Player Matchup

Tiamat
Tiamat
H0TxMAY0NNAISE
Tiamat
Level 128
God Stats
108W - 96L
1,632 SR
Queue Stats
1,155W - 1,241L
1,551 Elo+
Party 1
Tyr
Tyr
Mi1konUrFace
Tyr
Level 138
God Stats
28W - 39L
1,469 SR
Queue Stats
591W - 637L
1,498 Elo+
Party 1
Set
Set
Pain6247
Set
Level 28
God Stats
2W - 0L
1,737 SR
Queue Stats
206W - 58L
1,874 Elo+
Party 1
Team Averages
Level 98
1,613 SR
1,641 Elo+

VS

Team Averages
Level 21
1,634 SR
1,527 Elo+
Nu Wa
Nu Wa
DrDredaybeats25
Nu Wa
Level 7
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 5L
1,488 Elo+
Solo
Set
Set
Iced_Strider
Set
Level 29
God Stats
47W - 21L
1,813 SR
Queue Stats
171W - 90L
1,647 Elo+
Solo
Thanatos
Thanatos
SithPrime7
Thanatos
Level 27
God Stats
20W - 30L
1,753 SR
Queue Stats
175W - 182L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 6
11,903
794
15,955
10,394
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 8
9,442
629
8,170
12,653
10,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 5
11,373
758
12,845
13,026
8,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
9,625
642
10,293
12,393
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 3
9,763
651
7,863
15,792
5,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
SithPrime7
Thanatos
10
0 / 5 / 3
8,308
554
4,636
12,504
4,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
5
6
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
11
0
6
14
L
3
4
3
1.13
W
0
5
8
0.8
W
6
1
5
8.5
L
Thanatos
SithPrime7
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,970
Damage
22,792
36,073
Taken
40,689
25,947
Mitigated
13,850
8,670
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,293
1,869
0
1,234
12,393
3,630
27
4,287
7,697
38,658
0
W
15,955
877
0
4,743
10,394
7,091
521
2,464
7,725
41,015
0
L
7,863
2,871
0
518
15,792
5,717
144
5,915
9,294
0
45,772
W
8,170
491
0
2,358
12,653
10,034
295
3,755
6,931
0
25,218
W
12,845
3,521
542
1,027
13,026
8,822
1,344
3,379
9,439
0
78,677
L
Thanatos
SithPrime7
Thanatos
4,636
971
588
4,814
12,504
4,503
0
4,829
7,128
0
12,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,718
Gold Earned
27,696
202
Minions Killed
159
0
Camps Cleared
0
939,542
Distance Traveled
738,694
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,625
642
68
5
0
228,955
6
W
Tiamat
11,903
794
56
4
0
315,559
1
L
Set
9,763
651
68
5
0
278,031
3
W
Tyr
9,442
629
32
2
0
307,475
0
W
Set
11,373
758
114
8
0
316,508
2
L
Thanatos
8,308
554
23
2
0
231,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role