
4 / 2 / 23
12,493
961
10,536
14,726
14,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
RayihBou
Artemis
20
9 / 1 / 29
13,795
1,061
22,503
10,071
3,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Saleox
Poseidon
19
2 / 1 / 25
12,155
935
8,660
7,376
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
hyggens420
Fenrir
20
20 / 2 / 14
14,525
1,117
21,793
18,850
11,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
166
6
Kills
43
43
Deaths
6
10
Assists
123
Player
Kills
Deaths
Assists
KDA
L
1
14
1
0.11
W
Cerberus
Diegocartman
Cerberus
8
0
32
24
W
Sun Wukong
Djhu92
Sun Wukong
4
2
23
7.75
L
Vulcan
Kasey117
Vulcan
1
7
2
0.29
L
Kumbhakarna
Mei1029
Kumbhakarna
2
10
2
0.3
W
Artemis
RayihBou
Artemis
9
1
29
23.5
W
Poseidon
Saleox
Poseidon
2
1
25
14.5
L
Freya
alltui
Freya
1
4
3
0.63
L
Ah Puch
detrak123
Ah Puch
1
8
2
0.25
W
Fenrir
hyggens420
Fenrir
20
2
14
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,285
Damage
74,451
79,303
Taken
67,047
39,715
Mitigated
49,417
7,788
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,228
358
820
522
18,639
7,145
0
3,858
14,609
38,839
0
W
Cerberus
Diegocartman
Cerberus
10,959
695
0
2,499
16,024
18,204
0
14,266
1,521
28,771
0
W
Sun Wukong
Djhu92
Sun Wukong
10,536
2,214
0
336
14,726
14,147
0
13,699
947
0
30,959
L
Vulcan
Kasey117
Vulcan
17,056
3,576
1,202
776
13,614
5,594
0
4,162
9,426
40,493
0
L
Kumbhakarna
Mei1029
Kumbhakarna
3,014
484
0
0
19,683
17,259
0
4,663
14,890
6,043
0
W
Artemis
RayihBou
Artemis
22,503
9,333
0
134
10,071
3,489
0
9,270
727
0
50,306
W
Poseidon
Saleox
Poseidon
8,660
912
0
0
7,376
2,488
0
6,703
631
35,366
0
L
Freya
alltui
Freya
12,796
3,587
0
4,303
15,022
5,646
0
3,976
10,880
37,779
0
L
Ah Puch
detrak123
Ah Puch
19,191
317
0
165
12,345
4,071
0
2,440
9,879
51,706
0
W
Fenrir
hyggens420
Fenrir
21,793
4,244
0
3,584
18,850
11,089
0
16,691
1,936
0
29,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,148
Gold Earned
66,601
247
Minions Killed
288
7
Camps Cleared
3
1,078,800
Distance Traveled
1,236,166
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,375
875
89
7
0
216,516
0
W
Cerberus
13,633
1,049
50
4
0
265,385
0
W
Sun Wukong
12,493
961
37
3
0
254,595
0
L
Vulcan
11,186
860
48
4
1
218,807
1
L
Kumbhakarna
11,043
849
2
0
0
214,872
1
W
Artemis
13,795
1,061
86
7
1
239,772
0
W
Poseidon
12,155
935
92
7
1
221,946
0
L
Freya
11,445
880
58
4
3
232,575
1
L
Ah Puch
11,099
854
50
4
3
196,030
0
W
Fenrir
14,525
1,117
23
2
1
254,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role