Player Matchup

Xbalanque
Xbalanque
EpicSpaghetti
Xbalanque
Level 158
God Stats
11W - 4L
1,749 SR
Queue Stats
264W - 157L
1,797 Elo+
Party 1
He Bo
He Bo
RedemptionRav
He Bo
Level 126
God Stats
260W - 186L
1,747 SR
Queue Stats
380W - 260L
1,732 Elo+
Party 1
Hercules
Hercules
RivalSoul798
Hercules
Level 148
God Stats
8W - 1L
1,346 SR
Queue Stats
53W - 25L
1,774 Elo+
Party 1
Team Averages
Level 144
1,614 SR
1,768 Elo+

VS

Team Averages
Level 76
1,650 SR
1,638 Elo+
Hou Yi
Hou Yi
BoogieBurrito420
Hou Yi
Level 47
God Stats
1W - 3L
1,488 SR
Queue Stats
60W - 55L
1,575 Elo+
Solo
Anubis
Anubis
DiggityDonger
Anubis
Level 59
God Stats
2W - 1L
1,999 SR
Queue Stats
12W - 8L
1,681 Elo+
Party 2
King Arthur
King Arthur
Toxemicfall
King Arthur
Level 123
God Stats
0W - 1L
1,462 SR
Queue Stats
13W - 9L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EpicSpaghetti
Xbalanque
17
9 / 3 / 12
13,825
728
22,691
17,938
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
8 / 2 / 6
13,756
724
14,861
12,384
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
RivalSoul798
Hercules
16
6 / 5 / 14
12,744
671
8,164
24,201
31,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
12,745
671
12,042
17,296
5,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 10 / 2
11,508
606
9,596
15,128
5,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Toxemicfall
King Arthur
16
6 / 7 / 4
13,383
704
17,288
23,293
21,127
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
10
10
Deaths
23
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
2
10
2
0.3
W
Xbalanque
EpicSpaghetti
Xbalanque
9
3
12
5
W
8
2
6
5.5
W
Hercules
RivalSoul798
Hercules
6
5
14
2.6
L
King Arthur
Toxemicfall
King Arthur
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,716
Damage
38,926
54,523
Taken
55,717
43,764
Mitigated
32,887
19,380
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,042
6,537
0
3,151
17,296
5,870
2,566
7,599
9,381
0
67,237
L
9,596
36
0
3,323
15,128
5,890
84
4,382
10,496
43,242
0
W
Xbalanque
EpicSpaghetti
Xbalanque
22,691
11,039
0
8,115
17,938
7,375
3,183
2,847
15,091
0
74,675
W
14,861
264
0
2,839
12,384
4,592
850
2,715
9,669
90,111
0
W
Hercules
RivalSoul798
Hercules
8,164
2,555
1,027
7,399
24,201
31,797
628
4,660
19,541
184
24,213
L
King Arthur
Toxemicfall
King Arthur
17,288
1,575
0
1,174
23,293
21,127
90
3,047
19,688
717
51,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,325
Gold Earned
37,636
256
Minions Killed
197
0
Camps Cleared
0
1,001,159
Distance Traveled
974,954
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,745
671
94
5
0
325,262
3
L
Anubis
11,508
606
53
3
0
282,554
2
W
Xbalanque
13,825
728
81
4
0
332,403
3
W
He Bo
13,756
724
144
8
0
341,579
3
W
Hercules
12,744
671
31
2
0
327,177
0
L
King Arthur
13,383
704
50
3
0
367,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role