Player Matchup

Discordia
Discordia
Chesticles69
Discordia
Level 29
God Stats
9W - 8L
1,739 SR
Queue Stats
108W - 130L
1,433 Elo+
Solo
Aphrodite
Aphrodite
Dendenki
Aphrodite
Level 7
God Stats
5W - 6L
1,334 SR
Queue Stats
188W - 186L
1,309 Elo+
Solo
Kali
Kali
IkariosGE
Kali
Level 26
God Stats
8W - 16L
1,331 SR
Queue Stats
62W - 86L
1,358 Elo+
Party 2
Vamana
Vamana
ORION54
Vamana
Level 24
God Stats
15W - 15L
1,572 SR
Queue Stats
51W - 68L
1,325 Elo+
Party 2
Apollo
Apollo
valerioox
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,408 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,367 Elo+

VS

Team Averages
Level 24
1,516 SR
1,443 Elo+
Fenrir
Fenrir
GreatGad
Fenrir
Level 21
God Stats
3W - 5L
1,378 SR
Queue Stats
67W - 93L
1,368 Elo+
Solo
Sylvanus
Sylvanus
Guillllotine
Sylvanus
Level 26
God Stats
1W - 0L
1,317 SR
Queue Stats
39W - 33L
1,456 Elo+
Party 1
Anubis
Anubis
Holik44
Anubis
Level 24
God Stats
11W - 3L
1,787 SR
Queue Stats
32W - 28L
1,449 Elo+
Party 1
King Arthur
King Arthur
Lerim12
King Arthur
Level 29
God Stats
10W - 16L
1,598 SR
Queue Stats
325W - 361L
1,441 Elo+
Solo
Chiron
Chiron
ЛюбительЛосей
Chiron
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chesticles69
Discordia
20
4 / 5 / 5
13,327
494
31,354
13,782
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Dendenki
Aphrodite
16
0 / 8 / 6
10,748
398
6,981
18,146
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
19
8 / 8 / 5
13,268
491
14,327
25,999
10,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
ORION54
Vamana
19
5 / 8 / 4
12,463
462
17,503
32,886
35,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
valerioox
Apollo
16
2 / 8 / 9
11,033
409
11,720
23,662
8,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GreatGad
Fenrir
20
10 / 6 / 8
14,622
542
17,583
25,697
15,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Guillllotine
Sylvanus
19
1 / 4 / 19
12,046
446
7,794
19,892
19,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Holik44
Anubis
20
11 / 4 / 11
14,155
524
30,565
20,061
11,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Lerim12
King Arthur
20
10 / 3 / 10
14,877
551
21,872
30,500
30,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 2 / 11
13,413
497
13,492
24,917
10,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
96
19
Kills
37
37
Deaths
19
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chesticles69
Discordia
4
5
5
1.3
L
Aphrodite
Dendenki
Aphrodite
0
8
6
0.38
W
Fenrir
GreatGad
Fenrir
10
6
8
2.33
W
Sylvanus
Guillllotine
Sylvanus
1
4
19
2.63
W
Anubis
Holik44
Anubis
11
4
11
4.13
L
Kali
8
8
5
1.31
W
King Arthur
Lerim12
King Arthur
10
3
10
5
L
Vamana
ORION54
Vamana
5
8
4
0.88
L
Apollo
valerioox
Apollo
2
8
9
0.81
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,885
Damage
91,306
114,475
Taken
121,067
73,821
Mitigated
87,654
29,270
Healing
51,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chesticles69
Discordia
31,354
927
0
426
13,782
4,426
224
5,769
8,013
102,480
0
L
Aphrodite
Dendenki
Aphrodite
6,981
1,545
6,010
5,308
18,146
13,927
229
8,797
9,349
28,775
0
W
Fenrir
GreatGad
Fenrir
17,583
4,877
0
5,594
25,697
15,184
267
5,774
19,671
0
94,680
W
Sylvanus
Guillllotine
Sylvanus
7,794
3,287
4,562
6,308
19,892
19,709
2,536
8,031
11,531
37,545
5,333
W
Anubis
Holik44
Anubis
30,565
1,347
0
10,457
20,061
11,686
681
7,193
12,354
93,878
0
L
Kali
14,327
7,327
0
5,825
25,999
10,791
416
6,761
19,238
0
83,559
W
King Arthur
Lerim12
King Arthur
21,872
2,821
0
10,611
30,500
30,309
598
7,490
22,760
0
85,169
L
Vamana
ORION54
Vamana
17,503
9,807
0
8,135
32,886
35,714
2,028
6,943
25,943
0
80,642
L
Apollo
valerioox
Apollo
11,720
7,056
0
3,566
23,662
8,963
1,055
9,656
14,006
0
71,208
W
13,492
6,506
2,448
11,066
24,917
10,766
6,268
8,293
16,416
0
123,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,839
Gold Earned
69,113
626
Minions Killed
625
0
Camps Cleared
0
2,281,789
Distance Traveled
2,388,605
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,327
494
182
7
0
495,110
2
L
Aphrodite
10,748
398
58
2
0
446,074
4
W
Fenrir
14,622
542
132
5
0
449,637
3
W
Sylvanus
12,046
446
74
3
0
427,794
2
W
Anubis
14,155
524
118
4
0
486,574
0
L
Kali
13,268
491
102
4
0
439,734
1
W
King Arthur
14,877
551
143
5
0
536,562
0
L
Vamana
12,463
462
136
5
0
457,442
1
L
Apollo
11,033
409
148
5
0
443,429
6
W
Chiron
13,413
497
158
6
0
488,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role