Player Matchup

Yemoja
Yemoja
Chuuuuuuu
Yemoja
Level 5
God Stats
2W - 5L
1,716 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
KESSIR
Zeus
Level 4
God Stats
2W - 3L
1,716 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
MeatyTruth
Bacchus
Level 11
God Stats
3W - 6L
1,624 SR
Queue Stats
88W - 99L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Ryukuroha
Sylvanus
Level 17
God Stats
1W - 3L
1,337 SR
Queue Stats
41W - 52L
1,392 Elo+
Solo
Da Ji
Da Ji
gamekakna
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Team Averages
Level 8
1,579 SR
1,474 Elo+

VS

Team Averages
Level 18
1,414 SR
1,481 Elo+
Chiron
Chiron
BestCatDaddy
Chiron
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 129L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
PeePee1914
Danzaburou
Level 27
God Stats
54W - 51L
1,503 SR
Queue Stats
117W - 132L
1,421 Elo+
Party 3
Ra
Ra
Triadia
Ra
Level 22
God Stats
2W - 5L
1,073 SR
Queue Stats
100W - 70L
1,501 Elo+
Party 3
Yemoja
Yemoja
hentaihana
Yemoja
Level 8
God Stats
34W - 51L
1,566 SR
Queue Stats
135W - 145L
1,524 Elo+
Party 2
Izanami
Izanami
ligmaballsak
Izanami
Level 22
God Stats
41W - 36L
1,429 SR
Queue Stats
105W - 99L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chuuuuuuu
Yemoja
17
1 / 2 / 9
11,386
1,035
8,597
12,950
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
KESSIR
Zeus
17
4 / 6 / 8
11,756
1,069
15,402
15,729
7,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MeatyTruth
Bacchus
17
3 / 7 / 9
11,162
1,015
12,761
20,521
24,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Ryukuroha
Sylvanus
16
0 / 7 / 8
9,863
897
11,687
22,354
26,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
gamekakna
Da Ji
17
5 / 10 / 5
11,614
1,056
12,224
17,473
8,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

82

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 4 / 25
12,280
1,116
24,323
15,887
6,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
PeePee1914
Danzaburou
18
3 / 2 / 18
11,695
1,063
14,296
13,598
5,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
10 / 1 / 18
13,238
1,203
15,916
11,719
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
hentaihana
Yemoja
18
0 / 3 / 20
11,656
1,060
5,301
11,599
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ligmaballsak
Izanami
18
13 / 3 / 9
12,933
1,176
22,472
13,305
5,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
122
13
Kills
32
32
Deaths
13
39
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
4
25
4.63
L
Yemoja
Chuuuuuuu
Yemoja
1
2
9
2.75
L
Zeus
KESSIR
Zeus
4
6
8
1.33
L
Bacchus
MeatyTruth
Bacchus
3
7
9
1.07
W
Danzaburou
PeePee1914
Danzaburou
3
2
18
6
L
Sylvanus
Ryukuroha
Sylvanus
0
7
8
0.57
W
10
1
18
19
L
Da Ji
gamekakna
Da Ji
5
10
5
0.75
W
Yemoja
hentaihana
Yemoja
0
3
20
3.33
W
Izanami
ligmaballsak
Izanami
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,671
Damage
82,308
89,027
Taken
66,108
83,202
Mitigated
34,171
16,792
Healing
28,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
24,323
14,041
726
3,088
15,887
6,714
0
10,630
5,257
0
47,255
L
Yemoja
Chuuuuuuu
Yemoja
8,597
1,402
5,720
2,669
12,950
16,445
0
3,035
9,915
16,533
0
L
Zeus
KESSIR
Zeus
15,402
1,956
0
0
15,729
7,472
0
4,430
11,299
47,147
0
L
Bacchus
MeatyTruth
Bacchus
12,761
1,458
0
454
20,521
24,615
0
5,235
15,286
36,603
0
W
Danzaburou
PeePee1914
Danzaburou
14,296
7,026
0
2,648
13,598
5,273
0
10,732
2,866
0
34,276
L
Sylvanus
Ryukuroha
Sylvanus
11,687
2,652
3,698
3,892
22,354
26,549
0
5,342
17,012
19,522
0
W
15,916
1,925
4,916
3,145
11,719
5,410
0
9,541
2,178
35,272
0
L
Da Ji
gamekakna
Da Ji
12,224
2,055
0
359
17,473
8,121
0
3,175
14,298
0
31,785
W
Yemoja
hentaihana
Yemoja
5,301
294
7,984
3,337
11,599
11,550
0
8,115
3,484
20,134
0
W
Izanami
ligmaballsak
Izanami
22,472
16,475
164
2,035
13,305
5,224
0
9,429
3,876
0
31,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,781
Gold Earned
61,802
173
Minions Killed
223
10
Camps Cleared
7
977,913
Distance Traveled
998,556
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,280
1,116
61
6
1
192,171
0
L
Yemoja
11,386
1,035
13
1
0
200,588
1
L
Zeus
11,756
1,069
77
7
0
188,086
0
L
Bacchus
11,162
1,015
39
4
1
218,254
1
W
Danzaburou
11,695
1,063
55
5
3
182,031
0
L
Sylvanus
9,863
897
12
1
1
168,217
0
W
Ra
13,238
1,203
51
5
1
233,394
2
L
Da Ji
11,614
1,056
32
3
8
202,768
2
W
Yemoja
11,656
1,060
30
3
0
195,782
0
W
Izanami
12,933
1,176
26
2
2
195,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role