Player Matchup

Ra
Ra
Big_Speno
Ra
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 40L
1,496 Elo+
Solo
Fenrir
Fenrir
Lil KriegX
Fenrir
Level 8
God Stats
49W - 71L
1,266 SR
Queue Stats
158W - 193L
1,521 Elo+
Solo
Discordia
Discordia
Mattpwll8
Discordia
Level 21
God Stats
2W - 0L
1,664 SR
Queue Stats
99W - 70L
1,551 Elo+
Solo
Hachiman
Hachiman
NinjaFeline
Hachiman
Level 28
God Stats
17W - 7L
1,705 SR
Queue Stats
96W - 90L
1,484 Elo+
Solo
Bacchus
Bacchus
conobum
Bacchus
Level 18
God Stats
6W - 3L
1,496 SR
Queue Stats
16W - 12L
1,498 Elo+
Solo
Team Averages
Level 16
1,526 SR
1,510 Elo+

VS

Team Averages
Level 19
1,664 SR
1,377 Elo+
Anubis
Anubis
ExelTheLegend
Anubis
Level 6
God Stats
3W - 7L
1,440 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 1
Loki
Loki
OhSwack
Loki
Level 29
God Stats
9W - 13L
1,645 SR
Queue Stats
304W - 343L
1,408 Elo+
Party 1
Neith
Neith
TheRadLime
Neith
Level 29
God Stats
17W - 18L
1,745 SR
Queue Stats
224W - 257L
1,386 Elo+
Party 1
Hades
Hades
The_Only_Maze
Hades
Level 7
God Stats
4W - 4L
1,745 SR
Queue Stats
223W - 250L
1,315 Elo+
Party 1
Thoth
Thoth
Tru_Luck
Thoth
Level 25
God Stats
2W - 3L
1,745 SR
Queue Stats
117W - 140L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 2 / 8
12,057
670
17,686
18,524
9,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Lil KriegX
Fenrir
14
5 / 3 / 4
9,239
513
3,219
13,113
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Mattpwll8
Discordia
16
7 / 2 / 18
10,499
583
15,320
9,272
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
NinjaFeline
Hachiman
15
5 / 0 / 13
9,867
548
11,781
13,103
3,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
conobum
Bacchus
13
7 / 0 / 16
9,971
554
7,028
12,690
17,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
6,158
342
3,892
12,506
4,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
OhSwack
Loki
13
1 / 7 / 3
7,774
432
5,647
12,994
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
13
2 / 6 / 2
7,999
444
9,211
13,314
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 12 / 1
6,566
365
5,110
16,349
7,636
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Tru_Luck
Thoth
11
1 / 8 / 2
7,674
426
9,876
13,589
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
43
Kills
5
7
Deaths
43
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
19
2
8
11.5
L
0
10
1
0.05
W
Fenrir
Lil KriegX
Fenrir
5
3
4
2.33
W
Discordia
Mattpwll8
Discordia
7
2
18
8
W
Hachiman
NinjaFeline
Hachiman
5
0
13
11.5
L
Loki
OhSwack
Loki
1
7
3
0.36
L
Neith
2
6
2
0.5
L
1
12
1
0.13
L
Thoth
Tru_Luck
Thoth
1
8
2
0.25
W
Bacchus
conobum
Bacchus
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,034
Damage
33,736
66,702
Taken
68,752
39,511
Mitigated
26,680
29,581
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,686
2,450
2,735
12,057
18,524
9,107
6,737
5,480
12,788
93,514
0
L
3,892
703
0
1,592
12,506
4,751
201
5,010
7,432
18,780
0
W
Fenrir
Lil KriegX
Fenrir
3,219
855
0
5,856
13,113
5,797
135
2,110
10,913
0
39,877
W
Discordia
Mattpwll8
Discordia
15,320
1,248
0
798
9,272
3,904
1,856
2,232
6,732
53,706
0
W
Hachiman
NinjaFeline
Hachiman
11,781
5,395
696
6,281
13,103
3,676
4,060
4,776
8,159
0
61,272
L
Loki
OhSwack
Loki
5,647
1,091
0
1,142
12,994
5,189
0
8,187
4,607
0
30,817
L
Neith
9,211
3,410
0
3,601
13,314
4,778
293
6,478
6,736
0
41,313
L
5,110
1,101
82
749
16,349
7,636
0
9,527
6,664
18,088
0
L
Thoth
Tru_Luck
Thoth
9,876
1,275
0
212
13,589
4,326
0
9,764
3,279
35,267
0
W
Bacchus
conobum
Bacchus
7,028
903
0
1,158
12,690
17,027
182
3,323
9,232
12,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,633
Gold Earned
36,171
435
Minions Killed
220
0
Camps Cleared
0
1,710,718
Distance Traveled
1,426,959
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,057
670
166
9
0
332,596
2
L
Anubis
6,158
342
20
1
0
265,542
0
W
Fenrir
9,239
513
72
4
0
338,267
0
W
Discordia
10,499
583
89
5
0
329,768
3
W
Hachiman
9,867
548
87
5
0
317,957
0
L
Loki
7,774
432
53
3
0
312,994
0
L
Neith
7,999
444
61
3
0
291,286
0
L
Hades
6,566
365
31
2
0
254,127
0
L
Thoth
7,674
426
55
3
0
303,010
2
W
Bacchus
9,971
554
21
1
0
392,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role