Player Matchup

Cupid
Cupid
benji67220
Cupid
Level 108
God Stats
3W - 2L
1,465 SR
Queue Stats
401W - 242L
1,766 Elo+
Party 1
Ares
Ares
lil lila67
Ares
Level 129
God Stats
2W - 0L
1,466 SR
Queue Stats
197W - 132L
1,724 Elo+
Party 1
Tiamat
Tiamat
ruliodelatess
Tiamat
Level 155
God Stats
24W - 22L
1,607 SR
Queue Stats
727W - 665L
1,586 Elo+
Party 1
Team Averages
Level 131
1,513 SR
1,692 Elo+

VS

Team Averages
Level 109
1,366 SR
1,516 Elo+
Arachne
Arachne
GiftedAlpha
Arachne
Level 160
God Stats
5W - 9L
1,282 SR
Queue Stats
571W - 485L
1,645 Elo+
Solo
Tyr
Tyr
ViolenceVirtuoso
Tyr
Level 46
God Stats
2W - 5L
1,360 SR
Queue Stats
84W - 101L
1,400 Elo+
Solo
Vulcan
Vulcan
WhippyOsprey313
Vulcan
Level 122
God Stats
58W - 72L
1,455 SR
Queue Stats
594W - 671L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 0 / 6
10,948
730
7,642
11,497
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 6
10,817
721
7,305
11,848
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
4 / 3 / 3
10,318
688
7,566
7,491
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GiftedAlpha
Arachne
14
4 / 3 / 1
9,699
647
9,931
13,230
7,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 3
7,766
518
139
3,906
1,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 4 / 4
9,780
652
10,798
9,956
4,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
6
6
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
GiftedAlpha
Arachne
4
3
1
1.5
L
0
2
3
0.75
L
2
4
4
1
W
Cupid
2
0
6
5
W
3
3
6
2
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
20,868
30,836
Taken
27,092
19,451
Mitigated
13,323
13,130
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GiftedAlpha
Arachne
9,931
6,754
0
3,626
13,230
7,572
0
6,947
6,283
0
39,765
L
139
65
0
9
3,906
1,751
0
2,731
1,175
0
391
L
10,798
2,584
0
2,320
9,956
4,000
0
5,256
4,700
57,196
0
W
Cupid
7,642
4,087
179
6,453
11,497
4,019
2,615
4,254
7,243
0
86,122
W
7,305
554
0
3,652
11,848
10,371
511
4,261
7,587
21,707
0
W
7,566
705
0
2,846
7,491
5,061
312
2,643
4,848
36,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
27,245
264
Minions Killed
176
0
Camps Cleared
0
832,741
Distance Traveled
774,249
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,699
647
68
5
0
329,366
2
L
Tyr
7,766
518
3
0
0
152,099
0
L
Vulcan
9,780
652
105
7
0
292,784
2
W
Cupid
10,948
730
145
10
0
296,156
0
W
Ares
10,817
721
30
2
0
277,420
1
W
Tiamat
10,318
688
89
6
0
259,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role