Player Matchup

Gilgamesh
Gilgamesh
Creamlet
Gilgamesh
Level 28
God Stats
5W - 11L
1,310 SR
Queue Stats
275W - 282L
1,468 Elo+
Party 1
Scylla
Scylla
Harlot
Scylla
Level 28
God Stats
10W - 10L
1,500 SR
Queue Stats
218W - 278L
1,615 Elo+
Solo
Fenrir
Fenrir
PoisonFang10
Fenrir
Level 7
God Stats
14W - 17L
1,328 SR
Queue Stats
48W - 58L
1,495 Elo+
Party 1
Cerberus
Cerberus
oreeeeeeeo
Cerberus
Level 6
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 4L
1,528 Elo+
Solo
Da Ji
Da Ji
whyy98
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,654 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,552 Elo+

VS

Team Averages
Level 13
1,480 SR
1,501 Elo+
Kukulkan
Kukulkan
KodaTheSage
Kukulkan
Level 12
God Stats
2W - 1L
1,700 SR
Queue Stats
35W - 41L
1,585 Elo+
Solo
Yemoja
Yemoja
Kozybear8940
Yemoja
Level 21
God Stats
13W - 13L
1,508 SR
Queue Stats
163W - 127L
1,596 Elo+
Solo
Sol
Sol
SaltySam199467
Sol
Level 26
God Stats
40W - 36L
1,500 SR
Queue Stats
77W - 64L
1,544 Elo+
Solo
Awilix
Awilix
TheRedfields_CVX
Awilix
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,217 Elo+
Party 2
Scylla
Scylla
Venefic One
Scylla
Level 4
God Stats
1W - 1L
1,191 SR
Queue Stats
4W - 2L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Creamlet
Gilgamesh
17
3 / 8 / 7
11,561
963
14,291
19,986
15,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Harlot
Scylla
17
2 / 5 / 6
11,706
976
10,036
10,370
3,854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
17
2 / 15 / 6
10,884
907
11,234
29,471
13,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
oreeeeeeeo
Cerberus
15
0 / 3 / 2
9,317
776
2,620
9,913
6,413
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Da Ji
whyy98
Da Ji
17
5 / 13 / 3
12,124
1,010
9,066
23,399
10,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KodaTheSage
Kukulkan
20
8 / 1 / 23
13,175
1,098
21,181
9,708
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
19
0 / 1 / 29
12,627
1,052
7,316
8,199
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
14 / 3 / 20
14,196
1,183
22,143
14,450
5,279
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
18 / 2 / 11
14,280
1,190
20,932
10,172
4,027
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
17
4 / 6 / 14
10,843
904
8,573
9,455
3,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
141
12
Kills
44
44
Deaths
13
24
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Creamlet
Gilgamesh
3
8
7
0.81
L
Scylla
Harlot
Scylla
2
5
6
1
W
Kukulkan
KodaTheSage
Kukulkan
8
1
23
19.5
W
Yemoja
0
1
29
14.5
L
Fenrir
2
15
6
0.33
W
14
3
20
8
W
18
2
11
11.75
W
Scylla
4
6
14
1.83
L
Cerberus
oreeeeeeeo
Cerberus
0
3
2
0.33
L
Da Ji
whyy98
Da Ji
5
13
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
80,145
93,139
Taken
51,984
49,675
Mitigated
27,026
3,194
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Creamlet
Gilgamesh
14,291
4,564
0
253
19,986
15,984
0
13,708
6,278
0
35,306
L
Scylla
Harlot
Scylla
10,036
182
785
582
10,370
3,854
0
8,619
1,751
26,179
0
W
Kukulkan
KodaTheSage
Kukulkan
21,181
2,184
0
0
9,708
3,656
0
3,693
6,015
58,879
0
W
Yemoja
7,316
1,328
5,134
1,913
8,199
10,823
0
1,624
6,575
17,576
0
L
Fenrir
11,234
1,362
0
377
29,471
13,010
0
16,647
12,824
0
24,253
W
22,143
10,218
980
5,954
14,450
5,279
0
2,885
11,565
45,178
0
W
20,932
12,599
0
1,455
10,172
4,027
0
4,135
6,037
0
26,026
W
Scylla
8,573
995
0
0
9,455
3,241
0
319
9,136
12,708
0
L
Cerberus
oreeeeeeeo
Cerberus
2,620
311
0
597
9,913
6,413
0
6,432
3,481
9,944
0
L
Da Ji
whyy98
Da Ji
9,066
2,090
0
600
23,399
10,414
0
13,807
9,592
0
37,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,592
Gold Earned
65,121
170
Minions Killed
204
5
Camps Cleared
8
948,972
Distance Traveled
1,044,231
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,561
963
30
3
1
223,960
0
L
Scylla
11,706
976
44
4
0
206,406
2
W
Kukulkan
13,175
1,098
98
8
3
213,160
0
W
Yemoja
12,627
1,052
24
2
1
213,872
0
L
Fenrir
10,884
907
17
1
1
186,793
0
W
Sol
14,196
1,183
59
5
3
201,708
0
W
Awilix
14,280
1,190
10
1
0
232,752
0
W
Scylla
10,843
904
13
1
1
182,739
0
L
Cerberus
9,317
776
17
1
1
135,091
1
L
Da Ji
12,124
1,010
62
5
2
196,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role