Player Matchup

Ah Puch
Ah Puch
Ganjhaboy22
Ah Puch
Level 29
God Stats
3W - 0L
1,688 SR
Queue Stats
42W - 36L
1,382 Elo+
Solo
Xbalanque
Xbalanque
RobodogT5
Xbalanque
Level 26
God Stats
22W - 15L
1,363 SR
Queue Stats
96W - 97L
1,294 Elo+
Solo
Fenrir
Fenrir
Sed0hR
Fenrir
Level 24
God Stats
1W - 1L
1,283 SR
Queue Stats
20W - 29L
1,278 Elo+
Solo
Cu Chulainn
Cu Chulainn
StarlitKitten
Cu Chulainn
Level 17
God Stats
1W - 4L
1,073 SR
Queue Stats
92W - 80L
1,263 Elo+
Solo
Aphrodite
Aphrodite
xUnlimitedEnergy
Aphrodite
Level 18
God Stats
21W - 11L
1,315 SR
Queue Stats
109W - 81L
1,224 Elo+
Solo
Team Averages
Level 23
1,344 SR
1,288 Elo+

VS

Team Averages
Level 26
1,392 SR
1,296 Elo+
Merlin
Merlin
DatChromaBoi
Merlin
Level 27
God Stats
8W - 7L
1,302 SR
Queue Stats
8W - 8L
1,212 Elo+
Solo
Arachne
Arachne
Frais Parker
Arachne
Level 29
God Stats
17W - 31L
1,377 SR
Queue Stats
729W - 859L
1,294 Elo+
Solo
Ao Kuang
Ao Kuang
Landeneniga
Ao Kuang
Level 16
God Stats
37W - 33L
1,381 SR
Queue Stats
72W - 73L
1,328 Elo+
Solo
Neith
Neith
Matzan32
Neith
Level 29
God Stats
15W - 10L
1,646 SR
Queue Stats
30W - 33L
1,397 Elo+
Solo
Ra
Ra
SAofChaos
Ra
Level 31
God Stats
3W - 12L
1,254 SR
Queue Stats
158W - 232L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ganjhaboy22
Ah Puch
20
4 / 10 / 13
19,054
489
30,818
28,419
12,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
RobodogT5
Xbalanque
20
7 / 12 / 10
17,226
442
23,496
32,264
12,151
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Sed0hR
Fenrir
20
9 / 10 / 8
18,426
472
14,705
34,201
22,009
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
StarlitKitten
Cu Chulainn
20
10 / 3 / 13
21,319
547
28,514
55,159
41,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
20
10 / 4 / 11
20,287
520
25,494
36,822
23,936
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 7 / 16
20,682
530
30,038
23,477
19,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Frais Parker
Arachne
20
8 / 8 / 13
17,013
436
19,843
34,169
17,244
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Landeneniga
Ao Kuang
20
21 / 8 / 4
20,667
530
41,950
45,913
19,308
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Matzan32
Neith
20
6 / 7 / 10
18,454
473
27,242
28,344
11,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 10 / 7
16,837
432
16,150
24,649
16,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
88
40
Kills
38
39
Deaths
40
55
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
7
16
1.43
L
Arachne
Frais Parker
Arachne
8
8
13
1.81
W
Ah Puch
Ganjhaboy22
Ah Puch
4
10
13
1.05
L
Ao Kuang
Landeneniga
Ao Kuang
21
8
4
2.88
L
Neith
Matzan32
Neith
6
7
10
1.57
W
Xbalanque
RobodogT5
Xbalanque
7
12
10
1
L
1
10
7
0.45
W
Fenrir
Sed0hR
Fenrir
9
10
8
1.3
W
Cu Chulainn
StarlitKitten
Cu Chulainn
10
3
13
5.5
W
Aphrodite
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,027
Damage
135,223
186,865
Taken
156,552
111,292
Mitigated
84,814
70,055
Healing
52,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
30,038
1,873
902
8,167
23,477
19,995
2,676
8,078
15,267
168,903
0
L
Arachne
Frais Parker
Arachne
19,843
13,508
0
7,097
34,169
17,244
1,120
14,920
19,097
0
69,360
W
Ah Puch
Ganjhaboy22
Ah Puch
30,818
1,429
0
7,985
28,419
12,053
3,124
13,998
14,396
135,753
0
L
Ao Kuang
Landeneniga
Ao Kuang
41,950
8,161
39
20,163
45,913
19,308
845
16,751
28,912
122,856
0
L
Neith
Matzan32
Neith
27,242
10,082
0
10,291
28,344
11,676
6,205
12,591
15,621
0
131,475
W
Xbalanque
RobodogT5
Xbalanque
23,496
8,341
0
4,061
32,264
12,151
6,250
14,231
17,779
0
118,545
L
16,150
1,646
1,260
4,891
24,649
16,591
1,396
11,201
13,240
104,574
0
W
Fenrir
Sed0hR
Fenrir
14,705
5,461
0
2,684
34,201
22,009
835
14,472
19,704
0
140,900
W
Cu Chulainn
StarlitKitten
Cu Chulainn
28,514
6,666
0
19,252
55,159
41,143
3,901
28,733
26,161
21,946
156,126
W
Aphrodite
25,494
3,971
14,998
21,075
36,822
23,936
2,742
19,126
17,591
136,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,312
Gold Earned
93,653
1,001
Minions Killed
871
0
Camps Cleared
0
3,413,387
Distance Traveled
3,161,098
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
20,682
530
266
7
0
641,846
4
L
Arachne
17,013
436
86
2
0
646,167
0
W
Ah Puch
19,054
489
211
5
0
599,433
0
L
Ao Kuang
20,667
530
126
3
0
610,125
1
L
Neith
18,454
473
219
6
0
614,466
1
W
Xbalanque
17,226
442
180
5
0
629,183
0
L
Ra
16,837
432
174
4
0
648,494
0
W
Fenrir
18,426
472
143
4
0
638,597
0
W
Cu Chulainn
21,319
547
267
7
0
811,156
0
W
Aphrodite
20,287
520
200
5
0
735,018
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role