Player Matchup

Anhur
Anhur
DudeImHereWhat
Anhur
Level 68
God Stats
5W - 1L
1,821 SR
Queue Stats
14W - 3L
1,885 Elo+
Party 2
Awilix
Awilix
JuanCV
Awilix
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,609 Elo+
Party 2
Heimdallr
Heimdallr
KIaay
Heimdallr
Level 156
God Stats
2W - 2L
1,538 SR
Queue Stats
41W - 24L
1,783 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Paquito12
Tsukuyomi
Level 72
God Stats
1W - 0L
1,638 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
alexsuarez593
Sobek
Level 160
God Stats
11W - 12L
1,588 SR
Queue Stats
131W - 127L
1,614 Elo+
Party 2
Team Averages
Level 109
1,617 SR
1,678 Elo+

VS

Team Averages
Level 125
1,506 SR
1,654 Elo+
Achilles
Achilles
BrinyMage22
Achilles
Level 103
God Stats
2W - 3L
1,515 SR
Queue Stats
343W - 332L
1,606 Elo+
Solo
Chang'e
Chang'e
DaddyMilkers
Chang'e
Level 117
God Stats
0W - 2L
1,318 SR
Queue Stats
264W - 204L
1,693 Elo+
Party 1
Jing Wei
Jing Wei
LordAn00bis
Jing Wei
Level 118
God Stats
0W - 2L
1,238 SR
Queue Stats
117W - 105L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
Metimer
Gilgamesh
Level 147
God Stats
30W - 16L
1,849 SR
Queue Stats
701W - 577L
1,628 Elo+
Party 1
Merlin
Merlin
xubba9
Merlin
Level 138
God Stats
19W - 25L
1,612 SR
Queue Stats
537W - 440L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 0
8,771
675
6,010
8,280
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
JuanCV
Awilix
11
0 / 0 / 7
6,530
502
3,204
8,353
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
KIaay
Heimdallr
14
5 / 2 / 3
8,454
650
7,367
7,254
2,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
Paquito12
Tsukuyomi
13
3 / 1 / 0
7,928
610
10,071
7,757
5,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 4 / 7
6,080
468
3,531
9,652
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrinyMage22
Achilles
10
1 / 3 / 2
5,927
456
3,759
12,493
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
DaddyMilkers
Chang'e
9
0 / 4 / 6
5,862
451
4,790
9,667
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
LordAn00bis
Jing Wei
9
0 / 1 / 0
5,378
414
3,150
5,963
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Metimer
Gilgamesh
13
1 / 3 / 4
7,194
553
4,675
9,908
7,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
xubba9
Merlin
13
6 / 3 / 1
7,771
598
7,653
5,587
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
8
8
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
BrinyMage22
Achilles
1
3
2
0.67
L
Chang'e
DaddyMilkers
Chang'e
0
4
6
0.75
W
6
1
0
6
W
Awilix
JuanCV
Awilix
0
0
7
3.5
W
Heimdallr
KIaay
Heimdallr
5
2
3
3.25
L
Jing Wei
LordAn00bis
Jing Wei
0
1
0
0
L
Gilgamesh
Metimer
Gilgamesh
1
3
4
1
W
Tsukuyomi
Paquito12
Tsukuyomi
3
1
0
3
W
0
4
7
0.88
L
Merlin
xubba9
Merlin
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,183
Damage
24,027
41,296
Taken
43,618
18,181
Mitigated
24,488
12,071
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BrinyMage22
Achilles
3,759
1,004
0
4,188
12,493
10,797
0
0
12,316
0
28,166
L
Chang'e
DaddyMilkers
Chang'e
4,790
820
395
3,074
9,667
3,245
0
2,153
7,514
18,072
0
W
6,010
3,073
0
4,354
8,280
2,592
1,832
1,853
6,377
0
57,318
W
Awilix
JuanCV
Awilix
3,204
678
0
2,358
8,353
2,671
0
2,631
5,672
0
27,703
W
Heimdallr
KIaay
Heimdallr
7,367
3,336
0
1,182
7,254
2,762
1,062
2,225
5,004
0
53,786
L
Jing Wei
LordAn00bis
Jing Wei
3,150
2,010
0
1,046
5,963
1,611
0
410
5,553
0
27,664
L
Gilgamesh
Metimer
Gilgamesh
4,675
1,429
0
3,032
9,908
7,047
0
530
9,378
0
46,106
W
Tsukuyomi
Paquito12
Tsukuyomi
10,071
2,324
0
2,083
7,757
5,311
94
1,794
5,795
0
53,567
W
3,531
212
0
2,094
9,652
4,845
0
3,940
5,662
14,713
0
L
Merlin
xubba9
Merlin
7,653
346
0
988
5,587
1,788
0
438
5,149
48,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,763
Gold Earned
32,132
407
Minions Killed
349
0
Camps Cleared
0
1,266,534
Distance Traveled
1,259,421
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,927
456
51
4
0
252,898
2
L
Chang'e
5,862
451
28
2
0
257,847
0
W
Anhur
8,771
675
111
9
0
217,188
4
W
Awilix
6,530
502
61
5
0
305,838
2
W
Heimdallr
8,454
650
108
8
0
229,500
2
L
Jing Wei
5,378
414
58
4
0
201,325
1
L
Gilgamesh
7,194
553
105
8
0
309,157
3
W
Tsukuyomi
7,928
610
108
8
0
291,324
4
W
Sobek
6,080
468
19
1
0
222,684
4
L
Merlin
7,771
598
107
8
0
238,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role